First Shot Crits?
#1
Posted 10 June 2016 - 03:47 PM
#2
Posted 10 June 2016 - 03:54 PM
#3
Posted 10 June 2016 - 03:58 PM
#4
Posted 10 June 2016 - 03:59 PM
Void Angel, on 10 June 2016 - 03:54 PM, said:
Well I'm not looking for a statistician's analysis lol. I mean, one shot would have to do 50 pts of damage, plus whatever the UAC/5's have. The only thing I can think of with that kind of power is a Dire Wolf with quad gauss. But I was in all of their assaults were out of LOS
And they were to my left and at least 1000 out still. So even if he could have seen me he would have to land a shot on a target only a few pixels wide. I'm wondering if it's a server glitch because I can't imagine such a shot being within human ability. Unless I was friendly fired...
My rear armor was only 6 points, but we had just started so I wasn't flanked. And the hit indicator showed damage from front. Maybe it was friendly fire!
Edited by Apsyc, 10 June 2016 - 04:01 PM.
#5
Posted 10 June 2016 - 04:03 PM
Also, did you have an ammo explosion?
#6
Posted 10 June 2016 - 04:22 PM
As noted, it could easily have been a fast light that got the your team's rear and nailed you. Many players front load their armor, leaving 10 or less points on the rear.
Edited by Tarl Cabot, 10 June 2016 - 04:26 PM.
#7
Posted 10 June 2016 - 05:02 PM
Apsyc, on 10 June 2016 - 03:59 PM, said:
Not quite. Critical damage is entirely independent of structure damage - two normal crits from a Gauss Rifle, PPC, or AC/10, or even an AC 5 with a high enough crit multiplier could have destroyed your autocannons, so long as even a fraction of a point of their damage penetrated your armor.
#8
Posted 10 June 2016 - 05:36 PM
I wished we had the ability to target our teammates to see more damage detail.
Edited by Tarl Cabot, 10 June 2016 - 05:37 PM.
#9
Posted 10 June 2016 - 05:44 PM
#10
Posted 10 June 2016 - 05:49 PM
Apsyc, on 10 June 2016 - 03:47 PM, said:
any high alpha laserdrill build can do that. since they are damage ticks. the early ticks burn through the armor while the later ticks crit the internals. more than plausible to blow out a side torso.
I've OHKO a fresh XL Victor before with a 66 point laser alpha to the side torso
depending on the chasis and how you torso twist, your opposite side torso can be more more exposed
#11
Posted 10 June 2016 - 05:50 PM
Marauder or dire wolf come to mind.
At that range, someone with twin or quad.... hah.
Got it! Quad Gauss Direcow. With a macro you can nail all four within 1.5 seconds or slightly less. That would be 60 damage, so fast you wouldn't even see it except the sparks, and if any of the four did a single crit it would instantly destroy something and they can triple crit
Edited by Koniving, 10 June 2016 - 05:51 PM.
#12
Posted 10 June 2016 - 06:18 PM
#13
Posted 10 June 2016 - 07:19 PM
You sure you werent already lit up?
#14
Posted 11 June 2016 - 12:33 AM
#15
Posted 11 June 2016 - 01:50 AM
Destroying front armor and not the side torso, meaning no rear shots and no time for enemies to get behind him.
He said enemies and shots came from his forward (Forward) left (contacts left and seen by allies and himself to be aware of them) and hit his front right (Front), removing all 50 units of front right St armor and critical -hitting his two uac 5s and destroying them without losing the side torso.
On this case a lot of these possible weapon suggestions aren't applicable.
AC spam going unnoticed at first or some laser vomit were very unlikely in this circumstance too. Quad Gauss though even at 1,000 meters could do this like *snaps* that. At 660 or less, it'd probably rip his torso off too.
Edited by Koniving, 11 June 2016 - 01:58 AM.
#16
Posted 11 June 2016 - 02:05 AM
Apsyc, on 10 June 2016 - 03:47 PM, said:
What map were you on and what weapons caused damage?
A single hit taking you down with 50 points of front armor means it had to be at least a 60 point alpha strike, that could trigger an ammo explosion which would take out your torso and any weapons it contained.
on the majority of maps it is very possible for the 2 teams to have contact within the first minute, if you were in group queue a lance of enemies could all shoot you and it could look like a single shooter, in solo queue that is far less likely.
there are plenty of Heavy and Assault Mechs which can have a 60+ point alpha strike, and there is even a Light Mech able to have a 72 point alpha strike while moving faster than 150 (if it is pilot is willing to have minimal armor or ammo)
#17
Posted 11 June 2016 - 06:08 AM
He said about 60 seconds but that could be any time at the start of the match, nor has he provided any additional information such as what map nor mech. With about 50pts of front armor and 6pts to the rear it the mech was at least a 60-tonner, but nothing with 2 ballistics for IS until 70-tons w/Blackwidow (warhammer), or an orion or marauder @ 75tons. So he was running light armor in the torso area with a STD engine. Or else he was running Clan mech such as a Hellbringer @65tons or a heavier Clan mech.
Quote
He assumed, since it was within a minute or two at the start of the match, he was not flanked. The damage indicator is not enough, as it can be confusing at times on whether it is the armor or internal structure damage, especially if the outline is not noticed.
http://mwo.gamepedia.com/Mech_Manual
Gauss Rifle optimal range w/15dmg is 660m w/o modules/quirks, with damage falling off through max range (unless something seriously has changed). To do full damage at or near 1K the mech would need total 50% Gauss/ballistic range quirk/module. The OP posted that the enemy approx 1000m away to the left, that he saw. If a light to the rear, 6pts of rear armor gone and it is drilling into the internal structure with one alpha and moving on before it is seen.
Edited by Tarl Cabot, 11 June 2016 - 06:10 AM.
#18
Posted 11 June 2016 - 07:22 AM
Mechs are detected to the left due to contacts, meaning they must be within 800 meters of someone. He is fairly new so unlikely to have advanced sensors among him and others, BAP is a possibility though.
Edited by Koniving, 11 June 2016 - 07:31 AM.
#19
Posted 11 June 2016 - 09:31 AM
Rogue Jedi, on 11 June 2016 - 02:05 AM, said:
A single hit taking you down with 50 points of front armor means it had to be at least a 60 point alpha strike, that could trigger an ammo explosion which would take out your torso and any weapons it contained.
on the majority of maps it is very possible for the 2 teams to have contact within the first minute, if you were in group queue a lance of enemies could all shoot you and it could look like a single shooter, in solo queue that is far less likely.
there are plenty of Heavy and Assault Mechs which can have a 60+ point alpha strike, and there is even a Light Mech able to have a 72 point alpha strike while moving faster than 150 (if it is pilot is willing to have minimal armor or ammo)
Polar Highlands, and I never caught what weapons did it.
Boogie138, on 10 June 2016 - 04:03 PM, said:
Also, did you have an ammo explosion?
No, all of my ammo is in my CT, Head, and Legs.
Boogie138, on 10 June 2016 - 07:19 PM, said:
You sure you werent already lit up?
It's possible, but unlikely. I was in a trench with no LoS. Maybe it was delayed chunk damage from lag?
#20
Posted 11 June 2016 - 09:37 AM
- if it was within a minute it more than likely was a team member. Again, sometimes hit registration is odd. Shots coming from one side register on the other etc etc
- you are factually mistaken about something
- hax (very very unlikely)
Edited by Boogie138, 11 June 2016 - 09:38 AM.
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