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Kodiak Leaderboard And Personal Challenge Event


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#61 Appogee

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Posted 20 May 2016 - 02:36 PM

Easiest event ever.

Thanks PGI.

#62 D V Devnull

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Posted 20 May 2016 - 03:09 PM

View PostAppogee, on 20 May 2016 - 02:36 PM, said:

Easiest event ever.

Thanks PGI.

Eh, not that easy. I may have improved my skills, but I only made 2 Kodiak Kills during my course of completing this event. I think the TTK on Kodiaks is probably about right.

~D. V. "Now if PGI would fix Faction Warfare Contracts/Loyalties... Then we would have awesome." Devnull

#63 paws2sky

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Posted 20 May 2016 - 04:35 PM

Thanks again, PGI.

I'm using this time to level up my brand new Urbanmechs. Soloing Kodiaks in a walking trash can is good times. :-)

-paws

#64 Insufficient Skill

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Posted 21 May 2016 - 04:28 AM

Thx for the free 100 MC and thx also for the other stuff that came with it.

Thank you as well for all the nice KDKs just focussing on their event scores and being easy prey.

#65 Alan Hicks

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Posted 21 May 2016 - 10:14 AM

Good event to finish, unlike the marathon of the one before it. Nice to see so many care-bears around. TY

Edited by Alan Hicks, 21 May 2016 - 10:21 AM.


#66 latinisator

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Posted 21 May 2016 - 10:21 AM

Yup, nice event. Can be run smoothly without becoming "work". And thanks for all the assaults to kill. ;)

#67 Dee Eight

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Posted 21 May 2016 - 09:07 PM

I achieved all the personal rewards in the first 3 hours of playing. I'm well onto one of the kodiak leaderboards also now (38th in the -5 variant and about to be into the top 75 in spirit bear).

#68 WVAnonymous

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Posted 23 May 2016 - 08:49 AM

Can someone explain to me how Twinky Overlord is averaging over 500 points/drop?

360 points for Solo Killing the entire enemy team yourself
20 points for winning and surviving
leaves 120 points for damage done which means over 1800 points of damage/match.

Assuming in Tier 1 that people aren't solo killing entire enemy teams, and (I admit I'm in Tier 3) I don't see Kodiaks doing 2000 damage, ever, I am confused.

Are the top KDK-3 pilots just so much better than the rest of Tier 1 that they are shooting fish in a barrel?

#69 invernomuto

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Posted 23 May 2016 - 09:34 AM

Nice event so far. The leaderboards show me how I sucks at piloting mechs ☺

#70 Sky Hawk

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Posted 23 May 2016 - 10:12 AM

View PostWVAnonymous, on 23 May 2016 - 08:49 AM, said:

...

The KDK-3 has 4 high mounted ballistic hardpoints.. That is 4 Clan UAC's! In the hand of a Tier 1 player, that means practically instant dead. (Especially, when MM mix Tier 1, Tier 2 and Tier 3 players... and because the newest DC-bug half of the enemy team stay at home..)

And, even, if some reason they don't kill the target.. With something like 4x C-UAC10.. they have with high possibility the KMDD (20 points) and the Kill Assaist (10 points).. (20 + 10 = 30) too..

#71 akhv

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Posted 23 May 2016 - 04:25 PM

View PostWVAnonymous, on 23 May 2016 - 08:49 AM, said:

Can someone explain to me how Twinky Overlord is averaging over 500 points/drop?

360 points for Solo Killing the entire enemy team yourself
20 points for winning and surviving
leaves 120 points for damage done which means over 1800 points of damage/match.


I just had a match where a guy in KDK-3 got 567 points with 3 kills 7 assists and 900 dmg.

#72 Rkshz

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Posted 23 May 2016 - 04:26 PM

ty PGI - its epic fail event with TWO bugs which do not allow normal play:
1-st bug blinking target lock
2-nd bug systematic QP disconnect
why we play Kodiak leader board event with this two epic bugs that do not allow to play effectively
- no hotfix... seriously???

fail fail fail event Posted Image

Edited by Rakshaz, 23 May 2016 - 04:28 PM.


#73 Krellshand

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Posted 24 May 2016 - 01:35 AM

View PostSky Hawk, on 23 May 2016 - 10:12 AM, said:

The KDK-3 has 4 high mounted ballistic hardpoints.. That is 4 Clan UAC's! In the hand of a Tier 1 player, that means practically instant dead. (Especially, when MM mix Tier 1, Tier 2 and Tier 3 players... and because the newest DC-bug half of the enemy team stay at home..)

And, even, if some reason they don't kill the target.. With something like 4x C-UAC10.. they have with high possibility the KMDD (20 points) and the Kill Assaist (10 points).. (20 + 10 = 30) too..



