

Tier 3 Composed Of
#1
Posted 28 May 2016 - 09:13 AM
one example of this happening is by allowing the whole body of the enemy force to slip behind them and when warned they tell you that you are full of it. Times like that i have a strong urge to call them every name in the book.
#2
Posted 28 May 2016 - 09:35 AM
#3
Posted 28 May 2016 - 10:10 AM
Ted Wayz, on 28 May 2016 - 09:35 AM, said:
Most of the time, believe it or not there are people who
A ) never wanted to gain a tier so they purposely throw games to stay low <scum
B ) have been playing from the beginning but are too casual to ever do anything more than machine guns and derp lrm builds
C ) have been playing from the beginning but are too stupid or insane to ever change
D ) have been playing from the beginning but literally are that bad at video games, props for determination though.
E ) Never lose, natural born talent, 4.0 kdrs 2000 games played 3.0 win loss. These folks will be tier 1 in a matter of days once they start.
Edited by jaxjace, 28 May 2016 - 10:10 AM.
#4
Posted 28 May 2016 - 11:18 AM
The way it works is Tier 5, 4 & 3 are matched against each other if wait times become an issue. Also, Tier 3, 2 & 1 are also matched against each other, again, if wait times become an issue (which they usually are)
So if you are a Tier 3 player by stats, you have a chance to be both the big fish and the small fish in either pond. Thats why consecutive games might seem like polar opposites.
Again, I could be completely wrong but that was my understanding.....
Edited by B o B, 28 May 2016 - 11:22 AM.
#5
Posted 28 May 2016 - 11:39 AM
Same potatoes, new field.
#6
Posted 30 May 2016 - 09:42 AM
#7
Posted 30 May 2016 - 09:58 AM
wanderer, on 28 May 2016 - 11:39 AM, said:
Same potatoes, new field.
The names wont change either lol.
Im often guilty of going alone and in any weight class and 50% of the times it works every time. Coincidently my win loss ratio has been stuck at 1 since the stat reset 3 years ago.
B o B, on 28 May 2016 - 11:18 AM, said:
The way it works is Tier 5, 4 & 3 are matched against each other if wait times become an issue. Also, Tier 3, 2 & 1 are also matched against each other, again, if wait times become an issue (which they usually are)
So if you are a Tier 3 player by stats, you have a chance to be both the big fish and the small fish in either pond. Thats why consecutive games might seem like polar opposites.
Again, I could be completely wrong but that was my understanding.....
That is right, id like tier to be locked, just so people can see it wont change a goddamn thing. We just need new players to be playing with other new players if we dont want to lose them on the first day and this is supposedly what the MM is doing.
Edited by DAYLEET, 30 May 2016 - 10:03 AM.
#8
Posted 30 May 2016 - 10:18 AM
#9
Posted 30 May 2016 - 10:44 AM
B o B, on 28 May 2016 - 11:18 AM, said:
The way it works is Tier 5, 4 & 3 are matched against each other if wait times become an issue. Also, Tier 3, 2 & 1 are also matched against each other, again, if wait times become an issue (which they usually are)
So if you are a Tier 3 player by stats, you have a chance to be both the big fish and the small fish in either pond. Thats why consecutive games might seem like polar opposites.
Again, I could be completely wrong but that was my understanding.....
Mostly right, Tier 5 actually play with other Tier 5 players only, but the thing is that its very easy to get out of Tier 5 and into Tier 4 even though they are not ready for it.
Now Tier 4 is known by many to be a more fun and laid back Tier where you can run a derp build and do decent in, however, if you don't know what you are doing, like have not truly mastered torso twisting or having not figured out that standing still, being out in the open, or running off like Leroy Jenkins is a very bad idea then you WILL be punished, which also punishes your team because now they are a couple guys down, practically asking for a stomp. And this is only Tier 4 even.
In higher Tiers, the road to mount try hard only gets steeper.
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