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Adventures Of A Rookie Pilot.


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#61 JC Daxion

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Posted 01 June 2016 - 06:41 AM

View PostJack McKnight, on 30 May 2016 - 11:26 AM, said:

I now have the Atlas pack and the Hellslinger. Now I have to decide which to master first. Posted Image

Would you guys recommend mech bays with leftover MC?




That is a hard question.. then agian you are talking to the guy that has had atlases for getting close to 2 years and still have not mastered them.. in fact i have 24 mechs in my bays that i need to play.. (no wonder why i am always needing cash to buy modules, i buy to many darn mechs and don't have time to play um!


As for MC, i say buy bays as needed, and one shot camo's, when they have a sale, id pony up some cash, like a 15 dollar mech pack, and blow it all on bays. That is what i did last year,, i still have a bunch of bays left, even after picking up a bunch of mechs during the yearly mech sale in January.. (every c-bill mech goes on sale during that month, so bank some money!) I am hoping they do a module sale this fall like they did last year.


as for your arrow, Try dual Large pulse and 6 machine guns :)


View PostKoniving, on 01 June 2016 - 03:26 AM, said:

And it was the K. Did it because I thought it'd be a pain to have to save that much in Cbills.



You know i have a K and really like it.. especially in PUG's and their resistance to actually close into brawl range more often than not.. 3 ERLL's, and a Gauss, with dual AMS, I also run a NARC on it,. It is great for countering ECM, and getting the PUGs to focus on a target. Even if they don't listen to Called out targets, or locked targets, they typically will attack a narc'd mech. Posted Image

It's my favorite atlas so far.. (though i only have them at basics so far) I own the K, DDC and D..

Edited by JC Daxion, 01 June 2016 - 06:42 AM.


#62 Koniving

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Posted 01 June 2016 - 07:36 AM

I haven't used my K since the quirkening. I might try it again soon.

#63 Fnord Asteroid

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Posted 01 June 2016 - 08:05 AM

A friend and I both play MechWarrior. He runs Battlemasters, and I got him the Hellslinger as a holiday gift some time back. At first we were mortified. IT SUCKED! THOSE QUIRKS! We worked on that mech for a very long time, trying everything we could think of. It just wouldn't perform like we thought it should.
Eventually we got it. Had to swap engines, and it's laser vomit, but holy crap that thing is mean.
I say get it. It's a challenging and rewarding mech to master.

#64 Gibson Ibanez

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Posted 01 June 2016 - 11:12 AM

Thanks.

Maybe I didnt screw up in buying the arrow. I was just unsure about the effectiveness of 6 machine guns against other mechs. Rookie stripes shining bright.

Koniving, I sent a friend request. If we are on at the same time I would be happy to give it a go. It may be a test of your patience. :)

#65 Digital_Angel

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Posted 01 June 2016 - 11:20 AM

View PostJack McKnight, on 01 June 2016 - 11:12 AM, said:

Thanks.

Maybe I didnt screw up in buying the arrow. I was just unsure about the effectiveness of 6 machine guns against other mechs. Rookie stripes shining bright.

Koniving, I sent a friend request. If we are on at the same time I would be happy to give it a go. It may be a test of your patience. Posted Image


The alpha on the Arrow is nothing special, but the stock load out has pretty good sustained DPS and heat management. Once you strip away armor from a component with the lasers, those MGs really shine with critting out components, especially if you can cause an ammo explosion in your opponent or just destroy their weapons.

#66 Gibson Ibanez

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Posted 01 June 2016 - 12:19 PM

Peel away the shell and saw away at the gooey center! Thanks. I clearly underestimated the Arrow.

Edited by Jack McKnight, 01 June 2016 - 12:21 PM.


#67 Koniving

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Posted 01 June 2016 - 01:18 PM

View PostJack McKnight, on 01 June 2016 - 11:12 AM, said:

Thanks.

Maybe I didnt screw up in buying the arrow. I was just unsure about the effectiveness of 6 machine guns against other mechs. Rookie stripes shining bright.

