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I Met Mechwarrior God Tonight


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#21 Mi Ro Ki

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Posted 28 April 2016 - 11:37 PM

View PostCarl Vickers, on 28 April 2016 - 08:56 PM, said:

Nah, been seeing some very funny thing with regards to hit reg lately.

I get shot from the front with my back against a wall and it registers back damage, weird.



Yep especially when you have to rock with 250-300+ ping. The rego has been shite ever since January from what i've noticed, but Telstra had a subcable issue back then, then it was fixed for like a week then rekt again and still seems to be the case for me anyway.

#22 Silra

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Posted 29 April 2016 - 12:11 AM

View PostJohnny Z, on 28 April 2016 - 10:09 PM, said:

This may seem off topic but it isn't.

Think goal tenders in the NHL are wearing goalie pads 2X the size that goalie pads were before because they are better goal tenders?



If we're actually talking NHL and not NFL... injuries from having the puck slamming into your shoulder at 120kph or more.

#23 LowSubmarino

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Posted 29 April 2016 - 12:18 AM

Haha....dood.

I love my current ppc build in my favorit mech.

But every game there are multiple volleys of my double ppcs that just go straight through the dead middle of the enemy mech.

I did not maybe miss it. Or only thought I hit the middle. And I didnt hit invisible obstacles.

I hit big broad heavy and assault center torsos on free terrain and the ppcs just go straight through.

And I dont think they will ever be able to fix this or even identify the issue that is causing this.

Spiders are virtually immune to my ppcs. I hit one spider 10 times with double ppcs.

And it was smiling at me, all components still intact, only a few red most orange or yellow.

A light mech, that can swallow 20 ppc shots.

Thats mwo ;-)

#24 dario03

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Posted 29 April 2016 - 12:29 AM

View PostJohnny Z, on 28 April 2016 - 09:27 PM, said:

I don't know what it is called. That's a new one by name, but there is a ton of it in game in certain areas. TONS. Been like that for a long while. Its found in faction play very often. I was getting it 9 out of 10 matches against a big Liao guild recently but Kcom wins matches using it and a few of the others. The worste was 420 but I think they disbanded or what ever. NS uses it also. Seen it very rarely in regular queue.

A lot of complaints about aim bots, but fact is since any cheating started third rate guilds like Kcom and a few of the others have been winning matches by not taking damage.

The pilot really badly, cant aim but they just don't take damage. Then there is the rare one that uses an aim bot or trigger bot or what ever.

This isn't name and shame, not mentioning any pilots by name.

This is 100% FOR SURE.

The guilds don't want to be called out for cheating then they should stop cheating.

This all started big time when they were getting dropship camped by random made teams. So they turned to cheating.

Last of all its hard to be sure about aim bots. But its easy to be sure when a light mech takes 500 damage and doesn't go down and the damage shows on end of match screen.


I've played against all of those teams plenty of times and have never seen anything out of the ordinary. Hitreg problems happen, but I can't say I've noticed it more on certain teams.

#25 Oderint dum Metuant

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Posted 29 April 2016 - 12:40 AM

View PostJohnny Z, on 28 April 2016 - 09:27 PM, said:

I don't know what it is called. That's a new one by name, but there is a ton of it in game in certain areas. TONS. Been like that for a long while. Its found in faction play very often. I was getting it 9 out of 10 matches against a big Liao guild recently but Kcom wins matches using it and a few of the others. The worste was 420 but I think they disbanded or what ever. NS uses it also. Seen it very rarely in regular queue.

A lot of complaints about aim bots, but fact is since any cheating started third rate guilds like Kcom and a few of the others have been winning matches by not taking damage.

The pilot really badly, cant aim but they just don't take damage. Then there is the rare one that uses an aim bot or trigger bot or what ever.

This isn't name and shame, not mentioning any pilots by name.

This is 100% FOR SURE.

The guilds don't want to be called out for cheating then they should stop cheating.

This all started big time when they were getting dropship camped by random made teams. So they turned to cheating.

Last of all its hard to be sure about aim bots. But its easy to be sure when a light mech takes 500 damage and doesn't go down and the damage shows on end of match screen.


Oh your doing this again.
Remind me last time you were 100% sure what happened? Oh yea Russ came out and said dudes i was wrong! people aren't cheating no more bans!

