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Blood Kite.


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#41 Battlemaster56

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Posted 17 July 2016 - 06:21 AM

View PostSkoll, on 17 July 2016 - 06:08 AM, said:


Because both have tech that isn't in the game and likely won't be. It's that simple.


The Blood Kite Prime and 2 both have in time weapons,the Blood Asp doesn't t have Heavy Lasers.

#42 Skoll

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Posted 17 July 2016 - 06:28 AM

Whelp, have fun with the optimal PGI builds that would be sprinkled across three different purchasing tiers.

#43 Pariah Devalis

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Posted 17 July 2016 - 06:37 AM

In the artwork, I cannot help but imagine the pilot is sitting in the cockpit, straddling the ERLLas with his or her legs.

Chestnuts roasting on an open fire.....

#44 Battlemaster56

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Posted 17 July 2016 - 06:37 AM

View PostSkoll, on 17 July 2016 - 06:28 AM, said:

Whelp, have fun with the optimal PGI builds that would be sprinkled across three different purchasing tiers.


Eh the Blood Kite doesn't interest me that much only like it's insane design even so someone would find something good I'll pick it up for cbills

#45 Baulven

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Posted 17 July 2016 - 06:42 AM

The only thing that would be funny about that mech is being the one man lrmagedon squad.

#46 El Bandito

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Posted 17 July 2016 - 06:49 AM

View PostSkoll, on 17 July 2016 - 06:28 AM, said:

Whelp, have fun with the optimal PGI builds that would be sprinkled across three different purchasing tiers.


Blood Kite Prime alone is worth my time.

#47 Raven40

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Posted 04 August 2016 - 11:10 AM

The cockpit is merged with the center torso, not the dorsal gun. I don't believe the miniature is worth any amount of honorable mentions compared to the concept art. Heck, I would model this myself directly around the concept. I wouldn't mind downloading/buying software to do it too. Many people are still ignoring the fact it's only a mere 85 tons as well, that's pretty light for something that looks so hulky.

#48 Moonlight Grimoire

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Posted 04 August 2016 - 01:59 PM

Blood Kite is far more likely to go into MWO as it is in timeline and PGI has said they are more than willing to sub out weapons that they don't have in game now for lower tech versions. Throw in what they did with say the Orion IIC which had only one version and made it have, what, 4 versions? Yeah No worries about making 4 more versions of the Blood Kite. Probably one that is pure laser vomit, one that is pure dakka, and one that seeing it you can't help but start laughing at while your mech melts away under it's stupid amounts of firepower.

Also the Bane would break MWO. MWO can not handle mechs with high amounts of pod space mounting ballistics, look at what the Kodiak 3 did before they fixed ghost heat, now just think about how nasty it is till is after the nerf with players who have good fire control (and aren't just crutch players drifting around for the next flavor of the month crutch).





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