

Patterns That Also Unlock Colors
#1
Posted 10 June 2016 - 10:17 AM
#2
Posted 10 June 2016 - 10:21 AM
#3
Posted 10 June 2016 - 10:24 AM
Hunka Junk, on 10 June 2016 - 10:17 AM, said:
When you buy faction camo, that unlocks colours as well. Easiest way to get faction camo and colours is to buy one of the resistance packs or Clan Invasion waves.
https://mwomercs.com/resistance
https://mwomercs.com/resistancetwo
https://mwomercs.com/wavetwo
https://mwomercs.com/wavethree
https://mwomercs.com/origins
Edited by Metus regem, 10 June 2016 - 10:24 AM.
#4
Posted 10 June 2016 - 10:26 AM
Metus regem, on 10 June 2016 - 10:24 AM, said:
When you buy faction camo, that unlocks colours as well. Easiest way to get faction camo and colours is to buy one of the resistance packs or Clan Invasion waves.
https://mwomercs.com/resistance
https://mwomercs.com/resistancetwo
https://mwomercs.com/wavetwo
https://mwomercs.com/wavethree
https://mwomercs.com/origins
I don't think it does for any mechs except the ones you buy the camo on, though.
#5
Posted 10 June 2016 - 10:29 AM
TercieI, on 10 June 2016 - 10:26 AM, said:
I don't think it does for any mechs except the ones you buy the camo on, though.
Colors are unlocked for all mechs (owned and future owned). Camos are unlocked for all mechs in the pack which was bought (can be changed at will, unlimited and without MC costs).
#6
Posted 10 June 2016 - 10:37 AM
LOADED, on 10 June 2016 - 10:29 AM, said:
Colors are unlocked for all mechs (owned and future owned). Camos are unlocked for all mechs in the pack which was bought (can be changed at will, unlimited and without MC costs).
Yes, indeed, but when you buy a faction camo, it defaults to those colors (like the colors in a hero mech skin), but I don't think they get unlocked for your account.
#7
Posted 10 June 2016 - 10:40 AM
Thank you for answering my unasked question regarding the colors included in the faction content.
#8
Posted 10 June 2016 - 11:32 AM
TercieI, on 10 June 2016 - 10:37 AM, said:
Yes, indeed, but when you buy a faction camo, it defaults to those colors (like the colors in a hero mech skin), but I don't think they get unlocked for your account.
Colours are unlocked for account, pattern is unlocked for those mechs in the pack. If the mech supports that camo, but was not part of the pack, the skin can be applied for MC. Also the colours of the skins are not locked and can be changed to all unlocked colours.
#9
Posted 10 June 2016 - 12:21 PM
#10
Posted 10 June 2016 - 12:46 PM
Metus regem, on 10 June 2016 - 11:32 AM, said:
Colours are unlocked for account, pattern is unlocked for those mechs in the pack. If the mech supports that camo, but was not part of the pack, the skin can be applied for MC. Also the colours of the skins are not locked and can be changed to all unlocked colours.
I want to believe you, but I'm not wholly convinced because it doesn't match my experience. Most of my faction skins came as part of faction content so I have the colors too, but when I bought a faction pattern on the tourney server, it's in the colors by default, but I don't have those colors available to other mechs.
To be clear: Yes, if you buy packs, you get faction packs that include both patterns and colors. I'm only questioning what happens if you get a faction skin another way.
Edited by TercieI, 10 June 2016 - 12:49 PM.
#11
Posted 10 June 2016 - 12:58 PM
TercieI, on 10 June 2016 - 12:46 PM, said:
To be clear: Yes, if you buy packs, you get faction packs that include both patterns and colors. I'm only questioning what happens if you get a faction skin another way.
Just try it on your live account, take out one of your signature mechs, and look for the faction colours. They are unlocked account wide, as I've changed the colours on my mechs rather often.
#12
Posted 10 June 2016 - 12:59 PM
Metus regem, on 10 June 2016 - 12:58 PM, said:
Just try it on your live account, take out one of your signature mechs, and look for the faction colours. They are unlocked account wide, as I've changed the colours on my mechs rather often.
My live account has them all unlocked from packages. That's a different deal.
#13
Posted 10 June 2016 - 02:50 PM
TercieI, on 10 June 2016 - 12:46 PM, said:
To be clear: Yes, if you buy packs, you get faction packs that include both patterns and colors. I'm only questioning what happens if you get a faction skin another way.
Metus regem, on 10 June 2016 - 12:58 PM, said:
Not 100% sure if this is what you're asking, but...
If you apply a faction camo and set the colors to "Default" it will use the faction colors for that camo. You don't need to own those colors at all.
