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#41 iLLcapitan

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Posted 28 April 2016 - 06:03 AM

View PostDar1ng One, on 28 April 2016 - 06:00 AM, said:


Spot on.

Got smashed by 4 x Streak Crows. It was a murder alright (ahem)

Mmmmmmm..... yes

Mech-Cellent!

er

I mean, nothing to streak crow about.



BS and it doesnt get better that you spray your streak-tears in every threat now.
Learn to adapt.

#42 Dar1ng One

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Posted 28 April 2016 - 06:10 AM

View PostiLLcapitan, on 28 April 2016 - 06:03 AM, said:


BS and it doesnt get better that you spray your streak-tears in every threat now.
Learn to adapt.


Oh, your being a c**t. Look ****, I'm not crying, I just think it's funny.

#43 Ghogiel

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Posted 28 April 2016 - 06:12 AM

View PostiLLcapitan, on 28 April 2016 - 06:03 AM, said:



BS and it doesnt get better that you spray your streak-tears in every threat now.
Learn to adapt.

they can't/won't. They bring lights that aren't oxides and lurm TBTs. While the clan pugs just bring SCRs.

And you rarely see true skillcrows anyway, clan started using proper meta days ago. closest to a skill crow is 4x SSRM 6 and 6 ERSMs. Now starts imagining when these same pugs are getting hit with 30dmg short burn of lasers on their XLs...

#44 iLLcapitan

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Posted 28 April 2016 - 06:18 AM

View PostDar1ng One, on 28 April 2016 - 06:10 AM, said:


Oh, your being a c**t. Look ****, I'm not crying, I just think it's funny.


haha now you're finally funny

View PostGhogiel, on 28 April 2016 - 06:12 AM, said:

they can't/won't. They bring lights that aren't oxides and lurm TBTs. While the clan pugs just bring SCRs.

And you rarely see true skillcrows anyway, clan started using proper meta days ago. closest to a skill crow is 4x SSRM 6 and 6 ERSMs. Now starts imagining when these same pugs are getting hit with 30dmg short burn of lasers on their XLs...


I know and its sad, especially because the IS got so many more options than clans.
#unimaginative

#45 Joey Tankblaster

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Posted 28 April 2016 - 06:52 AM

Quote

And you rarely see true skillcrows anyway, clan started using proper meta days ago. closest to a skill crow is 4x SSRM 6 and 6 ERSMs. Now starts imagining when these same pugs are getting hit with 30dmg short burn of lasers on their XLs...


Now that you defined that as a viable tactic (have seen it alot bwt). How do you think IS PUGs can counter?

Gather intel:
4x Locust, find those poles move into the square last second. Done.

Protect intel:
[Insert your proposal here] (video recording to prove your claims with equaly skilled players.)

From my perspective playing the scout mode I can summarize the following:

IS vs Clan. --> Balance shifted to clan ALL the time. Intel gathered usually 70-90%.

IS vs IS balanced.

It might be the playerbase but much more likely is the fact the typical casual IS player has zero chance to counter four meta skillcrows piloted by casual clan players.

As long as I see on a planet the long tom active for the enemy I am not going to play faction warfare and will do something else.

Judging from the population currently playing faction warfare I am not alone.

#46 maniacos

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Posted 28 April 2016 - 06:56 AM

View PostiLLcapitan, on 28 April 2016 - 06:18 AM, said:

I know and its sad, especially because the IS got so many more options than clans.
#unimaginative


The problem is just, that it is possible doesn't mean that it is good and used. When the numbers plumber because IS players don't feel like that scouting 4v4 skirmish isn't fun for them, the gamemode is crap, simple as that.
Maybe the options for IS are even adding to the problem: People use their mech that they think is good, get roflstomped a few times and stay away instead of trying through x options of medium IS mechs. If clans would have more options, the clan side would maybe show the same phenomena. Most people are simple, you know. They want to get entertained by someone (PGI) that is supposed to provide entertainment to them.

#47 General Solo

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Posted 28 April 2016 - 06:58 AM

Griffins splat

View PostJoey Tankblaster, on 28 April 2016 - 06:52 AM, said:

.................... How do you think IS PUGs can counter?..................



Try SRM griffins and the mantra "Kill 3 leg one".

