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Hero King Crab. What Should It Have?

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#21 cazidin

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Posted 23 April 2016 - 10:56 AM

View PostBishop Steiner, on 23 April 2016 - 10:49 AM, said:

Posted Image


I'd buy that for a dollar.

#22 Dimento Graven

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Posted 23 April 2016 - 12:38 PM

They just need to give the KGC torso quirks in general.

<sigh>

Twist speed quirks about as stupidly offensive a 'solution' as changing the cursor shape 'fixes' the color blindness issue...

#23 Bishop Steiner

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Posted 23 April 2016 - 12:41 PM

View PostDimento Graven, on 23 April 2016 - 12:38 PM, said:

They just need to give the KGC torso quirks in general.

<sigh>

Twist speed quirks about as stupidly offensive a 'solution' as changing the cursor shape 'fixes' the color blindness issue...

Direwolf laughs at KCGs "mobility issues".

#24 Dimento Graven

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Posted 23 April 2016 - 12:45 PM

View PostBishop Steiner, on 23 April 2016 - 12:41 PM, said:


Direwolf laughs at KCGs &quot;mobility issues&quot;.
Dude, I'm TOTALLY with you on that. I didn't think the KGC "had" a mobility issue. I thought it suffered from a CT with one of the largest surface areas of all 'mechs. The front CT can LITERALLY be hit from 360 degrees, both vertical and horizontal.

It needs quirks, not a faster spin cycle...

PGI is so goddamned stupid sometimes.

#25 Rogue Jedi

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Posted 23 April 2016 - 12:55 PM

View PostTwilight Sentry, on 23 April 2016 - 09:24 AM, said:

No, it needs 4 large missile harpoints in each torso, an energy hardpoint in the head, and LRM cooldown, range and spread quirks.


I think 4 M hardpoints in the CT would be kind of pointless, but I suppose an Awesome variant has 2e and 2m in the CT so why not.

with 12 missile hard points (10 usable) you could do an LRM130 (8LRM15 + 2LRM5) build, take a standard 200 engine and forgo armour then you could have 18 tons of ammo for 25 volleys, in which at least 75% of the missiles miss the target going wide
or do an LRM15 chainfire build

Edited by Rogue Jedi, 23 April 2016 - 12:57 PM.


#26 cazidin

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Posted 23 April 2016 - 01:03 PM

View PostBishop Steiner, on 23 April 2016 - 12:41 PM, said:

Direwolf laughs at KCGs "mobility issues".


The Dire Wolf could really benefit from mobility quirks. Not defensive quirks, not offensive quirks, ONLY mobility quirks. After the skill tree nerf it became a mobile turret of sorts. The KGC can atleast fit a much larger engine if you're willing to sacrifice weapons or durability in the case of an XL.

#27 Dimento Graven

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Posted 23 April 2016 - 01:29 PM

View Postcazidin, on 23 April 2016 - 01:03 PM, said:

The Dire Wolf could really benefit from mobility quirks. Not defensive quirks, not offensive quirks, ONLY mobility quirks. After the skill tree nerf it became a mobile turret of sorts. The KGC can atleast fit a much larger engine if you're willing to sacrifice weapons or durability in the case of an XL.
The DWF could use a little bit of mobility lovin', BUT, don't think tossing in the largest engine possible in the KGC is a solution. Given that with the largest it can fit, the best speed possible is a bit over 64kph, it ain't much given that you've probably sacrificed a minimum 10 tons of weapons and armor to get it in.

XL is NO WHERE NEAR viable if you load ANYTHING in the side torsos. The current KGC wireframe causes that 'hunch' to appear and it's EXTREMELY vulnerable to hits, PLUS, the lack of any torso quirks means you are more apt to lose 60 to 80 percent of your weapons when you lose that right torso, if not just dead (with an XL).

The KGC needed Atlas level torso structure quirks, NOT, the stupid twist speed increase. Again, the CT is hittable from ANY angle regardless of what direction the KGC turns, and that hunch on the right shoulder is certainly very hittable from most angles too...

Edited by Dimento Graven, 23 April 2016 - 01:29 PM.


#28 Bluttrunken

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Posted 23 April 2016 - 04:28 PM

16 MG's and 360 degree torso twist.

#29 Red Shrike

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Posted 23 April 2016 - 04:34 PM

Almost every time someone asks what a Hero mech should have, people instantly come with a loadout or hardpoint distribution that conforms to whatever meta they fancy.

If there's going to be a Hero King Crab, I feel it should be something from the lore.

