DaZur, on 26 May 2016 - 09:19 PM, said:
Not saying you're wrong (Again, may be my tier talking here) but isn't 400 damage, 400 damage? I mean If a player is able to inflict 400 damage, that's 400 points of damage another player or players do not have to inflict to manifest a kill...
Absolutely, if that 400 points of damage is not taken advantage of by the team it's meaningless in terms of team-play. That said, IMHO that's the teams fault, not the snipers... No?
No. Damage is not all equal. There's a LOT of damage you can do to a mech that doesn't progress actually killing it. As an extreme example, you can put 200 damage into an AS7-S's arms, and you may as well have just shot the dirt.
More realistically in a practical situation, you're an ERLL sniper. You've done 200 damage to a timberwolf... to all of a timberwolf. Over 7 hitboxes, that's a whopping 28 damage each.
56 of it is worthless arm damage. If he's not legged, another 56 goes there. Now you've done 200 damage, but 112 of it doesn't actually help your team.
Or, let's say you do 200 damage to a timberwolf, but you suck less and put it all into the Timberwolfs torsos. That's 66ish damage per torso section, virtually all the armor on its torsos. Any solid alpha is going to tear a side torso and arm off, and a smidge more will ct core. He's badly damaged, and easily killed. The former one has been sandblasted.
In both instances, you've done 200 damage, but in one the timberwolf is in great shape, in the other it's extremely vulnerable.