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Why Is The Mc So Low


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#41 Scout Derek

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Posted 21 April 2016 - 11:51 AM

View Posthybrid black, on 21 April 2016 - 11:31 AM, said:


look i know you do not play the game so i will break it down for you

so to get the planets needed and to keep them you need players

lets say and average of 50 people that are playing this like a 2nd job can keep the planets and tags

4500x 30 days is 135000 a month

135000 a months divided by 50 players is 2700 a month per player

30 days premium is only 2500MC

so playing this game like a 2nd job will net you will net you less then 15$ of FREE for PGI to give out currency

if your time if worth that little to get excited by that i really fell sorry for you

It's a F2P game hybrid, this isn't a game that we already paid for. If it was, then I'd say "Yes, I agree with you".

But I don't agree with you, because it's a F2P game and PGI needs revenue, which comes from mech packs and MC currency, as well as a few other things. And that's it, that's all the revenue they get from this game, which is F2P.

If you take away one of their prime money sources for this game, you're essentially asking them to jump up the prices of Mech packs, or any other future items that may come out in order to counteract the fact that they give out free premium currency. 2700 MC? I can buy a hero medium-small hero, or Perma Camos, Warhorns, Premium stuff. Within 2 months of playing I can almost have enough for Mech bundles.

Oh, how do you know I don't play this game? I play when I can, because I have actual life to deal with. I also buy mech packs, I do giveaways, I've done the Meta, and I've witnessed the Clan nerfs, the IS nerfs, all of it., this is nothing new, this is just another upset from larger units because of the Low-end MC. I've proposed an example, an example that ups the value of MC given every day.

Again, I'm sorry if you don't like the fact that each player get's $15 of free money when there's 50, did you ever think of that?

You wanna know how much that is?

That's $750 a month PGI is giving out to one unit. ONE. Think about how many units and players there are in FW. Now, let's multiply $750 by some imaginary feasible number, 10.

That's $7500 a month PGI is giving out to just 10 units that I used as a example. So is that good for the progress that PGI uses the revenue that they earn from people buying MC or other things? No, it isn't and that's why I still digress and disagree with you.

#42 hybrid black

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Posted 21 April 2016 - 11:54 AM

View PostScout Derek, on 21 April 2016 - 11:51 AM, said:

It's a F2P game hybrid, this isn't a game that we already paid for. If it was, then I'd say "Yes, I agree with you".

But I don't agree with you, because it's a F2P game and PGI needs revenue, which comes from mech packs and MC currency, as well as a few other things. And that's it, that's all the revenue they get from this game, which is F2P.

If you take away one of their prime money sources for this game, you're essentially asking them to jump up the prices of Mech packs, or any other future items that may come out in order to counteract the fact that they give out free premium currency. 2700 MC? I can buy a hero medium-small hero, or Perma Camos, Warhorns, Premium stuff. Within 2 months of playing I can almost have enough for Mech bundles.

Oh, how do you know I don't play this game? I play when I can, because I have actual life to deal with. I also buy mech packs, I do giveaways, I've done the Meta, and I've witnessed the Clan nerfs, the IS nerfs, all of it., this is nothing new, this is just another upset from larger units because of the Low-end MC. I've proposed an example, an example that ups the value of MC given every day.

Again, I'm sorry if you don't like the fact that each player get's $15 of free money when there's 50, did you ever think of that?

You wanna know how much that is?

That's $750 a month PGI is giving out to one unit. ONE. Think about how many units and players there are in FW. Now, let's multiply $750 by some imaginary feasible number, 10.

That's $7500 a month PGI is giving out to just 10 units that I used as a example. So is that good for the progress that PGI uses the revenue that they earn from people buying MC or other things? No, it isn't and that's why I still digress and disagree with you.


WoT is a f2p game and gives out way more

So all your points are invalid

No one buys Premium times they get it with mech packs
And my unit size has nothing to do with it I don't care about the MC I would rather them remove it and just give the unit cbills that are slightly usefully

Edited by hybrid black, 21 April 2016 - 11:55 AM.


#43 pwnface

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Posted 21 April 2016 - 11:57 AM

Hybrid you are completely out of touch with reality.

PGI gets a substantial amount of their sales through MC purchases. Flooding the player base with ridiculous amounts of MC is not realistic or smart for PGI.

#44 Scout Derek

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Posted 21 April 2016 - 11:58 AM

View Posthybrid black, on 21 April 2016 - 11:54 AM, said:

WoT is a f2p game and gives out way more

So all your points are invalid

No one buys Premium times they get it with mech packs
And my unit size has nothing to do with it I don't care about the MC I would rather them remove it and just give the unit cbills that are slightly usefully

Of course they give out more because they're a bigger company with a bigger player base, did that not factor in?

And then you just told me the real reason why this is all garbage:

You would prefer C-Bills over MC.

I think this conversation is over now.