Well, he had a lot of good games. Very very good games. Games that I have not seen outside the event

lets say

8 Kills - 80 Points

8 Kill Most Damage - 160 Points

8 Solo Kills - 240 Points

2 Assist - 20 Points

1200 Damage - 50 Points

Win -10 Points

Survive - 10 points

- 570 Points

Yeah well....

you know, there was a modus operandi in World Of Tanks, where ppl cheated by:

Getting a bunhc of players together (~40-50)
Wait for "ghost hours", like 4o Clock european servers
Sync Drop together in Quick Play
Get matched against each other
Farm damage, kills etc. so each one gets his share in turn

It would surprise me if there is nothing like this going on here, because 7+ solo kills per match is sth I have not seen in my gaming time here EVER, not to speak of 10+games on one weekend

Edited by Krellshand, 24 May 2016 - 01:36 AM.


#74 Krellshand

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Posted 24 May 2016 - 02:40 AM

Dear PGI, I am not sure WHAT the issue is with your game servers, but this is seriosly ****** up

I had ONE game today, where there were no issues, and because of that, your leaderbord event is just a FAIl, like Rakshaz already said.

In all the other games, some reconnected Kidoaks farmed the damage from the disconnected and got 1500+ damage, because they were disecting the mechs that did not shoot back. Kill Most damage and Solo Kill assured,...

So THATS the way its meant to be played? Besides the cheating issues I already mentioned, this whole event is about using glitches and "grey areas" of your game to profit. I think I need a serious break from this

#75 Dee Eight

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Posted 24 May 2016 - 09:15 AM

I fully believe there was organized farming among alternate accounted players in the 3 variant. There's a WIDE disparity in score ranges between the -3 variant leaderboard and the others.

#76 Luscious Dan

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Posted 24 May 2016 - 09:27 AM

View PostDee Eight, on 24 May 2016 - 09:15 AM, said:

I fully believe there was organized farming among alternate accounted players in the 3 variant. There's a WIDE disparity in score ranges between the -3 variant leaderboard and the others.


Uh yeah that's because it has the quirks that the 1 and 5 lack, plus the real trump card, quad ballistics. You can drop the engine down to XL300 and free up tonnage to get Dire Wolf loadouts (2x gauss, 2x UAC10) with really high ballistic mounts. I watched a few streams this weekend (didn't play) and 900+ damage with a half dozen or more kills seemed trivial to the high end players using this build.

Much of the playerbase sees this as the real monster variant of the Kodiak, not the 11E variant that can't possibly use all those hardpoints effectively. Jumping to the conclusion that people are farming or cheating with no evidence is pretty poor behavior.

@Krellshand, you're calculating damage wrong. 1,200 damage would be 80 points not 50, so you could reach that 570 mark with a lot less than 1,200 damage per match. 800+ would get you there, and those 1k or more games would let you get there with a lot fewer than the 8 kills.

#77 Solis Obscuri

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Posted 24 May 2016 - 10:33 AM

View PostD V Devnull, on 20 May 2016 - 03:09 PM, said:

Eh, not that easy. I may have improved my skills, but I only made 2 Kodiak Kills during my course of completing this event. I think the TTK on Kodiaks is probably about right.

Sure ain't "made out of glass", that's for sure.

Maybe some day Clan pilots will learn how to split up energy weapon groups or chain fire - Kodiaks are pretty potent when they aren't just giving you the "carebear stare" in an overheat shutdown.

But I guess once you realize you can instagib anything smaller than an assault with a single volley, that backslash key begins looking pretty appealing...

#78 Dee Eight

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Posted 24 May 2016 - 11:12 AM

I've built my -3 with a reduced engine and quad ultra-10s.. I'm aware of the potential gibbing but there's still a space limit... ammo takes up room ya know. A ton of AC10 ammo is worth 200 damage. To do 1800 damage would take nine tons. Shot perfectly, in optimal range conditions and all hitting.

#79 KrocodockleTheBooBoxLoader-GetIn

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Posted 24 May 2016 - 11:20 AM

I'm the best MechWarrior there is

#80 Luscious Dan

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Posted 24 May 2016 - 12:53 PM

View PostDee Eight, on 24 May 2016 - 11:12 AM, said:

I've built my -3 with a reduced engine and quad ultra-10s.. I'm aware of the potential gibbing but there's still a space limit... ammo takes up room ya know. A ton of AC10 ammo is worth 200 damage. To do 1800 damage would take nine tons. Shot perfectly, in optimal range conditions and all hitting.


If you have a Jenner IIC, you should have plenty of spare XL315 engines. Save yourself a fortune and try this KDK-3 (front load armor to taste, as always) Posted Image Drop the engine enough and you suddenly need the crit space from FF more than you need the weight savings.

Oh and don't alpha the UAC10s more than you need to, a chain fire group for each torso isn't a bad way to do it. Can spam the trigger if you need to, but should help avoid ghost heat which adds up fast.

Edited by Luscious Dan, 24 May 2016 - 12:54 PM.






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