Countdown To The Phoenix Hawk Release Day!
#101
Posted 16 June 2016 - 12:03 PM
shite structure quirks.... kinda expected more here, due to the back fins. this will NOT be an XL friendly mech.
weapon quirks.... mgun quirks on all of them often 2-3 times what any other quirk is. virtually no general quirks, everything's pretty specific.
Thank you PGI, for destroying the joy I felt when I first saw this mech. I don't give a fart about the "vambrance" issue, I didn't expect this mech to be the glorious 45ton god that the blackjack is, but damn I didn't expect to be envying Vindicator pilots either.
#102
Posted 16 June 2016 - 12:08 PM
Aylek, on 16 June 2016 - 11:51 AM, said:
As every mech is getting a re quirk these might end up the better ones.
Some one with a Twitter account might want to point out that if the quirk addicts don't see better quirks half the sales might dry up over night ?
#103
Posted 16 June 2016 - 12:17 PM
Cathy, on 16 June 2016 - 12:08 PM, said:
As every mech is getting a re quirk these might end up the better ones.
Some one with a Twitter account might want to point out that if the quirk addicts don't see better quirks half the sales might dry up over night ?
Unless the resize means most IS mech's are losing quirks entirely These are complete garbage. Some of the vindicators look GOOD when compared to most of these. And the vindicators need a substantial buff for anyone to even consider driving one over a blackjack, aesthetics aside. These quirks need to be seriously reevaluated, or this mech is just another piece of eye candy that's only going to be driven by completionists and fans who care nothing about performance.
#104
Posted 16 June 2016 - 12:24 PM
LordSkyKnight, on 16 June 2016 - 12:17 PM, said:
Unless the resize means most IS mech's are losing quirks entirely These are complete garbage. Some of the vindicators look GOOD when compared to most of these. And the vindicators need a substantial buff for anyone to even consider driving one over a blackjack, aesthetics aside. These quirks need to be seriously reevaluated, or this mech is just another piece of eye candy that's only going to be driven by completionists and fans who care nothing about performance.
Can't really comment on the Vindi quirks as I haven't logged on for weeks, was hoping the PHX release would get me out my stupour.
Whatever the PHX's quirks are in comparison to the Vindi's though, its been a long term goal to reduce quirks across the board, so will the Vindi keep what it has after the re scale, who knows, my disapointment with the mech isn't quirks its the arms
#109
Posted 16 June 2016 - 12:36 PM
Cathy, on 16 June 2016 - 12:24 PM, said:
Who's long term goal has it been to reduce quirks? Because last time I checked, they've been using quirks as a balance tool to make otherwise horrible mechs not horrible. The Phoenix hawk is one of those mechs that would otherwise be horrible, and the community has known that since it was announced, and as such expected pretty substantial quirks to make it at least middle of the road. Instead we got MG RoF quirks on mechs that can carry 1 or 2 MGs. And other weapons quirks that look like they belong on a mech that already has fantastic hardpoint counts and locations, which the Phoenix Hawk does not. The last time they blanket reduced quirks, they killed several builds that were interesting and unique, but not really all that powerful.
So really, all it looks like is that they're either horribly incompetent, or purposefully releasing a bad mech to avoid claims of pay to win.
Edited by LordSkyKnight, 16 June 2016 - 12:36 PM.
#110
Posted 16 June 2016 - 12:41 PM
#111
Posted 16 June 2016 - 01:01 PM
Cathy, on 16 June 2016 - 12:41 PM, said:
In order to do that, it has to be an across the board change, not just releasing a couple new mechs that simply won't get used. They buffed the archer quirks a lot and it's still just mediocre. I'd honestly be fine with a mediocre mech being released, but this thing isn't even going to be that if it releases with these quirks.
W E N D I G O, on 16 June 2016 - 12:52 PM, said:
Well maybe some not to be named IS loyalists shouldn't have shouted p2w that loud when it came to the Kodiak. Or they should just try out the chassis before judging what they don't know **** about yet. The Cheetah for example doesn't have any meaningful quirks left and there are people who still cry for a nerf altough it's just a solid Mech, especially when you have to consider the tremendous advantage IS players have when fighting often slower lights with all the low burn times plus ppfld ballistics together with their chocolate cherry quirk bonuses. Mist Lynx approves these quirks, highly.
KDK-1 and 5 didn't get any quirks so enjoy what you got. Oh well, whatever...
People will cry about anything that kills them. The cheetah is in a pretty decent place right now. And people who actually know the state of the game laughed just as hard at the fact that the laser kodiaks didn't get quirks when they were fairly obviously going to be the worst ones.
