MWOWC 2016 Update 05/24/2016
#21
Posted 24 May 2016 - 05:59 PM
#22
Posted 24 May 2016 - 06:27 PM
#23
Posted 24 May 2016 - 06:32 PM
#24
Posted 24 May 2016 - 06:37 PM
Elizander, on 24 May 2016 - 04:44 PM, said:
I completely agree with this. PGI can even have the top 2 teams of each Round Robin group move forward and if there is no seeding info then just seed randomly. I would prefer to limit groups to 8 teams at most and advance the top 2 of each and you already eliminate 75% of the participants within the time it takes to get 7 rounds done.
Rules like these have been out for a long time now and it's just a simple check Google for examples. Please, please, please think of the players and what they have to go through in this experience before you make up rules.
It's just common sense not to burn out your playerbase out like this and that's what this system will do because it's tedious and that leads to great inconvenience. The trouble of scheduling a match is exponentially magnified due to the insane number of games!
The schedule is already bad, but they are making it horrific with the number of times you have to schedule. In simple words:
Scheduling a match is inconvenient. Let's make them do it 60-80 times instead of just 7.
The thing is there is a way to seed teams. PGI has a ranking system in place, it may not be terribly accurate but you seed teams based off of player ranks. I mean honestly PGI put some thought into this.
#25
Posted 24 May 2016 - 07:16 PM
#26
Posted 24 May 2016 - 07:48 PM
Edited by ironnightbird, 24 May 2016 - 07:48 PM.
#27
Posted 24 May 2016 - 07:50 PM
Edited by Bilson, 24 May 2016 - 07:51 PM.
#28
Posted 24 May 2016 - 10:25 PM
#29
Posted 24 May 2016 - 10:43 PM
player #1 Monday 8am-6pm Tuesday 7pm_-10pm Wednesday 7pm-10pm
player #2 Monday 10am-2pm Tuesday 1pm_-8pm Wednesday 5pm-6pm
ect
Edited by Monkey Lover, 24 May 2016 - 10:51 PM.
#30
Posted 24 May 2016 - 10:47 PM
Max Vebaneta, on 24 May 2016 - 06:37 PM, said:
The thing is there is a way to seed teams. PGI has a ranking system in place, it may not be terribly accurate but you seed teams based off of player ranks. I mean honestly PGI put some thought into this.
Ranking system? Do you mean PSR? It has nothing to do with competitive gaming.
#31
Posted 24 May 2016 - 11:50 PM
I never saw that happen
Edited by L0stA1m, 25 May 2016 - 12:11 AM.
#32
Posted 25 May 2016 - 01:44 AM
Max Vebaneta, on 24 May 2016 - 06:37 PM, said:
The thing is there is a way to seed teams. PGI has a ranking system in place, it may not be terribly accurate but you seed teams based off of player ranks. I mean honestly PGI put some thought into this.
Well yes, if it doesn't exist creating something first. If they seed based off overall Tier of the team that works for starters. Allowing 2 teams to exit each round robin group gives some leeway in case you seed two top teams in the same group. They'll both be able to get out of the first set and there's not much you can do if you dump three teams in there, but every system has its limitations.
Edited by Elizander, 25 May 2016 - 07:54 PM.
#33
Posted 25 May 2016 - 05:01 AM
#34
Posted 25 May 2016 - 05:50 AM
Just let the matchmaker take care of it. Join a "competitive" match option in the client, it randomly pairs you up with any other team you haven't faced in your league that's online.
Having that running will eliminate 70% or so of the need for scheduling, can still have official fallback schedule. I just think if your going to do THAT many games, you really want some sort of automation going to potentially assist with the bulk of matches.
#35
Posted 25 May 2016 - 09:37 AM
Elizander, on 24 May 2016 - 04:44 PM, said:
I completely agree with this. PGI can even have the top 2 teams of each Round Robin group move forward and if there is no seeding info then just seed randomly. I would prefer to limit groups to 8 teams at most and advance the top 2 of each and you already eliminate 75% of the participants within the time it takes to get 7 rounds done.
Rules like these have been out for a long time now and it's just a simple check Google for examples. Please, please, please think of the players and what they have to go through in this experience before you make up rules.
It's just common sense not to burn out your playerbase out like this and that's what this system will do because it's tedious and that leads to great inconvenience. The trouble of scheduling a match is exponentially magnified due to the insane number of games!
The schedule is already bad, but they are making it horrific with the number of times you have to schedule. In simple words:
Scheduling a match is inconvenient. Let's make them do it 60-80 times instead of just 7.
this please! PGI Please just do this.
no stupid round robin.
no all summer long, one 15 min match per day
just do it! PLEASE
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