Your a scrub, plenty of people have called you out on it. What you do is name and shame its against the ToS you revere.

Stop being mad cause yo bad.

Edited by Oderint dum Metuant, 29 April 2016 - 12:41 AM.


#26 Nyte Kitsune

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Posted 29 April 2016 - 12:53 AM

Op is right about the Arctic Cheetah. I had one stop in front of my Atlas (2 ERLL, AC20, 3x SRM 6w/Artemis), after 3 alphas it was not only still standing, but suffered only minor damage (mostly yellow one arm was orange), it killed me, he never bothered to move, just sat in front of me and fired his sm lasers until I died. The ACs hitboxes ARE broken, pgi has even admitted it, but usually only say things like "we're looking into it". If it had been running around harassing me from all angles I could understand being killed by it, but when they face tank I know there's something wrong. Of course it could be a lag issue (which might be why some lights try face tanking) but even in that case I still should have killed a light standing still unless his ping was well over 1000, at which point I notice people pinging that high don't take much, if any damage. Of course if your ping is regularly that high, you shouldn't really be playing.

#27 Carl Vickers

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Posted 29 April 2016 - 01:33 AM

View PostMi Ro Ki, on 28 April 2016 - 11:37 PM, said:



Yep especially when you have to rock with 250-300+ ping. The rego has been shite ever since January from what i've noticed, but Telstra had a subcable issue back then, then it was fixed for like a week then rekt again and still seems to be the case for me anyway.


TBH, I do understand the ping thing as im certainly in that range specified but havent seen anything unusual till after this patch. Im with iinet so no issues there, ping is stable. Telstra have routing issues which is why you would see a high ping.

#28 Thorqemada

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Posted 29 April 2016 - 02:15 AM

Such behavior happens all the time - it does not happen with every Pilot or every match but if you play a few Quick Play games you will meet the invincible stationary fighting Light and it is highly annoying.

Edited by Thorqemada, 29 April 2016 - 02:16 AM.


#29 Shredhead

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Posted 29 April 2016 - 02:20 AM

View PostJohnny Z, on 28 April 2016 - 09:39 PM, said:

Think I am going to get in trouble being a legit player calling out blatant cheats? I am a regular player its not my job to make it easy for the mods. Posted Image

Its also not my job to keep quiet about packs of cheats.

This lag switching or what ever it is called was being used to sabotage the recent phase 3 update. NONE STOP.

Reported for slander.

#30 Dino Might

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Posted 29 April 2016 - 02:33 AM

I know this thread is bogus because OP said "cheetah" instead of "oxide." /sarcasm

Really, this seems like another big fish story. Show some video. For the number of times this always happens without exxageration, the forums should be flooded with videos that showcase this stuff.

No doubt there are hit reg problems, and they can be annoying, but embellishing them to make a point (I can only guess it is another lights OP thread) is insincere.

Edited by Dino Might, 29 April 2016 - 02:35 AM.


#31 B0oN

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Posted 29 April 2016 - 02:47 AM

#HSRnominal

or:

Patient dead, shots have not been registered though ?

:P

#32 Cy Mitchell

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Posted 29 April 2016 - 04:03 AM

View PostDino Might, on 29 April 2016 - 02:33 AM, said:

I know this thread is bogus because OP said "cheetah" instead of "oxide." /sarcasm

Really, this seems like another big fish story. Show some video. For the number of times this always happens without exxageration, the forums should be flooded with videos that showcase this stuff.

No doubt there are hit reg problems, and they can be annoying, but embellishing them to make a point (I can only guess it is another lights OP thread) is insincere.



Nah, I do not care about the ACH. I never said anything about anything being OP. I am not lobbying for anything in this case. I do not routinely record my matches so there is no way I would have video of the incident. I simply told my story. Believe what you will. Make whatever you want from it. I know what I saw. I was there. You were not. I met Mechwarrior God and it was a humbling experience.

#33 S 0 L E N Y A

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Posted 29 April 2016 - 04:27 AM

Proof or GTFO.
/thread

#34 Alistair Winter

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Posted 29 April 2016 - 04:50 AM

Whenever forum warriors encounter light mechs, they are phantoms, ghosts and daemons who shift supernaturally between dimensions, warping in and out of reality while mercilessly cutting down assult mechs with ethereal scythes.

