GurpGork, on 23 May 2016 - 05:47 PM, said:
Based on the news that has come out over the years, there was an admission more than once, that being able to implement certain new features was impossible, due to original programmers having left MWO. It makes a lot of sense, because as mentioned very little "new" material has been produced (mechanics, changes to how things work, etc). It's all been maps, mechs, and playing with what amounts to spread sheet values.
And the time required for them to make the changes they do to the game ... takes forever. This has got to be some of the slowest development I've seen from an active funded development team.
It's very sad.
Someone already said and it has been said a few times, but the engine, Cryengine, is the original source code. "Technically" everything beyond that is "Modding". That goes for all the other games as well, and everything else, the models, textures, scripts, sound, could "technically" be described as "modding" for this topic.
The code has obviously been added to and changed and customized and is on going.
The original Crytek coder is said to live in a cave, high in the mountains, somewhere in Africa.
Edited by Johnny Z, 23 May 2016 - 06:44 PM.