Saint Scarlett Johan, on 05 May 2016 - 11:26 AM, said:
The game needs to have a zero-sum MM.
Or preferably no MM at all. Just grab the first 24 players, balance the tonnage on each side, and create a match for Solo.
I've noticed that a lot of video games without MMs tend to be more fun and balanced overall instead of it trying to force equality and fairness.
Sorry but before the skills based MM was put in, there were hundreds, probably THOUSANDS of posts of people complaining against having to have nooby scrubs placed in their teams and getting roflstomped 12-0, over and over and over and over.
As I recall the order, and those of you with sharper memories, chime in:
8v8 - no MM at all, I don't even think we had weight balancing. Solo players and grouped players ALL in the SAME queue. - Results in thousands of posts about how pre-mades were killing the game, and yadda, yadda, yadda... PGI looks into it says that over NINETY PERCENT of roflstomps were being inflicted by complete PUG groups, YET, PGI still knuckles under and limits groups to a maximum size of 4.
With the new maximum 4 man group size in the 8v8 queue, STILL bitching and moaning about how pre-mades were eating people's babies and so PGI separated the queues, solo and pre-made group.
People STILL weren't happy as without weight balancing you could end up with 8 lights vs. 8 assaults. PGI adds weight balancing.
People STILL weren't happy, PGI added Elo.
Somewhere around there I think we got 12v12.
People STILL weren't happy, what about map selection and for about two whole days we had some bizarre form of map voting and thank god it's gone.
People STILL weren't happy, so we got 3/3/3/3.
AND PEOPLE STILL weren't happy, so we got pre-made scaling weight restrictions.
AND PEOPLE STILL weren't happy, so we replaced Elo with PSR.
And PEOPLE STILL AREN'T HAPPY, and now we are seeing calls to go all the way BACK to what it was, what? Almost 4 years ago, with no skills based MM...
LOL, actually it's funny and ironic...