Koniving, I sent a friend request. If we are on at the same time I would be happy to give it a go. It may be a test of your patience. Posted Image

I got it.
The Arrow 's stock build is not for hard hitting but for continuous DPS; find an enemy that is busy and drill into him. Even my own personal build revolves around this practice; yesterday while waiting to see if you'd join me I went into a few matches with the Arrow.
On River City I was on the West side of the map facing the river, the Citadel, with the middle bridge to my left and the docks off to my right. It was Domination, and three of us were holding the circle. Many held the far cover and fire exchanged between them. I'm half submerged in water. Enemies kept trying to sneak by on both sides. After a few slipped by on the right, I finally braved the open space, ran toward the peninsula by the docks and climbed up. Following me was a Timber Wolf. My first foe was a Black Knight, what some meta mech fanatics argues as 'the best mech' in the Inner Sphere. I got right in his face and blasted the **** out of him. Would have got him a lot quicker if my laser fire button was working so he died almost entirely by 5 MGs and an LBX. Next up, a Battlemaster. Got right in his face. Lasers working now (had to hit the button toggle on the mouse), I got him to cherry red before he finally got me and in both cases I got right in front of them and dug in.

Sadly enjin's doing maintenance so will have to get the link to my build from yesterday later. I find there's some problems with it and it needs to be updated for quirks (I freaking hate PGI's quirks).

Anyway, as a 45 tonner it's on the lower end of medium mechs. But, used to their merits as either close range (escorts) or medium range fire support mechs they work quite nicely. Blackjacks typically enjoy DPS-style gameplay.
As you may already know, I have quite a few Blackjack vids that may give ideas. Sadly none involving the arrow directly.

#68 Gibson Ibanez

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Posted 01 June 2016 - 03:13 PM

I did watch a few of your vids of awesomeness ;) before I bought the Arrow. I like the high ballistic hardpoints and planned to buy the chassis I watched.

I am in CST U.S.A. and I will definitely be on tomorrow afternoon (6-ish) and plan to be on until around midnight. I may be on later tonight, but if so it will be between 10 and 12. I really need to setup VOIP.

I havent had any more panic issues but I need to get the feel for when to push, and when to back away. My Atlas is too slow to haul it and I end up going down swinging.

#69 Koniving

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Posted 01 June 2016 - 03:29 PM

Sounds good; will be here.

Posted Image
As said this build has some problems. MPLs would be better; or any kind of pulse lasers. I think I'd like to do SPLs, MGs, and maybe an AC/5 for my next attempt. Big standard engine.

#70 Gibson Ibanez

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Posted 01 June 2016 - 04:06 PM

That looks interesting. I had one I only used in the testing grounds. RA - UAC5 and 3 mls with the idea of using my left side as a shield. I have not tried it in a real match though. I tried 2 lpls and ml in the center before that and hated not using the high ballistic hardpoints.

#71 Koniving

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Posted 01 June 2016 - 04:17 PM

View PostJack McKnight, on 01 June 2016 - 04:06 PM, said:

That looks interesting. I had one I only used in the testing grounds. RA - UAC5 and 3 mls with the idea of using my left side as a shield. I have not tried it in a real match though. I tried 2 lpls and ml in the center before that and hated not using the high ballistic hardpoints.

Look at the arms of the Blackjack, and the size of the body, as well as the profile (side view)... There's nothing to shield with. This is not an assault mech, this is a walking coffin unless it packs either firepower with positioning or speed with finesse.

There's speed. (Can't recall; big engine).

And here's firepower. (XL 180)

Edited by Koniving, 01 June 2016 - 04:17 PM.


#72 Gibson Ibanez

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Posted 01 June 2016 - 07:41 PM

That second video . . ."Who's a good snake?" I was like, "What the?" Then you zoomed in on the snake statue and I started cracking up. The poor Stalker pilot . . . I was laughing so hard at that video that my eyes watered. That video made me want to get the 1X and is easily my favorite of the MANY MWO vids I have seen since I started playing.

I see your point about trying to shield with the Blackjack. Otherwise I may have tried it and died looking reeeeeally stupid.

Edited by Jack McKnight, 01 June 2016 - 07:45 PM.


#73 Koniving

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Posted 02 June 2016 - 03:56 AM

When I walk the snake bobs his head. Posted Image; It was a Chinese new year thing and hasn't been on sale since, so I rather like my snake. It was also subject to so many "cockpit snake" jokes within the group I rolled with.

Shield-arming requires a fairly large arm, or a side torso that's bigger than the CT, like a Stalker (which can effectively take almost twice the abuse of an Atlas if all the armor is forward [bad idea btw] and it loses the ST and keeps getting hit in it.

Some examples:
This Firebrand can shield arm/torso; which is why it does so well with a standard engine on the Hero Ember for me, 2 SL, 1 MPL, 4 MGs.
Posted Image
With no AMS, those STs are even smaller, so these tank insanely well when an ST is lost.
This Commando doesn't work for it.
Posted Image
The STs are very small and just as wide as the CT.