Example: I have no Steiner colors, but when I apply the Steiner camo to my Urbanmech, it shows up in RWB. I can then change the colors to my taste, and if I ever want to go back to Steiner RWB, then I select the "Default" options for colors. But it does not add Steiner R, W, or B to my color palette.
Conversely, if you apply a standard camo and set colors to default, it just goes to all Basic Green.
Edited by Jables McBarty, 10 June 2016 - 02:52 PM.
#14
Posted 11 June 2016 - 12:54 AM
#15
Posted 11 June 2016 - 01:27 AM
mailin, on 11 June 2016 - 12:54 AM, said:
Are you sure? The one shot or the camo for all the variants?
I'm thinking about buying the Ghost Bear Camo for my Timberwolf and it would be nice to know if I also get a color with it that is usable for other mechs...
I don't think so because a one shot "special" camo is 150 MC, a "special" color is usually 1000 MC...
#16
Posted 11 June 2016 - 04:27 AM
mailin, on 11 June 2016 - 12:54 AM, said:
Have you always been using the Cobra Green, or did you just notice that you had it recently? Because Cobra Green and Buccaneer Red were two of this past Holiday/Christmas event prizes.
#17
Posted 11 June 2016 - 05:04 AM
invernomuto, on 11 June 2016 - 01:27 AM, said:
Are you sure? The one shot or the camo for all the variants?
I'm thinking about buying the Ghost Bear Camo for my Timberwolf and it would be nice to know if I also get a color with it that is usable for other mechs...
I don't think so because a one shot "special" camo is 150 MC, a "special" color is usually 1000 MC...
If you buy a oneshot/unlock camo you will NOT get the colors unlocked (so you could use them for other mechs)
If you do not own the colorsheme of the camo you applied, you can only access them via the "restore to default" button in the camo menu.
It only works for the part the camo is dyed in. That means for ghostbear, you can always restore the top part auf the camo to "ghost bear blue" as long as the camo is applied (forever if you unlocked it) but you can not dye the legs in the "ghost bear blue" color because the default color for legs from the ghost bear camo is "ghost bear slate".
That means you can change the color sheme with the colors you own or restore them to the default color sheme or mash up between default colors (top/middle/leg default) and custom owned color for any part.
On a sidenote: wait for camos and colors to be at 50% off.
Edited by LOADED, 11 June 2016 - 05:06 AM.
#18
Posted 12 June 2016 - 03:10 PM
Metus regem, on 10 June 2016 - 10:24 AM, said:
When you buy faction camo, that unlocks colours as well. Easiest way to get faction camo and colours is to buy one of the resistance packs or Clan Invasion waves.
https://mwomercs.com/wavethree
https://mwomercs.com/origins
Ok guys, i was looking at this.. I have 3 EXE's, and just one ARC (the prime), but thought, hmm maybe get the wave III pack, but only up to 60 dollars, but that would only give me 9 colors.. but they are pretty nice over all i think..
I then checked the origins package, and they have 6 colors each! it comes with all the same colors in the Wave III package, and on top of that gets 3 extra colors Per faction package called the O versions.. aka Origins smoke jag, ect..
From a pure color standpoint, isn't the origins packages far better to get some color on your account than the wave III? (but after looking, a lot of them kinda seem very similar right?)
I was kinda avoiding the whole origins mechs, mainly because i have an IS account, and why would i wanna play both HBK's in clan and IS versions? But having looked at my IS account, i actually don't have any of the others, so i would only be duping my beloved HBK's.
Can anyone maybe give me a short explanation about how they play differently than the IS versions? I know they have clan weapons, but i am wondering if they really feel like totally different mechs, or do they have that IS feel? And yes i know they are not omni mechs as well
I never even considered getting a origins pack, but the color's they come with, it might be worth grabbing. It does look like the Origins colors do kinda overlap a little, or just a minor shade change, but still..
I'm really kinda trying to decide if getting the xtra colors is worth it by going origins, Or should i keep my IS and Clan play separate, and not be one of those dirty clanners trying to play IS chassis, and clan tech.. it almost makes me feel like i am cheating on my IS self

I kinda wanna buy a pack, 60 bucks for wave III, or 80 for bonus colors and origins.. Hmmmm choices!!!! anyone wanna help me with this?
#19
Posted 13 June 2016 - 12:19 PM
JC Daxion, on 12 June 2016 - 03:10 PM, said:
Ok guys, i was looking at this.. I have 3 EXE's, and just one ARC (the prime), but thought, hmm maybe get the wave III pack, but only up to 60 dollars, but that would only give me 9 colors.. but they are pretty nice over all i think..
I then checked the origins package, and they have 6 colors each! it comes with all the same colors in the Wave III package, and on top of that gets 3 extra colors Per faction package called the O versions.. aka Origins smoke jag, ect..
