I believe there's still a lot of imbalance to this map, purely in that one base is just on the other side of the saddle and the other is way out on the peninsula. Why not have that close base pushed to the far back side of the map in the water area that no one goes to. As of right now it's wasted space. It seems pretty simple and logical to me, but hey, I like having to point out the obvious... smh
1
Crimson Strait Feedback
Started by Thorqemada, Jun 08 2016 03:14 PM
23 replies to this topic
#21
Posted 24 November 2017 - 10:29 PM
#22
Posted 19 December 2017 - 07:00 PM
For Incursion Mode the saddle side base definitely needs to be moved out to the water area, so it is more evenly situated between saddle and tunnel. At present landing on south side forces a saddle push. Otherwise the North Side team can just push over the saddle and destroy the base.
For Domination, just have the teams land on either side of the bay and put the circle on the island in the middle.
For Domination, just have the teams land on either side of the bay and put the circle on the island in the middle.
#23
Posted 31 December 2017 - 06:54 PM
Fix your janky map geometry already.
http://steamcommunit.../?id=1252598258
http://steamcommunit.../?id=1252598229
http://steamcommunit.../?id=1252598206
http://steamcommunit.../?id=1252598174
http://steamcommunit.../?id=1252598258
http://steamcommunit.../?id=1252598229
http://steamcommunit.../?id=1252598206
http://steamcommunit.../?id=1252598174
#24
Posted 02 February 2018 - 07:45 AM
I like this map. I think Domination the Dish needs to be on the Island. All other game modes are okay.
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