Oooo!
Fantastic example!
Jenner (Current).
Posted Image
With side torsos like these, yes the CT can be hit from the side but simple subtle aim-up, aim-down movements can spread damage between ST and CT. This thing could last a while with a standard engine, taking quite a bit of abuse for its weight class. The arms however are pretty worthless in this regard.
But...
Old Jenner?
Posted Image
Couldn't possibly hope to accomplish it.
Jenner IIC?
Posted Image
Appears capable of using the side torsos to protect itself.

This mech, though the arms aren't terribly big, can definitely shield itself.
Posted Image
Look at the proportions of the STs to the CT; pop a standard engine in this thing and tank like a boss.

Another 75 tonner.
Posted Image
Could do it, but not nearly as well. Instead in this case it's better to focus on weaponry or speed to make up for the difference.

Despite how similar some mechs may seem, there's somethings that each mech does better than its competitors; even if PGI itself doesn't realize this.

Edited by Koniving, 02 June 2016 - 05:07 AM.


#74 Digital_Angel

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Posted 02 June 2016 - 11:36 AM

View PostJack McKnight, on 01 June 2016 - 03:13 PM, said:

I did watch a few of your vids of awesomeness Posted Image before I bought the Arrow. I like the high ballistic hardpoints and planned to buy the chassis I watched.

I am in CST U.S.A. and I will definitely be on tomorrow afternoon (6-ish) and plan to be on until around midnight. I may be on later tonight, but if so it will be between 10 and 12. I really need to setup VOIP.

I havent had any more panic issues but I need to get the feel for when to push, and when to back away. My Atlas is too slow to haul it and I end up going down swinging.


I'm Central US time as well. Haven't been on a lot this week with being under the weather, but feel free to send me a friend request in game. I have about 3 different groups that I drop with now and then, be happy to play a few games with you and introduce you to some other players who don't mind helping out new players. Heck they even seem to enjoy (or at least very enthusiastically put up with) me bringing my 10 year old on drops half the time since I got him into the game a couple months ago.

#75 Gibson Ibanez

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Posted 02 June 2016 - 02:07 PM

Sounds cool. I was on a little earlier and will be back on between 6-7 CST today.

Thanks for the visual aids on side torso/arm protection Koniving. I couldnt put something together that fast. I took the Arrow out for the first match and 300+ damage, one kill, and was alive at the end. Beginners luck is real.

#76 Koniving

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Posted 02 June 2016 - 02:09 PM

Look up "Hitbox Localization" when the MWO search is functional again (google search mwomercs.com hitbox localization for now).
I didn't put it together, just dug them out. Lots of resources around if you know where to look.

#77 Gibson Ibanez

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Posted 02 June 2016 - 05:59 PM

I should clarify. I will be on in the evening 6 - midnight.

#78 Koniving

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Posted 03 June 2016 - 09:28 AM

Wasn't able to get on last night.

Might be able to tonight for a brief bit around your usual time.

Am also on right now.

Edited by Koniving, 03 June 2016 - 09:30 AM.


#79 Gibson Ibanez

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Posted 03 June 2016 - 09:32 AM

I understand completely. Baby on the way keeps ya busy. :) I will be on later.

LadyDanams, I will send you a friend request later today. Thanks.

Edit: I freaking LOOOOOOVE the Arrow. I have 2.5 mil saved for my next Black Jack.

Edited by Jack McKnight, 03 June 2016 - 03:54 PM.


#80 Gibson Ibanez

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Posted 04 June 2016 - 11:31 AM

I have been putting learning the tabletop game on the backburner after finding the MWO ad on the Battletech site. There is sooooo much to keep track of and learn in MWO and it is easier to find a game. From the forums and each match I have learned something new and feel that I have not scratched the surface.

The problem I have been having, as a rookie, is keeping tabs on details while engaged in combat such as; range and its effects on certain weapons (thanks Leone, the srm patience tip helped in the very next drop), juggling staying alive in a fight while keeping an eye on the "paper doll". I had to have someone explain what that was because he was criticizing me about it over voip. I am still unsure why he said it, as I was trying but there is not much I can do when caught between three mechs and none had crits opened.

Like anything else it will get easier with more practice. If any other rookies read this, do not get discouraged. Most people are trying to help with their criticism. Ignore someone who is just being a jerk and telling the team they suck when your team loses or is hammered drunk and slurring commands loudly over voip . . . Yeah, it happens. Learn frome those trying to help and do not beat yourself over dumb mistake. Just learn from them.





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