From a pure color standpoint, isn't the origins packages far better to get some color on your account than the wave III? (but after looking, a lot of them kinda seem very similar right?)
I was kinda avoiding the whole origins mechs, mainly because i have an IS account, and why would i wanna play both HBK's in clan and IS versions? But having looked at my IS account, i actually don't have any of the others, so i would only be duping my beloved HBK's.
Can anyone maybe give me a short explanation about how they play differently than the IS versions? I know they have clan weapons, but i am wondering if they really feel like totally different mechs, or do they have that IS feel? And yes i know they are not omni mechs as well
I never even considered getting a origins pack, but the color's they come with, it might be worth grabbing. It does look like the Origins colors do kinda overlap a little, or just a minor shade change, but still..
I'm really kinda trying to decide if getting the xtra colors is worth it by going origins, Or should i keep my IS and Clan play separate, and not be one of those dirty clanners trying to play IS chassis, and clan tech.. it almost makes me feel like i am cheating on my IS self

I kinda wanna buy a pack, 60 bucks for wave III, or 80 for bonus colors and origins.. Hmmmm choices!!!! anyone wanna help me with this?
I can shed a bit of light on this, but can't take you all the way.
The Highlander-IIC was my second chassis after the IS Jenners--my friend who was a founder gifted the HGN-IICs to me on release date as a welcome to the game after having joined a week or so before Origins. You can say I learned to play the hard way.
The only one that I've played on both tech bases is the Jenner (excepting 8 games in a trial HBK-4P), but from what I've read and heard, the following can be generally applied elsewhere:
The IICs have no quirks, and that's the first thing you notice. Reduced agility and tankiness is particularly noticeable with the Jenners, and though I haven't played the IS HGN, I vouchsafe that the HGN-IIC (across about 400 games) feels like one of the squishiest out there. Giant flat torso hit boxes and then inability to really torso twist out of the way. For the Jenners--I tend to run with full armor, wheres with my IS JR7s I tend to shave off a ton or so.
The IICs also run hot, particulary the Jenners and Hunchies. I've heard that boating SHS and MLs on the Hunchie is pretty boss, but I've yet to try it. I frequently cook off components while running the 6xSRM6 JR&-IIC. My go-to build for the HGN-IIC(O) is 3PPCs and an UAC/5 with Streaks as back-up, which has a rating of about 1.18 at the mastered level.
The Jenners and Hunchies encourage boating by their surfeit of hardpoints. The Highlanders are a little starved for hardpoints (all variants have 7, but except for the A these are distributed across all 3 types), which means that you can't boat. It forces you into varied loadouts, and I would guess that the Orion does the same. And given the HGN's lack of agility quirks, you really need that XL325 to do anything. Even though it's not an Omni, you are really tied to the XL and the ES (never successfully used both ES and FF).
On that note, you'll certainly need to buy a new engine for the Highlander and probably for the Hunchback. You can repurpose the Jenner's XL315 to the HGN, but for only a half ton more the XL325 is worth it. The HBK naturally functions like a tiny assault with the XL200. Most of my viable builds use an XL270.
The outcome is that I find the HBK and HGN to be gifted range 'mechs but inferior at close quarters. I also heavily favor the PPC (I'm terrible with LPLs) and the UAC, so that might be more a reflection of my playstyle. Yet in spite of this I keep coming back to the Highlanders. Not because it's my *best* mech but because its limitations (lack of quirks, suboptimal hitboxes, very difficult to fill up all 90 tons, hardpoint restrictions and forced variation) makes it a very interesting mech to play. The other day, after a month of not playing it, a build popped into my head at work and I just had to go home and try it out, putting my brand-new Kodiaks on the back burner.
The JR7-IIC variant is Duke of Clan SRM vomit, contending with the Duke of Clan Laser vomit ACH for the throne of King of Clan Lights. I've not played the A, but I never took to the 2 and 3 like I did to the JR7-D or even the -K. The -2's lack of redeeming quirks lends itself to some troll builds (surfeit of JJs...or this abomination). That being said, taking my JRy-IIC(O) into Scouting is like printing money.
Anyway, as you might have picked up from my notes here, even though I was gifted the a la carte Highlanders, I ended up liking the package enough to buy the Hunchback pack several months later. After the Jenners came out for Cbills I tried out the prime and liked it, saw the camo specs and colors I could get, and threw down the $40. Whenever I run out of Premium Time I intend to buy the Orions, and at some point I might even get the redundant Highlander package just to get those sick camo specs, 6 more colors, and a second +Cbills chassis.
So at least one other person out there intends to do exactly what you are thinking of doing.
EDIT: Added emphasis for ease of skimming, also notes on engines.
Edited by Jables McBarty, 13 June 2016 - 12:28 PM.
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