Bloodyscalphunter, on 28 May 2016 - 03:14 PM, said:
Ever since PGI changed how the Gauss rifle works, with the need to charge up its capacitors in order to fire. The ability of the rifle exploding has been negated. Without the capacitors having a constant charge being held, the rifles ability to explode no longer exists. While it can be destroyed from external damage and cease to function without the charged capacitors it can't explode.
PGI needs to remove the explosion aspect from the rifle in order to bring it up to their own stated game mechanics.
Good point. It shouldn't explode if it's not charged.
PGI should certainly change it.
Templar Dane, on 29 May 2016 - 02:05 AM, said:
I really dont understand why they didn't just give it a horrendous cooldown intead of the charge up mechanic.
Insta-firing Gauss + PPC delivers a snapshot high alpha. We used to have that. It was too much from a balance perspective.
While the chargeup mechanic doesn't prevent Gauss+PPC high alphas, at least it impedes the ease of use somewhat.