

Psa: Advanced Zoom
#1
Posted 26 April 2016 - 09:55 AM
When youre zoomed in, and youll notice this fairly quickly (I dont have any pics or movies of this right now so Ill have to use my words lol), that sometimes the red triangles (nicknamed doritos by the older players) dont match to the guys they should. Like for instance youll see what you THINK is an enemy mech that noone has noticed yet because it doesnt HAVE a dorito over it, only to fire at it and find out its a friendly because the zoom made its dorito be somewhere other than directly above it.
I tend to take a second or two to look for that dorito in the zoom or unzoom then rezoom just to make sure what im firing at is what I SHOULD be firing at and that its not a friendly. Its just something you figure out with time and practice.
Ill update this thread later on with pics/movies if I can find them
#2
Posted 26 April 2016 - 10:34 AM
I don't have a lot of experience with the module, just bought it recently but what you're commenting sounds like a bug, and a really nasty one, cause you can end up killing a friendly before realizing what you're doing.
#3
Posted 26 April 2016 - 04:33 PM
#4
Posted 26 April 2016 - 05:32 PM
Dibujor, on 26 April 2016 - 10:34 AM, said:
I don't have a lot of experience with the module, just bought it recently but what you're commenting sounds like a bug, and a really nasty one, cause you can end up killing a friendly before realizing what you're doing.
Its been there since it was introduced into the game if so O.o
#5
Posted 27 April 2016 - 06:18 AM
#6
Posted 02 May 2016 - 01:18 PM
#7
Posted 02 May 2016 - 01:22 PM
Mechwarrior Buddah, on 26 April 2016 - 09:55 AM, said:
When youre zoomed in, and youll notice this fairly quickly (I dont have any pics or movies of this right now so Ill have to use my words lol), that sometimes the red triangles (nicknamed doritos by the older players) dont match to the guys they should. Like for instance youll see what you THINK is an enemy mech that noone has noticed yet because it doesnt HAVE a dorito over it, only to fire at it and find out its a friendly because the zoom made its dorito be somewhere other than directly above it.
I tend to take a second or two to look for that dorito in the zoom or unzoom then rezoom just to make sure what im firing at is what I SHOULD be firing at and that its not a friendly. Its just something you figure out with time and practice.
Ill update this thread later on with pics/movies if I can find them
This is a bug that started sometime last year. I've mentioned it a few times but so far it seems they put it on the shelf.
It didn't use to be a problem beforehand. My advice is to actually ignore all HUD elements on the Advanced Zoom screen and go with what you can see.
#8
Posted 02 May 2016 - 10:43 PM
I see two ways to get the zoom lens. One is a pilot plus and it paid for with xp. The other is on a module and it paid for with C-Bills. I can buy either one. Is there a difference? Can one go with the pilot (me)? Can you move it from mech to mech? Or is both or one always with that mech.
AND, does it stack with a targeting computer.
#9
Posted 03 May 2016 - 03:10 AM
Targeting computer is something completely different, it does not guide your mouse cursor or something like that (would be cool, but OP).
#10
Posted 03 May 2016 - 06:27 AM
One is a pilot skill and it is paid for with Mech XP. XP is transferred by using real money and it is 5,000 for the pilot zoom skill.[
The other is on a module and it paid for with C-Bills. It is 2 Million CB
If I spend the real money to transfer the Mech Exp I can buy either one. (I'd like to keep my C-Bills)
Is there a difference between a Pilot Skill and a Module? Can one go with the pilot (me)? Can you move it from mech to mech? (Ok, I know now that the Module can be transferred.) How about the Pilot skills?
AND, does it stack with a targeting computer? The targeting Computer gives you an all screen zoom so I expect to have both.
And what else is Mech Exp used for if you do not change it into something else? I'm never going to put Mech Exp into three Mechs to unlock another level of three etc etc.
P.S. Where do I change color for text in this forum?
Edited by LikeUntoGod, 03 May 2016 - 06:31 AM.
#11
Posted 03 May 2016 - 06:36 AM
#12
Posted 03 May 2016 - 06:38 AM
I have 20,000 in Mech Exp for the Pilot skill but I have to pay real money to have that transferred(sneaking way to get us to buy money). And I'm not sure if the Pilot Skill can be moved.
Edited by LikeUntoGod, 03 May 2016 - 06:41 AM.