View Postpwnface, on 21 April 2016 - 11:57 AM, said:

Hybrid you are completely out of touch with reality.

PGI gets a substantial amount of their sales through MC purchases. Flooding the player base with ridiculous amounts of MC is not realistic or smart for PGI.

I'm trying to explain that to him but he blows it off as if PGI can handle losing one of their main revenue sources. I'm done talking with him about it as well.

#45 Windscape

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Posted 21 April 2016 - 12:11 PM

View Postpwnface, on 21 April 2016 - 10:46 AM, said:

How many planets does KCOM have currently? Take a look.


could you tell me? I havent been on since phase 3

#46 DarklightCA

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Posted 21 April 2016 - 12:18 PM

View PostScout Derek, on 21 April 2016 - 11:51 AM, said:

It's a F2P game hybrid, this isn't a game that we already paid for. If it was, then I'd say "Yes, I agree with you".

But I don't agree with you, because it's a F2P game and PGI needs revenue, which comes from mech packs and MC currency, as well as a few other things. And that's it, that's all the revenue they get from this game, which is F2P.

If you take away one of their prime money sources for this game, you're essentially asking them to jump up the prices of Mech packs, or any other future items that may come out in order to counteract the fact that they give out free premium currency. 2700 MC? I can buy a hero medium-small hero, or Perma Camos, Warhorns, Premium stuff. Within 2 months of playing I can almost have enough for Mech bundles.

Oh, how do you know I don't play this game? I play when I can, because I have actual life to deal with. I also buy mech packs, I do giveaways, I've done the Meta, and I've witnessed the Clan nerfs, the IS nerfs, all of it., this is nothing new, this is just another upset from larger units because of the Low-end MC. I've proposed an example, an example that ups the value of MC given every day.

Again, I'm sorry if you don't like the fact that each player get's $15 of free money when there's 50, did you ever think of that?

You wanna know how much that is?

That's $750 a month PGI is giving out to one unit. ONE. Think about how many units and players there are in FW. Now, let's multiply $750 by some imaginary feasible number, 10.

That's $7500 a month PGI is giving out to just 10 units that I used as a example. So is that good for the progress that PGI uses the revenue that they earn from people buying MC or other things? No, it isn't and that's why I still digress and disagree with you.


Giving away increased planet income isn't taking any money from PGI's pockets. What they are giving out now is pitiful, enough to fund a few mechbays for a few players once in awhile but that's it. Increasing the rewards more isn't going to give those units everything they ever require in the game.

They are still going to buy mechpacks, they are still going to buy MC packages, PGI will still get the exact same funding. The only difference is that units would be-able to spread MC out to more than a few players to purchase a mechbay or premium consumables. They aren't going to make enough where players in those units will be-able to fund premium mechs for players in the unit or all the mechbays every player requires to purchase all the mechs they need.

Wargaming needs funding too and World of Tank's has more than provided a fortune for them. That game has had a territory conquest gamemode for a lot longer and they give out much larger premium currency rewards. Guess what happened? Wargaming still made a fortune because it still couldn't replace actual purchases.

Those clan's used that money to afford premium consumables to get a edge in their fights to conquer and defend their territories, they gave it out to members that needed to buy a few days premium time to grind a tank they needed for matches, possibly some tank bays as well but beyond that there wasn't enough to just give out in huge quantities to the point where members can go off buying whatever they wanted.

However it created a competitive environment where those clan's cared about conquering territory and defending it which made their games they fought actually matter and thus more interesting. Something Community Warfare really could use.

Edited by DarklightCA, 21 April 2016 - 12:19 PM.


#47 pwnface

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Posted 21 April 2016 - 12:22 PM

I agree that they need to increase MC earnings but 50x is not realistic.

#48 Nightbird

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Posted 21 April 2016 - 12:30 PM

I'll be happy if they increase the MC cap by 5%, 95/day is more reasonable

#49 hybrid black

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Posted 21 April 2016 - 12:31 PM

View Postpwnface, on 21 April 2016 - 12:22 PM, said:

I agree that they need to increase MC earnings but 50x is not realistic.


I know x 50 is not realistic
I was just using it to show that even 50 times doesn't really add up to much for one unit

Remove the 6 planet cap and I would be fine

With 6 planets MS is not thinking twice about moving in 5 days

Edited by hybrid black, 21 April 2016 - 12:35 PM.


#50 Davegt27

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Posted 21 April 2016 - 12:35 PM

OP your getting MC?

I dont get Jack

#51 hybrid black

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Posted 21 April 2016 - 12:44 PM

View PostDavegt27, on 21 April 2016 - 12:35 PM, said:

OP your getting MC?

I dont get Jack


Sucks being steiner lol

#52 Stealth Raptor

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Posted 21 April 2016 - 12:50 PM

View PostDavegt27, on 21 April 2016 - 12:35 PM, said:

OP your getting MC?

