For Whom The Bell Tolls, on 08 May 2016 - 02:27 AM, said:
Hi all, as suggested by many of U, after almost 2 months, I've invested 15 euros into mechbays.
Where is the problem, U'd say? easy: like an idiot I am buying everything I see !!
Now I have 1 commando, 2 raven, 1 enforcer, 2 trebuchet, 2 hunchback, 1 thunderbolt and 5 marauder. and I cannot upgrade noone of em, cos in truth, I neither remember their quirks....
and, worse than all, I've realized that I've bought 5 x 50 tons mechs....
Someone told me to never sell mechs, but now I have 5 empty mechbays and I need to know how to fill em.
Assuming that, seen my situation, probably my formation will be marauder x2 and 50tons x2, which 50 tons mechs should I use?
Should instead I go for an assault?
Pls, keep in mind I love really a lot both Marauder with 3 AC/5 and the Bounty Hunter, but I wish I could be able to be useful in any situation.
IDK if anyone will want to give me any advice, but I am really frustrated and have the feeling to had wasted tons of C-bills for nothing good.
I am thinking to sell anything but Marauders and restart a wiser mechbays' filling...
help me pls...
PS: thx again Steinar Bergstol for everything
View Quirks here:
http://snafets.de/mwo/quirks.htm
View some good mech builds here:
http://metamechs.com/mwo-tier-lists/
Sell the Commando, buy a third Raven and master them, make sure you keep the 3L and the 4X.
If you like LRMs keep the Trebs, otherwise sell them. Buy a third HBK and master them all, then keep the ones you like - I recommend the laser boat (
the 4SP I think but don't quote me No, it's the 4P) and the AC20 variant. Buy 2 more Enforcers and basic them, then master the ones you like (I recommend keeping the laser variant and the UAC5 variant.)
Master 3 of the Marauders and sell the two you like the least.
You now have an extremely solid light chassis, two extremely solid medium mechs, and one extremely solid heavy, all Inner Sphere. When you have the cash, pick up either a set of Atlases (make sure you get the AS7-S and the AS7-D-DC) or a set of Maulers (make sure you get the one that can run a bunch of AC5s, I forget the exact build but it is a beast.) or a set of Stalkers (make sure you get the 4N).
From there, I would recommend picking up some Clan mechs to complement your current Inner Sphere loadout. I suggest (in this order):
- Arctic Cheetah
- Stormcrow
- Timber Wolf
- Dire Wolf
Buy 3 of each, basic them all, then master the one you like. Once you have mastered a chassis in a particular weight class (which you should already have done with your Inner Sphere mechs),
you no longer need to elite mechs to gain access to mastery.
Here's an example to help you understand:
Initial route to mastery:
Basic Raven
Basic another Raven
Basic another Raven
*Elite unlocked for all Ravens
Elite Raven
Elite another Raven
Elite another Raven
*Mastery unlocked for all Ravens
*Mastery
via basics unlocked for all light chassis
Basic Cheetah
Basic another Cheetah
Basic another Cheetah
*Elite & Mastery unlocked for all Cheetahs
These suggestions are, of course, all based on mech strength, nothing else. I
do recommend picking up mechs based on aesthetics because at the end of the day, part of this game is
collecting mechs, but at the same time I imagine you still want to be good at the actual game which is
killing people.
Edited by Yosharian, 08 May 2016 - 05:05 AM.