#48 iLLcapitan

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Posted 28 April 2016 - 07:22 AM

View Postmaniacos, on 28 April 2016 - 06:56 AM, said:


The problem is just, that it is possible doesn't mean that it is good and used. When the numbers plumber because IS players don't feel like that scouting 4v4 skirmish isn't fun for them, the gamemode is crap, simple as that.
Maybe the options for IS are even adding to the problem: People use their mech that they think is good, get roflstomped a few times and stay away instead of trying through x options of medium IS mechs. If clans would have more options, the clan side would maybe show the same phenomena. Most people are simple, you know. They want to get entertained by someone (PGI) that is supposed to provide entertainment to them.


Sure, because players fail to adapt the gamemode is junk. Makes total sense.

#49 maniacos

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Posted 28 April 2016 - 07:48 AM

View PostiLLcapitan, on 28 April 2016 - 07:22 AM, said:

Sure, because players fail to adapt the gamemode is junk. Makes total sense.


Give it a few weeks and if they have not adapted here, yes then it's junk. No matter what the reasons are or how dumb they may seem, if they don't want it it didn't hit the right nerve. When I create a song and no one wants to hear it, it's not the fault of the listeners that are philistines or what ever.

#50 xe N on

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Posted 28 April 2016 - 08:06 AM

I'm a IS player and I played some PUG scout matches against skill crow. First match, we lost. Because team was split in all direction, enemy team got the surprise element and my team mates brought some bad mechs.

Second match: we won. All sticked together and shot at the SCR legs. We won 4:2 against 3 skillcrows and a Arctic Cheetah. With 2xCN9-D, SHD-GD and a GRF-2N. So still suboptimal mechs.

Sorry, but if you can't beat clans in scouting mode, you are doing it wrong. There are plenty of IS medium mechs that wreck faces.
- GRF ... each
- SHD-2K
- CN9-A(H), AL and YLW
- BJ ...
- Crabs ...
- Hunchback ...

However, if you keep coming with Vindicator, Enforcer, Trebuchet, Kintaro and/or some "exotic" build ... no wonder. Clans also don't launch with 4 Ice Ferrets and whine that they got pwned hard.

Another thing is, I think many player are not used to play mediums.Some player specialize in playing medium mechs and pwn people that are normally playing heavy or assaults in this mode.

Edited by xe N on, 28 April 2016 - 08:12 AM.


#51 Dawnstealer

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Posted 28 April 2016 - 08:10 AM

View Postslide, on 27 April 2016 - 09:36 PM, said:

LiaoMarik get shafted by having no attack lane to the clans in that scenario.

This suggestion made months ago - here - is a better solution, restricts the factions to 4 but still allows for Clan v Clan and IS v IS matches. It is even lore friendly.

Factions:
Crusaders
Wardens
Federated Commonwealth (+FRR)
Keyptyn Accord members (Marik, Liao, Kuria)

I could live with that until populations come up. I can get scout missions relatively quickly, but I've given up on Invasion.

#52 Oderint dum Metuant

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Posted 28 April 2016 - 08:20 AM

View PostJoey Tankblaster, on 28 April 2016 - 06:52 AM, said:


Now that you defined that as a viable tactic (have seen it alot bwt). How do you think IS PUGs can counter?

Gather intel:
4x Locust, find those poles move into the square last second. Done.

Protect intel:
[Insert your proposal here] (video recording to prove your claims with equaly skilled players.)

From my perspective playing the scout mode I can summarize the following:

IS vs Clan. --> Balance shifted to clan ALL the time. Intel gathered usually 70-90%.

IS vs IS balanced.

It might be the playerbase but much more likely is the fact the typical casual IS player has zero chance to counter four meta skillcrows piloted by casual clan players.

As long as I see on a planet the long tom active for the enemy I am not going to play faction warfare and will do something else.

Judging from the population currently playing faction warfare I am not alone.


You simply do what those with common sense and any knowledge about the game would do.

You bring Oxides, Griffins, Blackjacks, and Hunchback 4SP's.

And you watch those stormcrows melt.

Ofc if your terrible and can't aim, nothing will save you.

