

Ati 3D Help
#1
Posted 20 May 2016 - 08:41 PM
I have an ATI R9. 3d capable. I have got 3d going using tridef in other things but cant get ot working for mwo.
I figure this boils down to settings in the cfg files and Im hoping someone can provide some insight. I am fairly confident its possible as Crysis 2 is able to run 3d on ATI gear and I am pretty sure its the same engine.
I tried a bunch of different options in the cfg files but none seem to do the trick beyond just allowing me to enable 3d. It makes it not grayed out but does nothing when enabled.
I am running on a 60hz projector so I need to run it interlaced or frame packed I guess. I found the cryengine 3 parameters for the cfg files but am unsure which cfg they go in. On crysis it seems like its the system cfg file not the user cfg file.
Anyone have any ideas? Im confident this can work somehow...
#2
Posted 20 May 2016 - 11:53 PM
- you do use tridef 3d software to set up the stero 3d.
- if it doesn't automatically find MWO, try adding it manually. you may have to manually tweak the profile in tridef 3d to get things running smoothly.
- im almost entirely certain that tridef 3d does all the legwork and you shouldn't have to mess with mwo or the .cfg
i guess if you could be more specific it would help, does tridef see mwo but fail to actually produce a 3d image? or does the software not find mwo and you cant figure out how to get tridef 3d to configure mwo properly?
#3
Posted 21 May 2016 - 06:46 AM
My thinking is that this should work because the engine is compatible but I am just wondering if they have disabled the cfg options to make it work?
Tridef does not find the game on its own. When i point it at the mexhwarrior online exe it gives an error. I assume i need to point it at another exe since that just launches the client? Ill report back in a little bit the error it gives.
I've been a pc tech for 15 years and am now a cisco network engineer. It will always be ati to me. Lol!

Edited by Teflon Don515, 21 May 2016 - 06:47 AM.
#4
Posted 21 May 2016 - 09:51 AM
#5
Posted 21 May 2016 - 08:40 PM
Enable AMD 3d command from Crysis
r_StereoSupportAMD=1
r_StereoSupportAMD = 1
Sets rendering mode to dual rendering. Other option is post stereo.
r_stereomode = 1
r_stereomode=1
Sets output to interlaced. Other options are generic dual head, IZ3D, above and below, side by side, and anaglyph. Setting this to other modes produces nothing. If it was attempting 3d, side by side should produce a malfunctioning side by side 3d picture.
r_StereoOutput = 5
r_StereoOutput=5
Stereo device option. Im going to play with this one a bit. Currently set to driver for AMD or NVIDIA....
r_stereodevice = 3
r_stereodevice=3
r_StereoScreenDist = 20.00
r_StereoScreenDist=20.00
#6
Posted 22 May 2016 - 12:50 PM
If I put stereo device option to 1 for frame compatible formats (side by side, interlaced, anaglyphic) the game does attempt 3d with whatever I selected in stereo output. Unfortunately, I cant get my setup to accept anything besides frame packed format. This is weird because I found that the nvidia stuff also uses frame packing so the game should work with frame packing. Also weird because my projector takes 1080i side by side 3d just fine from my directv receiver.
I think what it boils down to is the parameters for enabling the AMD ATi option. Im thinking this command is disabled by MWO or the parameter is different than it is for Crysis.
Also, tridef is a no go. If i try to launch the mwo exe through tridef it says its not directx. It wants the client launched. If I try to launch the client, mwo wont allow it to launch because it needs to check for patches through the mwo exe.
Edited by Teflon Don515, 22 May 2016 - 12:51 PM.
#7
Posted 22 May 2016 - 01:00 PM
#9
Posted 22 May 2016 - 04:05 PM
Quote
Make a new shortcut, direct it to where your MWO is located. Below is what my shortcut looks like for both 32bit and 64bit. Run the normal shortcut to patch the game.
"F:\Games\Piranha Games\MechWarrior Online\Bin32\MWOClient.exe" -nopatch
"F:\Games\Piranha Games\MechWarrior Online\Bin64\MWOClient.exe" -nopatch
Instead of -nopatch you can also use flowthru instead of -nopatch
http://mwomercs.com/...__fromsearch__1
Edited by Tarl Cabot, 22 May 2016 - 04:06 PM.
#10
Posted 22 May 2016 - 04:48 PM
Thanks for the tip on the no patch option on the shortcut! Ill give that a shot! Ill still mess with it and report back if I find a way to get it to work in the game. The fact that nvidia also uses frame packing makes me think there is hope there... The r9 is a badass card so if I can get this to work maybe others will find this info useful also.
#11
Posted 23 May 2016 - 05:15 AM
#12
Posted 23 May 2016 - 07:55 AM
#13
Posted 23 May 2016 - 09:42 AM
#14
Posted 25 May 2016 - 05:54 AM
Basically I had to mod the cfg files to enable 3d in side by side output. I was also able to run it through tridef in side by side. The color settings in display setting have to be set to rgb for the radeon to output 3d sbs and my peojector needed a firmware update to recognize it also.
The limitation I am hitting is the hdmi limitatuon of 720p at 60hz or 1080 at 24hz. Both are a pretty big hit for 3d from 1080p so im not sure its worth it. If you have a setup through dvi or displayport im sure it would be much better. Performance is ok but the loss of resolution and or frame rate probably isnt worth it for me. Anyone got any tips for tunning it?
Also, I will post exactly what i did with the config files when I get home tonight.
#15
Posted 21 August 2016 - 12:37 PM
Could you post your CFG? I find it odd that a SBS setup would have the resolution and refresh rate limitations you mention.
#16
Posted 21 August 2016 - 12:58 PM
Rhent, on 22 May 2016 - 01:00 PM, said:
This right here. Using an NVIDIA card for 3D requires only two settings, one on the driver control panel and another in MWO's video settings. That's it.
#17
Posted 21 August 2016 - 01:14 PM
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