Edited by Red Shrike, 23 April 2016 - 04:40 PM.


#30 LT. HARDCASE

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Posted 23 April 2016 - 05:43 PM

3E per am, 1B, 1M per torso.

That's completely unique.

View PostRed Shrike, on 23 April 2016 - 04:34 PM, said:

If there's going to be a Hero King Crab, I feel it should be something from the lore.

There are no custom loadouts in the lore.

Edited by LT. HARDCASE, 23 April 2016 - 05:45 PM.


#31 Hit the Deck

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Posted 23 April 2016 - 06:19 PM

View PostDimento Graven, on 23 April 2016 - 01:29 PM, said:

...
The KGC needed Atlas level torso structure quirks, NOT, the stupid twist speed increase. Again, the CT is hittable from ANY angle regardless of what direction the KGC turns, and that hunch on the right shoulder is certainly very hittable from most angles too...

wat

Do you take your KGC for brawling?

#32 Lil Cthulhu

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Posted 23 April 2016 - 06:24 PM

KGC-DZB

7 machine guns in each arm with two flamers in the CT.

Why not Zoidberg?

#33 Dimento Graven

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Posted 23 April 2016 - 07:01 PM

View PostHit the Deck, on 23 April 2016 - 06:19 PM, said:

wat

Do you take your KGC for brawling?
LOL, this is MWO bro, I don't have to go lookin' for the brawl, it'll almost always comes lookin' for me!

#34 Tripzter

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Posted 23 April 2016 - 07:11 PM

6 ac20.

#35 Gryphorim

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Posted 23 April 2016 - 08:00 PM

I'll admit,the build I posted in OP is both based on the MAD-II and very similar to the Boar's Head, but I really wanted to see it happen. Until Bishop showed us the Kaiju. It's freaking amazing!

My only concerns would be if PGI made the arm missile mounts individually too large. 6 tube max, per launcher, I say!

#36 Hemholtz

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Posted 23 April 2016 - 08:06 PM

View PostZacharias McLeod, on 23 April 2016 - 06:28 AM, said:

Very easy. Give use the KGC-010.
KGC-010 This version of the King Crab was created by the Star League to be a command 'Mech and introduced alongside the original 000 model in 2743. Conceived in secret between Cosara and the Terran Hegemony, it was an attempt to produce a deadly command 'Mech by mounting a pair of newly-developed Hellstar Magna PPCs in either side torso. These PPCs were different from other models in that they did not require an outer "barrel" but instead were mounted flush with the torso, each opening surrounded by a specially-designed Holly SRM-6 launcher, while the cooling sleeves extended out the back of the 'Mech. In place of the normal autocannons the 010 model carried LB-10X cannons. The combination of the non-standard housing and odd-colored discharge of the PPCs caused many pilots to believe they were facing a brand-new weapon systems, while the spine-like protrusions of the cooling sleeves produced massive heat-diffusion waves. All told the 010 model was more than capable of taking down an Atlas, but the entire line left with Kerensky during the Exodus and even knowledge of the design's existence became lost during the Succession Wars


I smell an incoming KGC-010(L)....
Only problem is we won't be getting red PPC bolts...or cooling sleeves extending out of the back...

Beyond that, PGI can make up any Hero King Crab and it would be considered canon by Catalyst Labs...

Edited by Hemholtz, 23 April 2016 - 08:59 PM.


#37 Mad Strike

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Posted 23 April 2016 - 09:05 PM

We need laser king crab

#38 Bishop Steiner

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Posted 23 April 2016 - 09:14 PM

View PostRed Shrike, on 23 April 2016 - 04:34 PM, said:

Almost every time someone asks what a Hero mech should have, people instantly come with a loadout or hardpoint distribution that conforms to whatever meta they fancy.

If there's going to be a Hero King Crab, I feel it should be something from the lore.

Cool, Find me a customized Lore King Crab that works with MWO. Only mod I recall is a double cockpit version used by a lyran general. Also pretty sure my take doesn't cling to any current Meta.

View PostMad Strike, on 23 April 2016 - 09:05 PM, said:

We need laser king crab

No, we really don't. Too much laser puke already.

Edited by Bishop Steiner, 23 April 2016 - 09:15 PM.


#39 GreyNovember

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Posted 24 April 2016 - 01:00 AM

The red PPC one actually sounds legitimately interesting.

If nothing else, for the sheer swag of red bolts.

#40 WhineyThePoo

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Posted 24 April 2016 - 01:12 AM

Just give it spiky bits so it matches my resistance crab.





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