#53 Joey Tankblaster

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Posted 28 April 2016 - 08:56 AM

Quote

You simply do what those with common sense and any knowledge about the game would do. You bring Oxides, Griffins, Blackjacks, and Hunchback 4SP's. And you watch those stormcrows melt. Ofc if your terrible and can't aim, nothing will save you.


I propose you read my post again. I stated that "the typical casual IS player has zero chance to counter four meta skillcrows piloted by casual clan players."

Got it now? Not talking about myself.

Edited by Joey Tankblaster, 28 April 2016 - 08:57 AM.


#54 General Solo

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Posted 28 April 2016 - 09:04 AM

Whats the solution?
Nerf a mech or weapon system just for casuals

Hopefully the casuals want to get better so will read the forums , get the info they need and carry on.

As a player each of us is some what responsible for our own performance and path to getting guid

Edited by OZHomerOZ, 28 April 2016 - 09:15 AM.


#55 xe N on

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Posted 28 April 2016 - 11:41 AM

View PostJoey Tankblaster, on 28 April 2016 - 08:56 AM, said:


I propose you read my post again. I stated that "the typical casual IS player has zero chance to counter four meta skillcrows piloted by casual clan players."

Got it now? Not talking about myself.


The skillcrow causal pilot showed already skill in picking a build not completely terrible, but quite one of the better builds. He could also tried to drop in a 2 flamer myst lynx ...

The skillcrow is also only dangerous if you team up and focus assist one one target. Again, if that happen, the causal clan pilot showed again quite good teamwork, which is a skill, too.

Edited by xe N on, 28 April 2016 - 11:44 AM.


#56 Mystere

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Posted 28 April 2016 - 12:06 PM

View PostJoey Tankblaster, on 28 April 2016 - 06:52 AM, said:

It might be the playerbase but much more likely is the fact the typical casual IS player has zero chance to counter four meta skillcrows piloted by casual clan players.


This excuse is really getting tiring.

I don't know about you, but I think that alleged "casual" Clan player already showed more experience by choosing a good build while that "casual" IS player did not.

Or are you suggesting that both players just randomly selected Mechs and builds and the Clan player won out because he had less options?

Edited by Mystere, 28 April 2016 - 12:06 PM.


#57 Joey Tankblaster

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Posted 28 April 2016 - 12:52 PM

Quote

The skillcrow causal pilot showed already skill


Thats a paradox.

Well, one more week with the current system and Faction Warfare is completely dead. In that case it doesn't matter what you guys believe or not.


Quote

This excuse is really getting tiring.


I dont care. Our unit, and I know from many others, is going to stop Faction Warfare until this crap changes.You may want to go on with ghost drops from that point.

#58 Oderint dum Metuant

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Posted 28 April 2016 - 01:11 PM

View PostJoey Tankblaster, on 28 April 2016 - 12:52 PM, said:


Thats a paradox.

Well, one more week with the current system and Faction Warfare is completely dead. In that case it doesn't matter what you guys believe or not.




I dont care. Our unit, and I know from many others, is going to stop Faction Warfare until this crap changes.You may want to go on with ghost drops from that point.


But it's the casual solos...why would your unit stop group play?
Or is it a case of i have this friend....of a friend..

The IS has the better mechs for scout mode, period.

Edited by Oderint dum Metuant, 28 April 2016 - 01:12 PM.


#59 Mystere

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Posted 28 April 2016 - 01:12 PM

View PostJoey Tankblaster, on 28 April 2016 - 12:52 PM, said:

I dont care. Our unit, and I know from many others, is going to stop Faction Warfare until this crap changes.You may want to go on with ghost drops from that point.


So instead of adapting, your unit just decided to quit. Got it, loud and clear.

It looks like solo players who created 1-man units have more gumpton.

#60 Saint Scarlett Johan

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Posted 28 April 2016 - 01:12 PM

View PostJoey Tankblaster, on 28 April 2016 - 12:52 PM, said:


Thats a paradox.

Well, one more week with the current system and Faction Warfare is completely dead. In that case it doesn't matter what you guys believe or not.




I dont care. Our unit, and I know from many others, is going to stop Faction Warfare until this crap changes.You may want to go on with ghost drops from that point.


Bro... if you're running into Scrows consistently and you're not running GRF-3Ms or GRF-2Ns then you're doing it wrong.





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