Lightfoot, on 26 April 2016 - 02:50 PM, said:
Gauss, PPCs, LRMs were all heavily nerfed because the MWO mechs can only barely handle laser damage. Anytime someone says, remove the charge-up from the Gauss the experts say, oh noes, the Gauss would be OP. But the Gauss Rifle is basic tech from 2500-ish, it's actually just above mediocre and only good for long range if balanced correctly. I think you can forget newer tech until they make the mechs more resilient to damage. Or you just get nerfed new tech that you will never use.
The reason they added the charge up was 2 fold.
1. Because the Grid Iron was able to fire the Gauss faster than pretty much literally every other weapon system in the game.
2. To limit the Gauss rifles effectiveness in CQB, which is supposed to be the realm of Small/Pulse lasers, SRMs and AC20s.
Find a way to limit the Gauss rifles effectiveness in CQB without the charge up mechanic, and I'm all ears.