@Karl
if you knew the reasons behind the ER PPCs and the tech then that request can be seen as foolish or stupid, please do your research on the weapon before wanting to do something like that.
one of the main things going for the ER PPC is its range and lack of Min range. as it is they are slow(which in of itself is stupid, slow travel time really?) and are even out performed by the over powered ER LL which is lighter and has longer range than the ER PPC.
When an ER PPC can be out ranged by a er ll there is some bull **** going on.
yeah, yeah, mods, quirks, whatever....
in the game the std PPC should only be out ranged by er lls by 1% at most if we are talking about IS er lls not as much as it is now.
anyways back to the topic at hand;
I think the damage should be halved at most up close with a chance of feedback damage(10% at most) to the mech using it.
I don't see why they wouldn't do that, I mean the removed the burnout rules for the UACs(which is stupid) so then they should remove the no damage at min range for PPCs.
Edited by VinJade, 12 May 2016 - 06:55 AM.