#112
Posted 16 June 2016 - 01:30 PM
Bought the basic 20$ pack for the early adopter's rewards, because there's no incentive to go bigger and lots of reasons to wait until the day before release to see if you keep the chassis.
Three of seven preview days gone. Still no reason to upgrade to anything more than the basic pack. I mean, it's a really pretty model - one of the best they've done in a long while - but not enough reason to spend more $$.
On the other hand actuator, there are several reasons (what look like poor quirks, hardpoints that don't match concept art, unanswered questions about 'vane' hitboxes, etc) to consider refunding.
And I'm a sentimental IS only whale. PGI should've earned 85$ from me for the Phoenix Hawk. Right now they have 20$, and may lose that in the next three days if things don't improve.
#113
Posted 16 June 2016 - 01:37 PM
I guess if you're a comp or tryhard, the extra few % in a quirk may make some difference but personally I've felt most quirks tend to be overinflated in value by people... but that may just be me and T3. *shrugs*
#114
Posted 16 June 2016 - 01:38 PM
Malleus011, on 16 June 2016 - 01:30 PM, said:
Bought the basic 20$ pack for the early adopter's rewards, because there's no incentive to go bigger and lots of reasons to wait until the day before release to see if you keep the chassis.
Three of seven preview days gone. Still no reason to upgrade to anything more than the basic pack. I mean, it's a really pretty model - one of the best they've done in a long while - but not enough reason to spend more $$.
On the other hand actuator, there are several reasons (what look like poor quirks, hardpoints that don't match concept art, unanswered questions about 'vane' hitboxes, etc) to consider refunding.
And I'm a sentimental IS only whale. PGI should've earned 85$ from me for the Phoenix Hawk. Right now they have 20$, and may lose that in the next three days if things don't improve.
Well said! I'm with ya on that and the PHX is one of my favorite designs-ugh.
#115
Posted 16 June 2016 - 02:08 PM
I agree with most people, Cheetah feels like it's in a good balanced spot right now. How long is it going to take PGI to figure out the bevy of SRM Jenners are the ones in need of a slight, slight, missile quirk reduction. Not a complete NERF, but they should be reduced by around 10-20% specifically on the SRM capability.
Was trying to see which PXH got the best quirk(s) and sadly I think it's the one with the 10% Large Pulse Cooldown... kind of sad when we're talking about a 45 tonner that will likely come apart fairly quickly. XL will almost be a must, otherwise it will be sacrificing a lot of speed and/or firepower.
Yeah, looking at the BlackJack and even the Vindi's and wondering, hmmm superior?
#116
Posted 16 June 2016 - 02:15 PM
EDIT: And to be clear I have $50 bucks of mechs that I do indeed want to be useful, competitive even. But I've heard the chorus of DOA and refund threats so, so many times where the mech turned out to have a lasting presence on the battlefield.
Edited by grendeldog, 16 June 2016 - 02:37 PM.
#117
Posted 16 June 2016 - 02:26 PM
Those refunding their Phoenix Hawk? Thanks for opening up some more space on the Medium Queue for me to test this mech out in
#118
Posted 16 June 2016 - 02:47 PM
Why are there no jump jet thrust ports in the feet? OK, yes, I know from a game engine perspective it's likely to do with the available slots hard coded for them, but then why the hell go to the trouble of mimicking the design of a Macross Valkyrie's feet so slavishly if you're not going to put jets in there?
C'mon PGI, you're killing me here with all the ways you're putting a serious damper on my enthusiasm for the last piece needed for my Macross themed FW deck…
Edited by Kingboy, 16 June 2016 - 02:48 PM.
#119
Posted 16 June 2016 - 02:52 PM
There would have been some room for another decent 45 ton IS mech, but with these hardpoints and quirks, PHX is useless addition to game. Sure, I'll play it because it is Phoenix Hawk, but my group will not allow it in any real game and will make fun of me for driving it in group queue.
#120
Posted 16 June 2016 - 02:53 PM
Kingboy, on 16 June 2016 - 02:47 PM, said:
Why are there no jump jet thrust ports in the feet? OK, yes, I know from a game engine perspective it's likely to do with the available slots hard coded for them, but then why the hell go to the trouble of mimicking the design of a Macross Valkyrie's feet so slavishly if you're not going to put jets in there?
C'mon PGI, you're killing me here with all the ways you're putting a serious damper on my enthusiasm for the last piece needed for my Macross themed FW deck…
Because the Battletech Phoenix Hawk only has JJs in the torso halves, and none in the legs.
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