wanderer, on 01 June 2016 - 09:00 PM, said:
You've still given people a 33% discount in tonnage and heat to get the current results with PPCs that already weigh in at less than IS 10-point ERPPCs.
Where did I give anyone any discount for tonnage and HEAT? The CERPPC already does 50% more dmg, 2 less crits and 1 less ton on it's own. I made heat worse, not better. As for novelty builds, yeah, you might have to actually chain fire and think about what and when you shoot. Even the Warhawk, I read somewhere the pilots had to stagger fire to maintain heat efficiency, I would hardly call what we can do in this game stagger fire. I can dual fire them, then go back to single firing them, wait a little then dual fire again.
I personally would rework the entire system, energy would have the unlimited ammo benefit, be easier overall to use, but hotter then hell and taking alot more skill to use efficiently, while ballistics would have TT lvls of ammo, making them difficult to use, due to ammo issues, but alot cooler. Ballistics would also have worse velocity then energy, making them harder to hit with, AC2: 1150ms, AC5: 1050ms, AC10: 950ms, AC20: 850ms, paired alongside a longer reload time on the larger AC10 and 20, with a 5s and 8-10s respectively. AC2 and 5 I would remain unchanged, they are meant to be dakka.
Oh, I would also reduce ranges to 1x, with insane damage drop off after that, doing 0 at probably 1.5x range. Weapons would return to their original uses. AC20 would be a CQC weapon, PPC would be the ultimate long range energy weapon. ERLL would be even better in range, since i think it does shoot further.