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Inner Sphere Omnimechs In 2016/2017?


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#21 Alistair Winter

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Posted 22 April 2016 - 09:26 AM

View PostGas Guzzler, on 22 April 2016 - 09:22 AM, said:


Lets talk about the Sunder.

35 tons of podspace from what I remember.

Optimal hardpoint layout without made up variants is essentially 1 Ballistic in left arm, 2 E in torsos, 2 E in right arm, 2 M in CT and 1M in the Head, 15 hardlocked DHS. Essentially the prime variant hardpoints, why bother being an Omni-mech!?

So, you could do a Gauss, 2 LPL and 2 MLs and an extra heatsink. Pretty underwhelming for a 90 tonner.

Or AC20, 4 MPLs, 3 SRM4s.. meh.

I don't know, anyone see anything hopeful?

The latter is probably the best option. Going to be hard to compete with IS assaults with 3+ ballistic hardpoints or 6+ energy hardpoints. At least the Orion IIC and HGN-IIC has access to the CUAC20. A single AC20 or gauss isn't quite as terrifying.

#22 Ultimax

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Posted 22 April 2016 - 09:27 AM

View PostQuicksilver Kalasa, on 22 April 2016 - 08:44 AM, said:

Unless they change the omnimech construction rules or promise me some super quirks, I hope these never get released for the most part. Some of these make the Clan omni's look good.



Yes, this is my feeling.

I have zero interest in more mechs that are locked into poor/sub-optimal configurations.

We're at a point in the game right now where only the best of the best clan mechs are even in the running from a raw performance standpoint - the rest are all mechs that bad at their launch and still bad now and they are trampled under the feet of quirked IS mechs.

The TBR is only barely hanging onto being "one of the best heavies" at this point (and depending on what you need its really debatable).

The last thing we need are even worse versions of those.

Edited by Ultimax, 22 April 2016 - 09:28 AM.


#23 Y E O N N E

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Posted 22 April 2016 - 10:44 AM

View PostAlistair Winter, on 22 April 2016 - 08:42 AM, said:

Do you think we'll get IS Omnimechs soon, with or without the timeline being pushed to 3056 or 3057? Would you pay for these? Some of them have the potential to be really good, I think. Though I'm not sure I would pay money for them.


I would pay for the Raptor, Blackhawk-KU, Sunder, Blackjack-O, and maybe the Avatar. The rest? Unsalvageable garbage without even any smashing good looks to make then endearing.

View PostQuicksilver Kalasa, on 22 April 2016 - 08:44 AM, said:

Unless they change the omnimech construction rules or promise me some super quirks, I hope these never get released for the most part. Some of these make the Clan omni's look good.


no u.

I need the Raptor. Need.

Edited by Yeonne Greene, 22 April 2016 - 10:47 AM.


#24 Quicksilver Aberration

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Posted 22 April 2016 - 10:46 AM

View PostYeonne Greene, on 22 April 2016 - 10:44 AM, said:


no u.

I need the Raptor. Need.

I was wondering when you would pop in this thread :P

#25 Y E O N N E

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Posted 22 April 2016 - 10:49 AM

View PostQuicksilver Kalasa, on 22 April 2016 - 10:46 AM, said:

I was wondering when you would pop in this thread Posted Image


The tiny box with sexy legs is my baby. My participation is compulsory! Posted Image

#26 SplashDown

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Posted 22 April 2016 - 11:40 AM

If PGI intro'd the 90 ton sunder to the game..that could give me a reason to question my clan loyalty and and fight for the free birth scum Posted Image

#27 Metus regem

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Posted 22 April 2016 - 12:06 PM

View PostAlistair Winter, on 22 April 2016 - 08:42 AM, said:

I think I'm at the point where I'm done paying for IS Battlemechs in MWO, unless it's the Axman. I'm also running out of Clan mechs I'd be willing to pay for. Now, for the right price, I might be interested in paying for IS omninechs, because they actually provide something new to the game. There are a few that can be added to the game right now, I think, without adding new technology (such as IS ERML or IS LB20X)

Light mechs:
Raptor (3052) - 25 tons
Owens (3056) - 35 tons

Medium mechs:
Firestarter (3056) - 40 tons
Strider (3057) - 40 tons
Blackjack (3057) - 50 tons

Heavy mechs:
Avatar (3056) - 70 tons

Assault mechs:
Sunder (3056) - 90 tons

There's enough to do a 1-1-1-1 Mech pack, although PGI has expressed that they don't want to do those anymore. Seeing how profitable single mech packs are, that's no surprise.

Do you think we'll get IS Omnimechs soon, with or without the timeline being pushed to 3056 or 3057? Would you pay for these? Some of them have the potential to be really good, I think. Though I'm not sure I would pay money for them.



Out of all of those, I feel bad for the Avatar and Sunder.... XL engines with big ST's, that's not going to end well....

I know this one would be a massive time skip, but really with a lot of equipment subbing,,,,

http://www.sarna.net..._%28OmniMech%29

Or you know, just time skip a head to when the IS can get ERMlas, RAC/5's and MML's, and then maybe she could be a go?

#28 Aramoro999

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Posted 22 April 2016 - 12:17 PM

View PostGas Guzzler, on 22 April 2016 - 08:49 AM, said:

Yeah, XL 360 Sunder, ~35 tons of podspace, 70 kph. You can put more firepower on a Kingfisher.