#13
Posted 03 May 2016 - 06:41 AM
#14
Posted 03 May 2016 - 06:49 AM
Zirakss, on 02 May 2016 - 01:18 PM, said:
This. For me Advanced Zoom is useful only in sniper builds. Radar depr is mandatory. I still do not have seismic sensor module.
#15
Posted 03 May 2016 - 06:57 AM
The idea being, more zoom, more hits. More hits, more damage. More damage, more kills. Which all equal more money. So in theory, it will pay for itself quicker.
I do have the 8 Million in C-bills for both but I'm saving for a bigger mech. (5 million to go)
I'm been watching a guy play (after I die) and he has the ZOOM lens with 4 PPCs set up on 1,2,3 and 4.
It works well for him.
(My Stormcrow "Sureshot" is a sniper)
Edited by LikeUntoGod, 03 May 2016 - 07:18 AM.
#16
Posted 03 May 2016 - 07:05 AM
What else can Mech Exp be used for? I'm never going to unlock 3 mechs to unlock 3 more etc.
#17
Posted 03 May 2016 - 07:20 AM
Another issue to be aware of is your decreased peripheral view. While in advanced zoom, you will not see the friendly who feels the need to cross through your firing lane until it's too late. Again, I try to keep a check on the mini map for any friendly movement towards me while using advanced zoom.
One more tip, again because it kills your peripheral view, turn it off when your repositioning or just running around!
#18
Posted 03 May 2016 - 07:25 AM
I'm semi reading that it does but only for the same mech?
Edited by LikeUntoGod, 03 May 2016 - 07:28 AM.
#19
Posted 03 May 2016 - 07:27 AM
LikeUntoGod, on 03 May 2016 - 07:05 AM, said:
What else can Mech Exp be used for? I'm never going to unlock 3 mechs to unlock 3 more etc.
To unlock a module, go to Skills and go to Pilot Skills. All of these will require GXP which you can either grind out (8% of all XP earned is given as GXP) or spend MC to convert Mech XP to GXP (if you do absolutely wait for one of the double XP conversion events and still expensive to do).
Once you have a module unlocked (basically taught your pilot how to use it), you can buy as many as you like in the mech lab. The same area that has your weapons/ammo/equipment tabs will have a 4th tab for modules. Just put them on the mech. If you don't own enough of that module already it will add it to the C-Bill cost of the alterations just like buying anything else.
Consumables are under modules as well. My advice, stick to the ones available for C-Bills and not the MC ones. There are pilot skills that will upgrade the C-Bill consumables to the same level as the MC consumables once you have enough GXP to unlock them. Consumable skills are automatic upgrades and don't require you to then buy any special module except for the consumable itself.
Hope this helps.
LikeUntoGod, on 03 May 2016 - 07:25 AM, said:
Yes you can move them around between mechs just like any other piece of equipment.
#20
Posted 03 May 2016 - 07:37 AM
LadyDanams, on 03 May 2016 - 07:27 AM, said:
To unlock a module, go to Skills and go to Pilot Skills. All of these will require GXP which you can either grind out (8% of all XP earned is given as GXP) or spend MC to convert Mech XP to GXP (if you do absolutely wait for one of the double XP conversion events and still expensive to do).
Once you have a module unlocked (basically taught your pilot how to use it), you can buy as many as you like in the mech lab. The same area that has your weapons/ammo/equipment tabs will have a 4th tab for modules. Just put them on the mech. If you don't own enough of that module already it will add it to the C-Bill cost of the alterations just like buying anything else.
Consumables are under modules as well. My advice, stick to the ones available for C-Bills and not the MC ones. There are pilot skills that will upgrade the C-Bill consumables to the same level as the MC consumables once you have enough GXP to unlock them. Consumable skills are automatic upgrades and don't require you to then buy any special module except for the consumable itself.
Hope this helps.
Yes you can move them around between mechs just like any other piece of equipment.
Great, thanks. I have 20,000 in Mech Exp that I could transfer (with some real money) to buy the two Pilot Modules I want. It did not seem that much in cost to transfer it but I need to look at that more.
As far as skills. I read it as you need "3 of the same mechs", then you "level each one to a certain level". Which takes you to the next level for all 3 mechs.
On my StormCrow, I seem to have only one Mech Module slot......That sucks...Can i mount both the lens and the Radar one?
Is there a slot for Pilot Modules?
Edited by LikeUntoGod, 03 May 2016 - 07:39 AM.
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