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Psa Walk Behind The Shooter


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#1 Mechwarrior Buddah

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Posted 26 April 2016 - 09:32 AM

When youre looking at a friendly who is shooting at a target, try this:

curb your need to kill steal then at the expense of your own mech by turning a few degrees left or right and then walk BEHIND the friendly mech - and NOT stopping as you cross over to A firing position on the other side of him.

This accomplishes two important things. One, it lets you use the firing mech as cover for return fire from the target, and two, you dont get the **** shot out of you by the mech thats trying to kill the enemy.

Ive seen FAR FAR too many friendlies doing the far less effective thing and trying to jump in front of a mech firing at the enemy in order to then shoot at that enemy, be it trying to get that kill, or a lack of battlefield awareness, only to get chewed up by the friendly thats BEEN firing at the enemy for five or six seconds at that point. THEN the guy that walked in front starts screaming at the guy who was already shooting (and probably zoomed in - that gives you ****** peripheral vision by the way) TKed him or destroyed his back armor on purpose.

No, YOU walked into HIS firing line and got yourself destroyed/cored. The EASIEST way to fix this is to simply walk behind them.

Tryin to help (for once)

#2 Metus regem

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Posted 26 April 2016 - 09:36 AM

View PostMechwarrior Buddah, on 26 April 2016 - 09:32 AM, said:

When youre looking at a friendly who is shooting at a target, try this:

curb your need to kill steal then at the expense of your own mech by turning a few degrees left or right and then walk BEHIND the friendly mech - and NOT stopping as you cross over to A firing position on the other side of him.

This accomplishes two important things. One, it lets you use the firing mech as cover for return fire from the target, and two, you dont get the **** shot out of you by the mech thats trying to kill the enemy.

Ive seen FAR FAR too many friendlies doing the far less effective thing and trying to jump in front of a mech firing at the enemy in order to then shoot at that enemy, be it trying to get that kill, or a lack of battlefield awareness, only to get chewed up by the friendly thats BEEN firing at the enemy for five or six seconds at that point. THEN the guy that walked in front starts screaming at the guy who was already shooting (and probably zoomed in - that gives you ****** peripheral vision by the way) TKed him or destroyed his back armor on purpose.

No, YOU walked into HIS firing line and got yourself destroyed/cored. The EASIEST way to fix this is to simply walk behind them.

Tryin to help (for once)



What I see a lot of, is a a lot of pilots just have no trigger discipline, if I do my very best to keep my team damage as low as possible, usually below 5 points most game, even accounting for the twits that run across my firing lane when I have rounds out (AC/(S)SRM/Laser)....

#3 Mechwarrior Buddah

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Posted 26 April 2016 - 09:45 AM

View PostMetus regem, on 26 April 2016 - 09:36 AM, said:



What I see a lot of, is a a lot of pilots just have no trigger discipline, if I do my very best to keep my team damage as low as possible, usually below 5 points most game, even accounting for the twits that run across my firing lane when I have rounds out (AC/(S)SRM/Laser)....


me too. Ive been running a lot of direct damage types of things instead of running lrms so I can get better at aiming etc instead of running streak/lrm only as Ive done for the most part of the entirety of the history of the game lol

But Ive been seeing a HELL of a lot of people choosing to do the dumb thing of running into my firing line rather than doing the arguably smarter thing of running behind me (and using me for cover) to gain their own firing line. Especially if Im zoomed in with advanced zoom, because the peripheral vision reduction that mode gives, Im not gonna SEE anyone before they are getting hit by me.

And hell, I was feeling weird. I wanted to try to help for once lol

Edited by Mechwarrior Buddah, 26 April 2016 - 09:47 AM.


#4 Roadkill

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Posted 26 April 2016 - 09:47 AM

View PostMechwarrior Buddah, on 26 April 2016 - 09:32 AM, said:

already shooting (and probably zoomed in - that gives you ****** peripheral vision by the way)

View PostMetus regem, on 26 April 2016 - 09:36 AM, said:

What I see a lot of, is a a lot of pilots just have no trigger discipline

It's some of both, of course.

But what Buddah said is probably the biggest part of it. If I'm zoomed in and shooting at a target, and you start to walk in front of me, you're going to get hit before I can even see you. That's not a trigger discipline problem on my part.

I've TK'd Lights before that I never saw. In one instance it was because a Commando thought that standing in front of my King Crab's arm was a good idea. I had no idea he was there and just kept firing my UAC/5s, and he evidently just assumed I'd stop shooting so just stood there. And kept standing there as I continued to shoot until he was dead.

