Now that it is over, FW is back to normal (barren.) I wonder: If having these additional rewards is what it takes for people to play the mode, then why not make such rewards a permanent part of FW?
- Would it dilute the game with so many people with stuff on their account? Maybe, I don't know.
- Is it going further down the rabbit hole and solidifying FW in its current state rather than actually improving it into something people want to play rather than making it into an unusual form of torture compensated by good prizes? Maybe, not sure.
- Will it make more people play FW? Probably. I feel that this is the prime consideration.
Community/Faction Warfare has been a pariah for much of the playerbase. Not only is activity low, but whatever little feedback there is, is only contributed to by a small portion (the FW-active portion) of the playerbase. The result is this: the amount of feedback is low, PGI's data gathering is slow, and the decisions to update the mode is only informed by small samples of regularly active players, or erratic surges of players from events.
Not only would adding more prizes incentivize players and populate FW, but it would also provide PGI with a better sample size of data and feedback to inform the way they change FW.
Edited by Moldur, 21 May 2016 - 12:28 PM.