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The Invisible Walls


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#1 jjm1

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Posted 08 June 2016 - 11:04 AM

People must know what I'm talking about here. You line up a strike and nothing, it converges on thin air.

Here's just one example on this map that seems to be full of bad collision geometry:

Its hard to see without video, but the Jenner is well over 22m out. Now I have wasted a shot and am completely open to a brutal Jennering. No fair.

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#2 Tarl Cabot

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Posted 19 August 2016 - 02:51 PM

View PostTarl Cabot, on 19 August 2016 - 02:06 PM, said:

First image, the distance to mech is 182m, while in the 2nd image by move the cross hairs a tad to the left, that distance changes to 131m. At the 131m sight, firing on the mech does no damage.

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#3 ImperialKnight

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Posted 22 August 2016 - 03:50 AM

part of the reason i never vote for this stupid map





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