#5 Metus regem

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Posted 26 April 2016 - 09:48 AM

View PostMechwarrior Buddah, on 26 April 2016 - 09:45 AM, said:


me too. Ive been running a lot of direct damage types of things instead of running lrms so I can get better at aiming etc instead of running streak/lrm only as Ive done for the most part of the entirety of the history of the game lol



Once you get good with PPC's, you'll never want to use anything else. Looking at my stats, PPC's are some of my most accurate weapons, with peaking just slightly above 75% hit rate, when I combine cER/ER/normal PPC shot/hit ratios.

#6 Mechwarrior Buddah

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Posted 26 April 2016 - 09:50 AM

View PostRoadkill, on 26 April 2016 - 09:47 AM, said:

It's some of both, of course.

But what Buddah said is probably the biggest part of it. If I'm zoomed in and shooting at a target, and you start to walk in front of me, you're going to get hit before I can even see you. That's not a trigger discipline problem on my part.

I've TK'd Lights before that I never saw. In one instance it was because a Commando thought that standing in front of my King Crab's arm was a good idea. I had no idea he was there and just kept firing my UAC/5s, and he evidently just assumed I'd stop shooting so just stood there. And kept standing there as I continued to shoot until he was dead.


and to a smaller degree, the way advanced zoom doesnt QUITE line up the doritoes with the actual target youre firing at. Till I figured that out, I was 50/50 either shooting at friendlies or shooting at enemies because the doritoes dont line up right sometimes.

huh I have an idea...

went and posted that bit in a psa in the new player area lol

Edited by Mechwarrior Buddah, 26 April 2016 - 09:59 AM.


#7 Mechwarrior Buddah

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Posted 26 April 2016 - 10:00 AM

Feels weird wanting to help rather than just being me and tearing it down lol

#8 SteelBruiser

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Posted 26 April 2016 - 10:46 AM

My favorite subject. I was in one match where a KGC on the far side of the canyon and I, in my Marauder, had been slugging it out for a bit. We were both hurting but still going when I finally took out one of his legs which slowed him down. His CT was yellow so I started chain fire of my lpls into his CT, really working it. He was twisting as best he could which kept him from giving any return fire. During this whole time a Cicada was hanging out behind a boulder to my right. He didn't help, he just stayed there avoiding the KGC's 20's. I finally got the KGC's CT glowing red, he turned toward me firing his last shots...and that's when the Cicada popped out in front of me taking one of my beams in his RT and them he dropped. I finished off the KGC and moved on. Our team did win but, for the rest of the match the Cicada pilot kept screaming about how I TK'd him. On the score card however, I was dinged for the FF but no TK. Apparently the fool Cicada jumped, not only into my lpl fire but the KGC's last two AC/20 shots. Which probably saved my mech. I still do what I can to minimize FF but I don't panic about it any more as you may be doing me a favor jumping in front of me.

Edited by SteelBruiser, 26 April 2016 - 10:48 AM.


#9 Beartech

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Posted 26 April 2016 - 10:53 AM

Omg this topic...

So I'm pretty much an assault pilot and more often than not in my 5 UAC5 dashi. What twists my noodle is when I have finally lumbered into a firelane and start letting loose hell, it never fails that I have to let up firing because some ******* wants to kill steal or face hug my target. It happens so frequently that I've stopped caring and just eat my penalty. How can these idiots not see the stream of never ending fire coming

Just boggles the mind

Edited by Beartech, 26 April 2016 - 10:54 AM.


#10 Sigilum Sanctum

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Posted 26 April 2016 - 10:59 AM

The Wubshee pauses fire for no one.

#11 Narcissistic Martyr

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Posted 26 April 2016 - 12:01 PM

Only mechs that should be moving through an ally's firing line is a light who is running from something scary.

#12 Chuck Jager

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Posted 26 April 2016 - 01:51 PM

In solo Q, I can go numerous games with most assists plus 3-4 kills most damage, but still get zero kills because of the line of folks who show up the second the target is red. In group play we will brag about kills, but everybody knows they are kinda luck and folks try to pull as hard as possible for the win.

In Solo Q, I feel like the pied piper with a trail of folks following behind me in the winning matches. The losing matches have half the team still at the back of the map or "scouting DCs".

#13 DeamoBD

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Posted 26 April 2016 - 02:27 PM

yeah, people do this to me all the time. Usually if I'm using lasers I'll point to the sky if i can but sometimes I just let them have it.

#14 Trauglodyte

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Posted 26 April 2016 - 06:02 PM

So, what you're saying is that I should walk in front of friendly mechs moar?!? I'm confused.

#15 Mechwarrior Buddah

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Posted 26 April 2016 - 06:31 PM

View PostTrauglodyte, on 26 April 2016 - 06:02 PM, said:

So, what you're saying is that I should walk in front of friendly mechs moar?!? I'm confused.


not sure if troll or dumb





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