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Yay Cyclops


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#1 Mechwarrior Buddah

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Posted 19 April 2016 - 05:22 PM

a mechs that really adds nothing to the game.

Brilliant choice

#2 FupDup

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Posted 19 April 2016 - 05:24 PM

It gives the IS a 90 tonner that isn't slow as balls.

I really do wish that most of the Clops variants got ECM like they deserve, though. I'd understand the quad-ballistic boat lacking it, but every other one really ought to have it.

Edited by FupDup, 19 April 2016 - 05:24 PM.


#3 LT. HARDCASE

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Posted 19 April 2016 - 05:24 PM

It adds a 90 ton mech with a 400 engine cap, and a lot of missiles

#4 El Bandito

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Posted 19 April 2016 - 05:41 PM

That CT is gonna attract tons of fire. That said, it is not XL friendly either. I personally would not SRM brawl in Cyclops unless it gets some durability quirks.

Edited by El Bandito, 19 April 2016 - 08:12 PM.


#5 Johnny Z

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Posted 19 April 2016 - 05:49 PM

YOUR WRONG. That Cyclops looks awesome. Someone tell me I'm wrong. :) The hero looks great to.

I was hoping for the Sting or Wasp though.

Edited by Johnny Z, 19 April 2016 - 05:50 PM.


#6 Mechwarrior Buddah

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Posted 19 April 2016 - 05:54 PM

View PostLT. HARDCASE, on 19 April 2016 - 05:24 PM, said:

It adds a 90 ton mech with a 400 engine cap, and a lot of missiles


wait.. whats the battlemaster again? isnt it 85 with the same engine?

5 tons will matter THAT much?

and yay missiles

#7 LT. HARDCASE

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Posted 19 April 2016 - 06:41 PM

View PostMechwarrior Buddah, on 19 April 2016 - 05:54 PM, said:


wait.. whats the battlemaster again?


A mech that can't do well with ballistics or missiles?

#8 Mechwarrior Buddah

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Posted 19 April 2016 - 06:53 PM

View PostLT. HARDCASE, on 19 April 2016 - 06:41 PM, said:

A mech that can't do well with ballistics or missiles?


A missile boat assault? Woo finally.

Now all they have to do is make missiles really useful again

#9 Aethermech

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Posted 20 April 2016 - 09:20 AM

It's more like spooky's smaller left handed cousin with a megaphone. I'm interested in how the battle comp. buffs sensors and can you stack it up with a command console or bap. Plus the 7 missile hardpoints in the torsos. Mmm....... Splatter-clops might have to be a thing for grins.

#10 Metus regem

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Posted 20 April 2016 - 09:42 AM

View PostMechwarrior Buddah, on 19 April 2016 - 05:22 PM, said:

a mechs that really adds nothing to the game.

Brilliant choice



Sure it does, it has a passive boost to the team:

Quote

Q: What is the "Tacticon B-2000 Battle Computer" mentioned on the Cyclops page?
The Tacticon B-2000 Battle Computer is a modified version of the standard Sensor suite found in the Head component of most 'Mechs. As with the Life Support system and the Cockpit, the standard Sensor suite is a piece of Fixed Equipment; it takes up 0 usable slots and weighs 0 tonnes.
The Sensor suite is what allows your 'Mech to use its standard targeting abilities.

The B-2000 Battle Computer is a special version of this standard Sensor suite, and is currently exclusive to the Cyclops chassis. It replaces the standard Sensor suite, takes up 0 usable slots, and weighs 0 tonnes.

The B-2000 Battle Computer provides the following benefits, on top of the standard abilities of the basic Sensor suite:

• Boosts the standard Sensor Range of the Cyclops 'Mech.
Boosts the standard Sensor Range of any ally 'Mechs within radius of the Cyclops.


#11 LegendaryArticuno

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Posted 20 April 2016 - 10:43 AM

View PostMechwarrior Buddah, on 19 April 2016 - 06:53 PM, said:


A missile boat assault? Woo finally.

Now all they have to do is make missiles really useful again


A lot of people already use Atlas, Awesome, and Maulers as missile boats.

#12 C E Dwyer

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Posted 20 April 2016 - 10:58 AM

View PostJohnny Z, on 19 April 2016 - 05:49 PM, said:

YOUR WRONG. That Cyclops looks awesome. Someone tell me I'm wrong. Posted Image The hero looks great to.

