Aresye, on 21 May 2016 - 06:53 PM, said:
The casual, "I play for fun," mentality just baffles me.
They downloaded a PvP game. They likely SPENT MONEY on assets within this PvP game. How in the ever living &^$% are players butthurt over the competitive nature of PvP?
A lot of players don't truly understand just how team oriented this game is, or how important their single mech is. They may not have the mechanical or piloting skills down, and could be the biggest noobs in the entire game, but as long as they stick with the team, they're already more effective than the vast majority of "casual" players out there.
I'd even say the level of teamwork dwarfs CS:GO. A good CS:GO player can clutch a 1v5 situation with good aim and timing, and it happens more regularly than you'd think. In MWO however, if you're the last guy against 5 enemies, I don't care how good you are, you aren't winning that fight, unless by some miracle every single enemy is literally 1 shot away from death, and even then, it's freaking hard as hell to pull off.
Considering there's no single player or free-for-all type modes in this game, there is no excuse to be a, "Ima do what I want," player, and if you are, you deserve every single "git gud" comment that comes your way, because you really should git gud. You're dragging your entire team down.
There seem to be two unrelated points you're making - you don't know how people just play for fun, and you don't know how people can be butthurt over the competitive nature of PVP.
I personally play for fun... I have some spare hours in my life, I jump on MWO to blow up some mechs. I run crazy builds because I enjoy seeing how I can make them perform. Sometimes I boat LRMs, even on my little jenner IIC. Someone was laughing in another thread at how I had 4 MGs on my Kodiak - I had a ton or two to spare, was happy with my large lasers, so threw'em on to see what 4 MGs could do.
Yes, it's a competitive game... and yes I don't intentionally go out to get myself killed and be a detriment to my team. However, why is winning a video game match, which has absolutely no impact on you, on the world, on anything except a little digital win:loss record that no one in the rest of the world gives a single damn about... why is winning as many matches as possible so damn important? I try to win, sure. If I don't, that's cool. Mostly, I'm in the game to shoot lasers and missiles and watch mechs explode. If you'd like any point clarified, please to ask... but stating you don't understand why people would want to play for fun, baffles
me
Regarding the competitive nature of PVP, sure. Anyone playing a PVP game has to realize that they have limited impact on their own enjoyment. There are douches everywhere who would willingly teabag you given a chance. The only way to play for fun, I find, is to be the bigger man. Thank the enemy on close matches, when you get owned properly congratulate them on their good teamwork and play... and be a gracious victor. When my team stomps the enemy, I don't write in chat "GG" tauntingly when it really wasn't a good game at all. If we all kicked back a little bit and were respectful, appreciative, and not so damn invested... perhaps more people would willingly contribute. Not to mention, the userbase might actually grow in an environment that fosters new players experimenting and learning.
Edited by vibrant, 22 May 2016 - 01:44 PM.