InnerSphereNews, on 16 July 2012 - 09:00 AM, said:
Q: Are there any plans of using weapons at the back of your mech? [Nash]
A: Currently no. There are many problems with this such as: How do you aim it? How do we make it clear what does what? Does it fire forward or back? In the end it's easier to just make those points fire forward, as there are almost no circumstances where a backwards facing hardpoint would be better. [GARTH]
> there are almost no circumstances where a backwards facing hardpoint would be better.
No? How about, you're in a slowpoke Atlas and there's a bouncy little Jenner behind you. I'd really like a rear-facing hardpoint or two for that situation.
> How do you aim it?
Swap to rear view, fire rear weapons, swap to front view.
> How do we make it clear what does what?
A different colour? The letter "R"? Only have rear weapons available when the rear view is active, and vice versa?
> Does it fire forward or back?
That... is an odd question. I'll venture... back?
[EDIT] Hmm... from comments elsewhere, it seems that Garth's answer is just flim-flam covering the fact that this is a weakness of CryEngine3... and they
can't do it. Which would have been a much better answer to the question...
Edited by Uri Brauer, 16 July 2012 - 11:15 PM.