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Am I Seeing This Right?

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#1 Violent Nick

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Posted 27 April 2016 - 04:32 AM

Erm, I just happened to hover my cursor over some Clan Lrms in my mechlab and.. well.. from the Weapon Damage graph, it looked like they had 180m minimum range just like IS Lrms.

Now, for someone who is totally against arbitrary mechanics like No DMG Min Range on PPCs and IS Lrms, this is a bit much to bear. Is this true? Did they introduce this while I was away (for 3 months)?

And I was literally about to give PGI more money for the progress they have made with CW Phase 3 etc..

Tell me it's not true. Please..
I don't even wanna test it myself. Just.. tell me.. it's a mistake!

#2 MechWarrior319348

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Posted 27 April 2016 - 04:36 AM

Move along, nothing to see here, just an ordinary protocol droid.

-HK-47

#3 vettie

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Posted 27 April 2016 - 04:37 AM

Not a mistake, but not what you are thinking either.
180 is for FULL damage
reduced Damage as the range decreases

#4 Karl Streiger

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Posted 27 April 2016 - 04:37 AM

The deal damage but the closer the less
So at 179m they deal almost as much damage as on 180
while at 0m they deal 0dmg

same as the PPC minimum range before the heat nerf and mech damage at 100% and before ghost heat - (they have nerfed the PPC so much? Posted Image )

#5 man du

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Posted 27 April 2016 - 04:51 AM

Heh heh, found a 4xLRM15 Storm Crow last night in my Locust. I was guffawing the whole time I gnawed his goofy legs off. He kept trying to back up and kept limp noodling me with his LRMs, but to hilariously little effect.

#6 Felbombling

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Posted 27 April 2016 - 04:52 AM

Speaking of which, what is the current state of the Inner Sphere PPC... zero damage within 90m, or is it a damage falloff?

#7 Karl Streiger

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Posted 27 April 2016 - 04:56 AM

View PostStaggerCheck, on 27 April 2016 - 04:52 AM, said:

Speaking of which, what is the current state of the Inner Sphere PPC... zero damage within 90m, or is it a damage falloff?

ZERO NULL NADA
but its ok below 90m the SRMs don't spread much

Edited by Karl Streiger, 27 April 2016 - 04:56 AM.


#8 Paigan

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Posted 27 April 2016 - 05:10 AM

View Postman du, on 27 April 2016 - 04:51 AM, said:

Heh heh, found a 4xLRM15 Storm Crow last night in my Locust. I was guffawing the whole time I gnawed his goofy legs off. He kept trying to back up and kept limp noodling me with his LRMs, but to hilariously little effect.

I've been in the SCR's position a couple of times. Not as an LRM boat, but with having any LRMs on board.

I think about if I should fire or not and always come to the conclusion that it still makes sense to do so:
- I probably gonna die and even if not, i'd rather run out of ammo than ending the match with unused ammo
- little effect is better than no effect, so even it 100 missiles only deal 1 damage, i'd still do it in a desperate situation. I don't exactely know the crit chance situation in this case. Maybe a 0.01 damage missile can still score a crit.
- The hailing and jingling might stress out the enemy pilot. At least a little. Or he might get distracted from laughing his a$$ off about my puny efforts. Whatever works.

Edited by Paigan, 27 April 2016 - 05:12 AM.


#9 man du

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Posted 27 April 2016 - 05:24 AM

View PostPaigan, on 27 April 2016 - 05:10 AM, said:

I've been in the SCR's position a couple of times. Not as an LRM boat, but with having any LRMs on board.

(And other good stuff)



I've been in that position too, and I, like you, am of a mind to keep fighting no matter what. A little extra damage might mean a lucky kill, a shaved off component and at the very least a few extra C-bills, amirite? I was just speaking to the little to no damage CLRMs do to very close targets and to briefly talk about a SCR build I've never seen before. LRMCrow? That's a new one to me.

#10 Pariah Devalis

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Posted 27 April 2016 - 07:08 AM

View PostPaigan, on 27 April 2016 - 05:10 AM, said:

I've been in the SCR's position a couple of times. Not as an LRM boat, but with having any LRMs on board.