I dont get Jack


technically yes, realistically no. if you want my .71 mc a day let me know :)

#53 Crockdaddy

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Posted 21 April 2016 - 12:58 PM

I didn't read all the posts, I did laugh at Stealth's OP. Instead of MC, why not go to something more practical ... CBills for rewards. Make the Cbills meaningful. That I believe would be more easy to distribute and wouldn't count as "real" cash as it is in game currency.

#54 Crockdaddy

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Posted 21 April 2016 - 01:02 PM

View PostDavegt27, on 21 April 2016 - 12:35 PM, said:

OP your getting MC?

I dont get Jack



We haven't decided how to distribute or if we will even bother.

#55 Deathlike

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Posted 21 April 2016 - 01:06 PM

View PostCrockdaddy, on 21 April 2016 - 01:02 PM, said:

We haven't decided how to distribute or if we will even bother.


Camo/Decal stash fund!

#56 hybrid black

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Posted 21 April 2016 - 01:09 PM

View PostCrockdaddy, on 21 April 2016 - 12:58 PM, said:

I didn't read all the posts, I did laugh at Stealth's OP. Instead of MC, why not go to something more practical ... CBills for rewards. Make the Cbills meaningful. That I believe would be more easy to distribute and wouldn't count as "real" cash as it is in game currency.


I said this and they started ignoring me lol

Edited by hybrid black, 21 April 2016 - 01:15 PM.


#57 Scout Derek

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Posted 21 April 2016 - 01:43 PM

View PostDarklightCA, on 21 April 2016 - 12:18 PM, said:


Giving away increased planet income isn't taking any money from PGI's pockets. What they are giving out now is pitiful, enough to fund a few mechbays for a few players once in awhile but that's it. Increasing the rewards more isn't going to give those units everything they ever require in the game.

I'm not even going to argue with someone who doesn't read back a bit. I offered a better solution, I offered they used a formula, which would yield them 490 MC a day with a 100 man unit. And that was just a example, too. But increasing it to a ridiculous amount where people can buy a month of Premium time or anything else within it's MC value a day is too much.

View PostDarklightCA, on 21 April 2016 - 12:18 PM, said:

They are still going to buy mechpacks, they are still going to buy MC packages, PGI will still get the exact same funding. The only difference is that units would be-able to spread MC out to more than a few players to purchase a mechbay or premium consumables. They aren't going to make enough where players in those units will be-able to fund premium mechs for players in the unit or all the mechbays every player requires to purchase all the mechs they need.

Wargaming needs funding too and World of Tank's has more than provided a fortune for them. That game has had a territory conquest gamemode for a lot longer and they give out much larger premium currency rewards. Guess what happened? Wargaming still made a fortune because it still couldn't replace actual purchases.

Those clan's used that money to afford premium consumables to get a edge in their fights to conquer and defend their territories, they gave it out to members that needed to buy a few days premium time to grind a tank they needed for matches, possibly some tank bays as well but beyond that there wasn't enough to just give out in huge quantities to the point where members can go off buying whatever they wanted.

However it created a competitive environment where those clan's cared about conquering territory and defending it which made their games they fought actually matter and thus more interesting. Something Community Warfare really could use.


You know what, I have a little bet, why don't we let you see what happens when we allow that to happen? I'm not going to discuss this anymore, as that seems like the best solution.

When that happens and we see the results, I'll either consider your opinion invalid, or consider your opinion valid. Much easier and ends the discussion.

We'll be talking about this again when it happens. until then, keep going with your opinion, and try to win over people with Increasing the amount of MC by fifty-fold.

I'll be over here thinking about a ~400~MC increase to it instead of 4500 MC a day.

#58 hybrid black

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Posted 21 April 2016 - 01:52 PM

View PostScout Derek, on 21 April 2016 - 01:43 PM, said:


I'm not even going to argue with someone who doesn't read back a bit. I offered a better solution, I offered they used a formula, which would yield them 490 MC a day with a 100 man unit. And that was just a example, too. But increasing it to a ridiculous amount where people can buy a month of Premium time or anything else within it's MC value a day is too much.



You know what, I have a little bet, why don't we let you see what happens when we allow that to happen? I'm not going to discuss this anymore, as that seems like the best solution.

When that happens and we see the results, I'll either consider your opinion invalid, or consider your opinion valid. Much easier and ends the discussion.

We'll be talking about this again when it happens. until then, keep going with your opinion, and try to win over people with Increasing the amount of MC by fifty-fold.

I'll be over here thinking about a ~400~MC increase to it instead of 4500 MC a day.


And here you are trying to sell PGI garbage as gold

#59 fbj

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Posted 21 April 2016 - 02:00 PM

I really like tacos and bacon

#60 Lord Baconburger

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Posted 21 April 2016 - 02:29 PM

*pops head in*

Someone mention bacon?

Ooooo, MC, can I have some too?





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