But, I ******* love the Sunder so I will definitely get it.

It will have a megaton of quirks.

View PostAlistair Winter, on 22 April 2016 - 09:06 AM, said:

Bah! I forgot that you can't upgrade SHS on omnis.


DHS stock dont even need to think about it, they change it like the king crabs arms.

Edited by Aramoro999, 22 April 2016 - 12:20 PM.


#29 SirNotlag

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Posted 22 April 2016 - 03:55 PM

Hmm not sure there'd be a point to them early IS omni mechs aren't particularly good. As other people have stated battlemechs actually have more variety in customization over the omni's.

Maybe if they changed them to have double heat sinks and made their XL engines work like clan XLs they could have a place in the game without having stupid amounts of quirks.

#30 Alex Morgaine

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Posted 22 April 2016 - 05:12 PM

View PostYeonne Greene, on 22 April 2016 - 10:49 AM, said:


The tiny box with sexy legs is my baby. My participation is compulsory! Posted Image

Eh I'll take the almost flea if the real one doesn't get in. Looks similar enough tbf to pull off the flea concept art imo

#31 Mechwarrior Buddah

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Posted 22 April 2016 - 07:03 PM

View PostAlistair Winter, on 22 April 2016 - 08:42 AM, said:

I think I'm at the point where I'm done paying for IS Battlemechs in MWO, unless it's the Axman. I'm also running out of Clan mechs I'd be willing to pay for. Now, for the right price, I might be interested in paying for IS omninechs, because they actually provide something new to the game. There are a few that can be added to the game right now, I think, without adding new technology (such as IS ERML or IS LB20X)

Light mechs:
Raptor (3052) - 25 tons
Owens (3056) - 35 tons

Medium mechs:
Firestarter (3056) - 40 tons
Strider (3057) - 40 tons
Blackjack (3057) - 50 tons

Heavy mechs:
Avatar (3056) - 70 tons

Assault mechs:
Sunder (3056) - 90 tons

There's enough to do a 1-1-1-1 Mech pack, although PGI has expressed that they don't want to do those anymore. Seeing how profitable single mech packs are, that's no surprise.

Do you think we'll get IS Omnimechs soon, with or without the timeline being pushed to 3056 or 3057? Would you pay for these? Some of them have the potential to be really good, I think. Though I'm not sure I would pay money for them.


Yeah Im betting this is a major panic point for the guys at PGI, being theyre blowing their nostalgia load pretty quick and what is there really from this point on that people will really be willing to pony money up FOR? Quads?

#32 Brandarr Gunnarson

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Posted 22 April 2016 - 07:34 PM

View PostMetus regem, on 22 April 2016 - 12:06 PM, said:



Out of all of those, I feel bad for the Avatar and Sunder.... XL engines with big ST's, that's not going to end well....


View PostAramoro999, on 22 April 2016 - 12:17 PM, said:

It will have a megaton of quirks.


Or they could just fix engines and Quirks and make all the options viable.

#33 Mechwarrior Buddah

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Posted 22 April 2016 - 07:43 PM

Was talking about something else but this kinda bears into this topic as well

Quote

Its not construction breaking for IS either as they already HAVE Omnimechs in game right now, they just arent hampered with the use of omnipods. Theres no reason FOR IS to get Omnimechs because the mechs they already have are arguably more flexible than the Omnimechs that the clan already has with one extremely small difference and thats ECM. IS mechs can change anything they want about the mech (minus hardpoints).

You can change the skeleton, the engine, etc. That shouldnt be allowed AT ALL other than by changing the variant you are using. THAT is FAR more construction breaking than giving all mechs access to ECM.

So I dont see the issue.

Edited by Mechwarrior Buddah, 22 April 2016 - 11:21 PM.


#34 Narcissistic Martyr

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Posted 22 April 2016 - 08:19 PM

Since most of those use toys we don't have just yet I'm gonna say probably not.

#35 WrathOfDeadguy

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Posted 22 April 2016 - 08:29 PM

I'd love to see the Raptor happen. The geometry and equipment would make it lean more towards ambush and peeking rather than brawling and harassment, which would be a nice counterpoint to the last two light releases (that, and we could really use another 'Mech in the 20-25 ton range, which is criminally underpopulated). It would also give bad heavies hissy fits, which is always a worthy cause in and of itself.

The downside is that releasing it would make a MLX buff even more necessary, and as both MLX and COM drivers can attest, PGI hates 25-tonners.

#36 Spheroid

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Posted 22 April 2016 - 09:57 PM

Mixed tech is worth the fixed engines.

#37 Metus regem

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Posted 22 April 2016 - 10:07 PM

View PostSpheroid, on 22 April 2016 - 09:57 PM, said:

Mixed tech is worth the fixed engines.


Well as the early IS Omni-mechs are not out fitted with Clan Tech, using that dumpster fire called Mixed-tech is a non issue....

#38 9thDeathscream

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Posted 22 April 2016 - 10:46 PM

Avatar and Sunder. My card be ready!!!!!!!!


#39 Mechwarrior Buddah

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Posted 22 April 2016 - 11:21 PM

Why would you even WANT omnimechs? The current construction rules make IS battlemechs arguably more flexible than clan omnis anyways

#40 S 0 L E N Y A

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Posted 23 April 2016 - 01:56 AM

Pay for money for fixed IS motors?
No thanks





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