I think about if I should fire or not and always come to the conclusion that it still makes sense to do so:
- I probably gonna die and even if not, i'd rather run out of ammo than ending the match with unused ammo
- little effect is better than no effect, so even it 100 missiles only deal 1 damage, i'd still do it in a desperate situation. I don't exactely know the crit chance situation in this case. Maybe a 0.01 damage missile can still score a crit.
- The hailing and jingling might stress out the enemy pilot. At least a little. Or he might get distracted from laughing his a$$ off about my puny efforts. Whatever works.

View Postman du, on 27 April 2016 - 05:24 AM, said:


I've been in that position too, and I, like you, am of a mind to keep fighting no matter what. A little extra damage might mean a lucky kill, a shaved off component and at the very least a few extra C-bills, amirite? I was just speaking to the little to no damage CLRMs do to very close targets and to briefly talk about a SCR build I've never seen before. LRMCrow? That's a new one to me.



Sometimes you get lucky. :D

Posted Image

#11 Wintersdark

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Posted 27 April 2016 - 07:25 AM

View PostPaigan, on 27 April 2016 - 05:10 AM, said:

I've been in the SCR's position a couple of times. Not as an LRM boat, but with having any LRMs on board.

I think about if I should fire or not and always come to the conclusion that it still makes sense to do so:
- I probably gonna die and even if not, i'd rather run out of ammo than ending the match with unused ammo
- little effect is better than no effect, so even it 100 missiles only deal 1 damage, i'd still do it in a desperate situation. I don't exactely know the crit chance situation in this case. Maybe a 0.01 damage missile can still score a crit.
- The hailing and jingling might stress out the enemy pilot. At least a little. Or he might get distracted from laughing his a$$ off about my puny efforts. Whatever works.


Weapons do full crit damage, no matter how much damage the hit for. So an AC10 firing just shy of its absolute maximum range and hitting for .1 damage is still going to do 0-3 10 damage crits to equipment (potentially destroying 3 separate items) AND doing up to 4.5 additional structure damage due to the 15% carry through.

Knowing how crits work can be very valuable.

Also, in the case of the lrms in particular, you're still shaking his cockpit and degrading his aim, potentially buying yourself more time.

#12 Revis Volek

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Posted 27 April 2016 - 11:16 AM

View PostKarl Streiger, on 27 April 2016 - 04:56 AM, said:

ZERO NULL NADA
but its ok below 90m the SRMs don't spread much



Im pretty sure SRm spread is what it is after about 75m.


I could be wrong though....where McGral when i need him.

#13 Mcgral18

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Posted 27 April 2016 - 11:19 AM

View PostRevis Volek, on 27 April 2016 - 11:16 AM, said:



Im pretty sure SRm spread is what it is after about 75m.


I could be wrong though....where McGral when i need him.


I don't know that particular rule...but it's nearly parallel flight path after a short distance.

#14 Revis Volek

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Posted 27 April 2016 - 11:32 AM

View PostMcgral18, on 27 April 2016 - 11:19 AM, said:


I don't know that particular rule...but it's nearly parallel flight path after a short distance.



I tired testing a bit myself, Seemed like around 75m to me in my test. But it sure isnt very far...

#15 C E Dwyer

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Posted 27 April 2016 - 11:40 AM

clan lrm 20's seem to do about 1 point of damage at point blank range, my back armour found this out, about a month ago when some fool tested them seconds after drop ship release.

#16 C E Dwyer

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Posted 27 April 2016 - 11:47 AM

View PostPariah Devalis, on 27 April 2016 - 07:08 AM, said:



Sometimes you get lucky. Posted Image

Posted Image

crits for the win !

#17 Product9

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Posted 27 April 2016 - 11:49 AM

Maybe below 90m PPCs should have a shotgun-like effect. That way they are less effective but not useless.

IMO LRMs should do kinetic damage (increasing linearly as they accelerate) up to 180m where they arm and do full damage. Kinetic damage, even at 179m, should be dramatically lower than full explosive damage.

Edited by Product9, 27 April 2016 - 11:53 AM.






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