I was hoping for the Sting or Wasp though.

Was hoping for Crusader, but the Hero camo looks fine lol, I think the Cyc may well suck, but I don't really care. I can tick another mech off the list of wants

#13 Mechwarrior Buddah

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Posted 21 April 2016 - 03:55 PM

View PostMetus regem, on 20 April 2016 - 09:42 AM, said:



Sure it does, it has a passive boost to the team:


yeah thats added by the dev team. The MECH ITSELF adds nothing really new to the game. Fluffy things added after the fact dont count in that.

They could give every mech in the game something like that but they didnt. Why? Because THEY even knew this mech wasnt going to add anything new to the game and needed to add SOMETHING different to get ppl to want to buy it.

#14 Gas Guzzler

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Posted 21 April 2016 - 03:56 PM

View PostMechwarrior Buddah, on 19 April 2016 - 06:53 PM, said:


A missile boat assault? Woo finally.

Now all they have to do is make missiles really useful again


SURMS are meta.

#15 Mechwarrior Buddah

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Posted 21 April 2016 - 03:56 PM

View PostLegendaryArticuno, on 20 April 2016 - 10:43 AM, said:

A lot of people already use Atlas, Awesome, and Maulers as missile boats.


and several times their number say its useless to do. A waste of a mech. Which if your post count/age here shows anything you should have known that already

- thats not a knock on either of those but anyone whose been here for more than a day should REALLY know what people think of anyone who puts lrms on those mechs, what the more vocal people think of that.

Edited by Mechwarrior Buddah, 21 April 2016 - 04:02 PM.


#16 Narcissistic Martyr

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Posted 21 April 2016 - 09:38 PM

View PostMechwarrior Buddah, on 19 April 2016 - 05:54 PM, said:


wait.. whats the battlemaster again? isnt it 85 with the same engine?

5 tons will matter THAT much?

and yay missiles


Yes... yes it matters (in table top).

4/6 STD engine mech

75-85 tonner has 42.5 tons of free space for armor/weapons etc

90 tonner has 41 tons of free space

There is a slight case to be made if you're running max armor as 1.5 tons isn't crippling. Now if you're a designer and you don't max armor on your 4/6 90 ton mech... you're an idiot who should be fired or shot as a traitor to your nation.

#17 Revis Volek

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Posted 21 April 2016 - 10:11 PM

View PostLT. HARDCASE, on 19 April 2016 - 06:41 PM, said:

A mech that can't do well with ballistics or missiles?



Did you just say the Battlemaster was good for Ballistics?

The MX90, MAD 3R and Jager would like to ask, huh?

#18 Jackal Noble

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Posted 21 April 2016 - 10:29 PM

Buddah what are you implying then to make the clops more viable in your opinion, as I didn't see suggestions. Hell I'm glad that it's getting the sensor buff, that is a step in the right direction.

Edited by JackalBeast, 21 April 2016 - 10:30 PM.


#19 DrRedCoat

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Posted 21 April 2016 - 11:57 PM

The sensor buff is not fluff. The Tacticon B-2000 has always been the stand out feature for Cyclops. Unfortunately, the already full spread of information available among teammates in MWO makes electronic systems like the B-2000 and C3 computers redundant. A complete overhaul of information warfare would be necessary to make advanced system and electronic warfare mechs like the Raven, Cyclops, and every C3 carrier truly unique.
The sensor buff is a good start. Regardless of whether it will truly make the Cyclops stand out, I'm looking forward to this mech.

#20 Aeon Veritas

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Posted 22 April 2016 - 12:50 AM

View PostMechwarrior Buddah, on 21 April 2016 - 03:55 PM, said:

yeah thats added by the dev team. The MECH ITSELF adds nothing really new to the game. Fluffy things added after the fact dont count in that.

They could give every mech in the game something like that but they didnt. Why? Because THEY even knew this mech wasnt going to add anything new to the game and needed to add SOMETHING different to get ppl to want to buy it.

Well, the question is: at this point what mech would add something really new to the game?
All mechs to come are more or less redundant.
The easiest way to make them stand out is to add special abilities like the Tacticon B-2000.





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