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Walking On The Border Wall In Hpg Manifold?


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#21 Accused

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Posted 23 April 2016 - 03:55 PM

View PostStaggerCheck, on 23 April 2016 - 02:40 PM, said:

I totally disagree. I've had great games up on the wall with both my Shadow Cat and Arctic Cheetah. You can be such a massive pain in the butt, literally, as to cause confusion, movement from strategically strong positions, wasted return fire, etc. I think the position is really strong if used correctly.


He's talking about Direwolves getting up there, which is hilarious.

Any light with JJ can get up there no probs, which is why they made the wall flat on top. With that said it's not an exploit getting up there if you need to go out of bounds to do so, more like...the map needs tweaking to fit inside the out of bounds area. In fact I think it's a bug (rather bad map layout) that the are is out of bounds.

#22 Tarogato

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Posted 23 April 2016 - 04:26 PM

The level designer actually intended for people to play on the walls:





http://www.davidchia...el-design/c1x2j

"HPG Manifold is the latest map released on MechWarrior Online. When I first design this map I want the players to quickly engage each other in battle and get a sense that this map feels like an arena. This map is designed with vertical game play in mind so players can jumpjet on to the big walls and snipe there or they can travel through the tower base for some cover from the long range weapons. The main feature of this map is there is absolutely no sound except within the mech and this inspiration idea comes from after I watched the movie Gravity."

Posted Image

#23 Smooky the husky

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Posted 08 February 2020 - 08:06 PM

as i know is exploited people get banned so i not want do it :)

#24 JediPanther

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Posted 08 February 2020 - 09:21 PM

View PostSmooky the husky, on 08 February 2020 - 08:06 PM, said:

as i know is exploited people get banned so i not want do it Posted Image


There's no exploit to using the map. I've ran around alpine h10,h11, radio tower and so on to get the enemy to split and create attack angles. If there were places people could exploit pgi would alter the map. Just look at crimsion straight. Those red circles are out of bounds which they never use to be until people had pissy fits about a mech with jjs getting up there while mechs without couldn't.

The spider 5v might have the most jump jets but with all ct only E hard points you sure arn't going to snipe your way to a win vs a lance or so of mechs.

#25 Ignatius Audene

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Posted 09 February 2020 - 12:03 AM

The ramp u showed late in the video. U can run. Up there even with a anni not even a rly bad place if u got ac2 and an ams.
U are a few secs out of bounds on this route.

That being said, with a sluggish mech u invest to much time in the match to be effective.

#26 LordNothing

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Posted 10 February 2020 - 04:32 PM

saw someone get a warhawk up there before. there are a couple places you can just walk up.

that said i really dont see much value getting an assault or heavy up there. there is very little in the way of cover, enough for a squirrel or small medium to use, but not a larger mech.

Edited by LordNothing, 10 February 2020 - 04:37 PM.


#27 LordNothing

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Posted 10 February 2020 - 04:35 PM

View PostSmooky the husky, on 08 February 2020 - 08:06 PM, said:

as i know is exploited people get banned so i not want do it Posted Image

i dont think its an exploit. any mech with jjs can get up there with ease. if it was a bannable offence you wouldn't see people up there all the time and pgi would have moved the map boundry to make those players go out of bounds. really its one of those few things in the map design that make jump jets marginally useful.

Edited by LordNothing, 10 February 2020 - 04:37 PM.


#28 RickySpanish

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Posted 10 February 2020 - 04:55 PM

View PostSmooky the husky, on 08 February 2020 - 08:06 PM, said:

as i know is exploited people get banned so i not want do it :)


What is it with you and raising ancient threads from the dead?

#29 Aidan Crenshaw

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Posted 11 February 2020 - 06:56 AM

Forum search is my guess.

#30 martian

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Posted 11 February 2020 - 11:43 AM

I remember seeing the Fafnir up there.





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