Here are 2 things I would like to see changed/added to the game.
I own a single Timberwolf. I very often switch between 2 different loadouts for that same mech based upon what I feel like playing. It's rather tedious to go into the mechlab and completely rebuild my mech each time I feel like changing loadouts. I would like the ability to save different loadouts to a mech template. Then simply apply the template to the mech to change it up and take it into battle. If I do not have the equipment in inventory required by the template I choose the game presents the c-bill cost for the missing equipment. However (this ties into my second request) I do not actually get charged the c-bill cost for the missing equipment until I take it into a quick match or faction play.
Secondly... there are several custom loadouts I would like to try for several different mech chassis. However as it currently stands I have to spend the c-bills for the chassis and equipment before I am able to take it for a spin in the academy to see if it works for me. This I would like to see changed. I would like the ability to take any loadout for any chassis into the academy for a test drive before having to commit the c-bills to purchasing it.
-Thanks
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Mwo Academy Change And Mech Templates
Started by Ryan256, May 17 2016 01:00 PM
1 reply to this topic
#1
Posted 17 May 2016 - 01:00 PM
#2
Posted 18 May 2016 - 11:14 AM
That second idea would be really nice...
The first one is probably going to happen, it's just basic common sense to have customizable loadouts, and I've seen a lot of people grumbling about it.
I don't know about the second one, but it would be amazing to have.
The first one is probably going to happen, it's just basic common sense to have customizable loadouts, and I've seen a lot of people grumbling about it.
I don't know about the second one, but it would be amazing to have.
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