Stefka Kerensky, on 30 April 2016 - 10:27 AM, said:
Sadly, math does not apply well in videogame.
Here it is:
These are 2 volumes, the left is the double of the right one.
That means that if it is true that Russ wants to apply the volumetric system to mwo, the Atlas would be a little more bigger than the Centurion.
OR, the centurion a little smaller than an Atlas.
Are u understanding why I'm very worried about it?
Well, according to PGI, both the Atlas and Centurion models currently in the game were found to be very close to their actual tonnage. So go take a peek in the game and see if that relationship fits your particular sensibilities. It will give you a good idea of how a lot of the rest of the mechs will look after rescale.
Also, for reference, the current Nova weighs about 62 tons. Bodes well for the Mad Dog, doesn't it?
But, another thing to consider here is the relationship of volume to shape... let's reconfigure those cubes using the same volumes they currently are...
Keeping the width of each cube the same... 8.82 and 7cm respectively, but reducing the depth to 2cm for both, the larger cube will be 38.89cm tall, and the smaller cube will be 24.5cm tall. That would make the smaller cube a bit less than 2/3 the height of the larger cube at about 62%, and about 80% of the width. This is looking a lot more reasonable, right?
SO... though volumetrically the larger cube is double the smaller one, and in the most compact form the smaller one looks only about 20% smaller than the large... configured more like a mech, the smaller cube presents a target less than 60% of the size of the large one. So it's not all doom-and-gloom.
Will a 50-ton mech look exactly half as large as a 100-ton mech after a volumetric rescale? Nope. Nor should it. But let's not get crazy, it will still look a LOT smaller.
Edited by ScarecrowES, 30 April 2016 - 10:43 AM.