It's kind of weird how no one likes to play them, eh? Kind of weird how they still manage to end up dead in every match, usually with 200-300 dmg.

#justmwothings

PS: I realize hit reg is borked. But the myth of the phantom light mechs is kind of funny.

#35 Lugh

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Posted 29 April 2016 - 04:52 AM

View PostAlistair Winter, on 29 April 2016 - 04:50 AM, said:

Whenever forum warriors encounter light mechs, they are phantoms, ghosts and daemons who shift supernaturally between dimensions, warping in and out of reality while mercilessly cutting down assult mechs with ethereal scythes.

It's kind of weird how no one likes to play them, eh? Kind of weird how they still manage to end up dead in every match, usually with 200-300 dmg.

#justmwothings

PS: I realize hit reg is borked. But the myth of the phantom light mechs is kind of funny.

Funny Pathetic. I'm looking forward to having my fixed computer back so I can get back in there.

#36 Dimento Graven

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Posted 29 April 2016 - 06:28 AM

Well with Russ's inaction on hackers, this is going to happen a lot.

Russ needs to start banning 'em at least 10 a week, again, not all at once, so the 'frogs don't know they're being boiled to death' thus a lot less likely to trigger the hack makers into creating an update...

#37 Dawnstealer

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Posted 29 April 2016 - 06:36 AM

They've got busted hitboxes for sure. I had one shut down in front of me and unloaded with a couple alphas on his RT. Now I'm not an incredible shot, but if someone's holding still, it's amazing how accurate I am. So I was a bit surprised when the damage spread across all his hitboxes seemingly equally.

I've learned the only real hope for dealing with Cheetah's is to pop their legs. Once they can't really move around, they become "normal."

#38 Johnny Z

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Posted 29 April 2016 - 06:37 AM

View PostSilra, on 29 April 2016 - 12:11 AM, said:



If we're actually talking NHL and not NFL... injuries from having the puck slamming into your shoulder at 120kph or more.


Yes I know. One of the goal tenders on one of the teams I was on had his jaw broken with all the pads and mask and everything. That happened in practice when he wasn't ready for an idiot to do that.

One of my team mates came across the blue line, pointed at the other goal tenders head just before crossing and put the puck right in his face in a game in front of a crowd. Its very dangerous. the glass in hockey arenas are bullet proof, and years ago guys still shattered that glass.

Anyway theres a difference between protection and making the pads large to assist in keeping the puck out of the net. The entire game has suffered HEAVILY from it. Even that's fine just make the nets larger. Its just a game but one that has suffered from the rules being slowly altered to allow such things is all. Just a observation I couldn't care less about.

The best example is on previous page comparing Rugby to North American football though. One game has pads the other doesn't, guess which game has more injuries and more serious injuries. One game all players can pass and kick, the other not so much, one game has 2 hour endurance, the other a lot of standing around etc. This entire mind set spilled over into industry and construction even which is the funniest part of it all.

I am just hoping for clean play in this game is all.

I will say this much about rl though. I wasn't put in danger at work until there was guys who were getting paid to "prevent injuries" and do nothing else or looking to get paid to do nothing "aka prevent injuries". First time was when the scaffolding I was on magically came apart fairly high above concrete floor..... That happened at the Crystal on Kingsway near Metrotown mall. I did a large portion of the ballroom ceiling there to. :) Worth taking a look at. :) That entire complex isn't called the crystal for nothing. :)

Edited by Johnny Z, 29 April 2016 - 07:13 AM.


#39 Mystere

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Posted 29 April 2016 - 06:37 AM

View PostJohnny Z, on 28 April 2016 - 09:27 PM, said:

This isn't name and shame, not mentioning any pilots by name.

This is 100% FOR SURE.

The guilds don't want to be called out for cheating then they should stop cheating.


And yet you specifically named, and insulted, one of them. <smh>

Edited by Mystere, 29 April 2016 - 06:38 AM.


#40 Mystere

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Posted 29 April 2016 - 06:41 AM

View PostRoland09, on 28 April 2016 - 09:43 PM, said:

Yes. It's called "naming and shaming", and it's a violation of the ToS. If you suspect people of foul play, take it up with PGI's support, preferably with supporting evidence, such as match recordings.


Supporting evidence? I think you're asking too much of some serial haxcusers.





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