Rejarial Galatan, on 14 May 2016 - 08:27 PM, said:
they have some gaul to expect people to pay real money to unlock random crap they give us? what a bad idea. you should feel bad russ bullock. as to the kodiak, slick lookin mech. my xp is just ITCHING for a home!
...come again?
G SE7EN7, on 15 May 2016 - 01:57 AM, said:
Hmm really didnt miss much then
Is it just me or are cockpit designs getting lazy and repeatative?
To be quite honest this one is unique to me, It has a lot of side-dash board which isn't that common in MW: O.
It also removed a lot of the above/ upper dash board which having that is rather common in MW: O
And the way the 'cowl' or the 'bear head' slicks over the cockpit gives it a unique look. (however not specifically a cockpit feature as it's an external factor).
However obviously it will be representative, It is a battlemech after all.
it isn't like an aircraft where you got cockpits designed for 2 people or 5 people or it being something like a tanks view port which is only a thin sliver and all your normal gear and stuff everywhere. Simply maths here. However the only thing I can say is that this cockpit only compares to the awesome I think and the shadowhawk (in terms of the cowl)
Brethren, on 15 May 2016 - 04:04 AM, said:
Hi there, folks.
Does anyone see the same challenge for the KDK-1 that I see?
If you mount all it's hardpoints you're going to need at least 4 weapon groups, because there's no way to fire 9 energy weapons (flamer and TAG aside) without ghostheat.
Granted, you could put an UAC20 and SRMs in the same weapon group as the projectile speeds don't differ that much (650 m/s 400 m/s), but anything else would have either a different lead angle (ballistics and SRM) or a different targeting mechanic altogether (missile lock).
So usually you will have to deal with...
- 1) 5 Energy
- 2) 4 Energy
- 3) 2 Missile
- 4) 1 Ballistic
...which undoubtedly leads to more face time (clan laser durations) and the challenge to work 4 groups into a firing pattern.
And please don't mix small, medium or large lasers... you'll need an additional weapon group for everyone of those, too.
you sound like that people can't handle more then 2 or so weapon groups.
I already run 4 on nearly all my stalkers and a few with 6 and some with 5.
My current action groups (based on a stock build) will be...
1) 8 ER medium laser (Perma chain fire)
2) UAC 20
3) 2 CSTRK 6
4) ER large laser
5) 4 ER medium lasers
6) (other) 4 ER medium lasers
I only will be using 1, 2, and 3 at close ranges
4 at long range
and 5-6 is when I really want to limit my face time or want a more accurate kick.
(Before you ask I use only a 2 button mouse for this, I already learned to use the number 3 for missiles (typically guided and usually LRM's but here it'll be CSTRK's) and 4 for when I got long ranged lasers (typically on my stalkers).
but I will most likely play this thing the same as I would be in MW4: Mercs... so occasional armour rolling but mostly face tanking them while obliterating everything they know, love, and charish.