The landscape for this map is pretty much fair and does not need anything else in the way of map design. The use of dropships can be present or not, however I do believe that this map would benifit greatly from having a Day/Night effect added to the map.
I would suggest that a total of 8 time frames are used for the Transition instead of the current 4, as the transition from day to night passes far to quickly.
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Day/night Option For Tourmaline Desert
Started by Kalimaster, Jun 02 2016 02:17 PM
8 replies to this topic
#1
Posted 02 June 2016 - 02:17 PM
#2
Posted 02 June 2016 - 05:16 PM
Ditto. Feel free to directly add in the dropships to the existing map, there's enough space and the geography is just fine. I also second the notion for adding in day/night cycles to give it more cosmetic and vision mode variety if there is development time, but the existing cycles are fine.
Then if the team is feeling really adventurous, and want to turn the map into an active one, perhaps having a chance of dust storms (like Frozen City Day's opening blizzards or like that one sandstorm scouting mission in MW2 Mercs) would add a new layer to gameplay to the map. Not all the time, just sometimes to keep things fresh.
Then if the team is feeling really adventurous, and want to turn the map into an active one, perhaps having a chance of dust storms (like Frozen City Day's opening blizzards or like that one sandstorm scouting mission in MW2 Mercs) would add a new layer to gameplay to the map. Not all the time, just sometimes to keep things fresh.
#3
Posted 08 June 2016 - 02:52 PM
Usualy a good looking map that offers often good matches with a good variety of action and locations - no layout change needed imo.
Edited by Thorqemada, 08 June 2016 - 02:53 PM.
#4
Posted 27 June 2016 - 10:11 AM
Even though it's not picked as much as other maps, I think this is one of the best balanced maps in the game. I have no problem with any of the starting points for any game mode.
#5
Posted 27 July 2016 - 12:42 AM
i love the map
Day and night, that will be great.
A clear night like in the deserts.
What it need, is weather change, but not in every match and at the same time.
Weather change give the gameplay more deepness and with the weather change,
give us a weapon or equipment funktionality, that some weopons or equipment work not that well.
PS. sorry for my bad english
Day and night, that will be great.
A clear night like in the deserts.
What it need, is weather change, but not in every match and at the same time.
Weather change give the gameplay more deepness and with the weather change,
give us a weapon or equipment funktionality, that some weopons or equipment work not that well.
PS. sorry for my bad english
Edited by burning wisky, 27 July 2016 - 12:52 AM.
#6
Posted 01 August 2016 - 04:12 AM
Yes, day/night cycle and weather (like 25% chance sandsotrms in a day and same chance for T-storm in the night).
And on rare ocasion (really rare) the temperature well below zero. Just as a surprise.
And on rare ocasion (really rare) the temperature well below zero. Just as a surprise.
#7
Posted 13 August 2016 - 10:20 PM
I'd like to add a brilliant aurora night sky, with that sudden drop of temperature to make the night cycle unique. Not all night maps need to be super-dark. Have the sandstorm come at dusk signalling the temperature change.
#8
Posted 02 February 2018 - 07:10 PM
I would like to see sandstorms, thunderstorms,and/or snowstorms on this map.
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