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Patch Notes - 1.4.73 - 21-Jun-2016


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#261 Leffe79

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Posted 21 June 2016 - 11:23 AM

I used the old Map a lot for Orientation. It is completly useless now.
PGI, why this change to the Mini Map at all?? I don't get it. Why are you wasting time on stuff that is not really necessary instead of improving the still mediocre stability of the game? I just don't get it....
I mean there are so many players that invested (a lot) money in this game because they love the Battletech universe. And there could be so much more of potential players. But you keep twisting the game mechanics around instead of doing straight forward things to improve the game as a hole and only refining the good functioning mechanics. And with every patch you leave behind a raging crowd because your vision or your golden theme of where you want to go with the game is just not visible.

Are you doing that on purpose? Is this some kind of special humor?

#262 Tiantara

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Posted 21 June 2016 - 11:31 AM

View PostEric Wulfen, on 21 June 2016 - 11:20 AM, said:

Get rid of the new mini map it is BS, or give us the option to choose. Why the hell do something like that without any need?? Really bad move as this is a game breaker, the mini map is totally useless now.


- Potentially it's good. But must be changed (show part of it like 2\3 of full map) scroll it with letters and numbers (when you move from one main quadrant, like grid part 4x4, to other), and with added field of view (transparent triangle) to mech-arrow icon. All what happens in non visible quadrants - show like dots on borders. At least - just add field of view to understand on which directions mech move and to which it turn it's cockpit. That helps great. Even make mini-map a little bigger for make that. Or even better - place near mini-map 2 directions arrows. View and movement.

And yes - direction arrow under feet not working anymore since ground become more bumpy and dotted arrow just sunk in ground fully...

#263 Dorci

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Posted 21 June 2016 - 11:41 AM

WHAT THE HELL IS THAT MINIMAP?!
Useless stuff again...
AT LEAST GIVE US THE OPTION TO CHOOSE THE CLASSIC MINIMAP!!!
Starting to believe I REALLY should leave this game...

Edited by Dorci, 21 June 2016 - 11:42 AM.


#264 Rkshz

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Posted 21 June 2016 - 11:41 AM

dear PGI - new minimap its best CENSORED idea
return the old minimap or create choice between the old and the new minimap optionaly Posted Image

if you do not give the choice of (a function) to play with the old minimap, probably I will play less, and I 100% will return the cash for NightGyr and Huntsman, and I 100% refuse from the purchase of new equipment and mechs for cash

P.S. Not only I have the opinion about new censored minimap - just include the brain
Example = Google+ has made the new interface, but they were given the opportunity to work with the old interface!!!!!!!!!!!!

with respect

Edited by Rakshaz, 21 June 2016 - 11:58 AM.


#265 Biruke

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Posted 21 June 2016 - 11:42 AM

the new mini-map is hardly usable. If I wanted to see that, i would go to the battlegrid. I need the map to orient myselft in a fight.

#266 Michal R

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Posted 21 June 2016 - 11:43 AM

Mini map is SHhhhhi.
Re-sacle is SHHHit.

Buy new mech pack.

I stop play solo and group becouse stupid tonage limit and vote system.
Now i stop play becouse re-scale and mini-map.

That was great game. Was....

#267 Zolaz

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Posted 21 June 2016 - 11:44 AM

Do not like the new mini map. It isnt oriented to the way I am facing, like it has been for 3 years. Now I am getting task saturated trying to figure out where I am and where to go in the heat of combat. Oh well, Im going to take a break and go play some Overwatch.

#268 RED CW

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Posted 21 June 2016 - 11:45 AM

Pls PGI, remove the new minimap ASAP, totally useless!!!

#269 Kamikater

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Posted 21 June 2016 - 11:46 AM

This Minimap ist the most serious FUBAR this game has seen since closed Beta...

Orientation...gone...whoa wait, I can use the directional arrow. What?! It's broken?
Seismic...useless
Info Warfare...gone

Oh nice! I can now see there is an enemy Assault, or Medium , or Light, or Heavy...somewhere...cause it's icon covers like 5 entire sectors.

Seriously...this is worse than most of the of bugs i've seen until today.

#270 Harper Steel

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Posted 21 June 2016 - 11:48 AM

fix the minimap please before half the players leave...

#271 Lexandro Wolf

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Posted 21 June 2016 - 11:49 AM

What happened the Mini Map??? This is useless & horrible... Get back old, hurry...!!!

#272 Dorci

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Posted 21 June 2016 - 11:50 AM

Also, how do I know where Im looking / which way does my torso looks??? I always kept one eye on the minimap while playing, now I dont even know which way is my torso... CONGRATULATIONS!!! I dont know whos idea was this, but... I'd rather say nothing...
Remove this minimap ASAP!

#273 KillaBeez1972

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Posted 21 June 2016 - 11:54 AM

I will not start this game again, until this ....y minimap is hotfixed.

#274 Dorci

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Posted 21 June 2016 - 11:54 AM

How about fixing the bugs that are in the game SINCE THE RELEASE (hit detection, etc.) instead of ruining the good stuff??? Seriously, the last good map was Mining Collective, terrible maps since then, terrible Faction Play, and now THIS?!

Edited by Dorci, 21 June 2016 - 11:55 AM.


#275 Nooee

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Posted 21 June 2016 - 11:54 AM

View PostHarper Steel, on 21 June 2016 - 11:48 AM, said:

fix the minimap please before half the players leave...



I think that is already happening. Wait times are getting worse even for quick play.

#276 Sereglach

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Posted 21 June 2016 - 11:56 AM

First off . . . new bug: You broke (again) an already made useless weapon by your own failed designs. Flamers now start generating heat even before their "magic window" is up and their "Free Fire" bar is full . . . when the heat and heat scaling is supposed to kick in. How you managed this is beyond me. It doesn't bode well for how the new heat mechanics are going to pan out.

Secondly: The new mini-map and battlegrid system is horrid. You got rid of uniform grid-squares (the 500m x 500m grids of old are no more) which removes and in fact replaces the perception of the map sizes with a false sense of scale. New players (if you're getting any) are going to have a terrible time getting a decent grasp on the maps, now. Then on top of it the targets on the map (and your own arrow) are so large in comparison that you can't even get a solid read on what's going on around you or solid counts of friendlies/enemies. The old mini-map was a perfectly functional system, which would have been made better by the basic inclusion of the command wheel, that you instead decided to break.

Third: The rescale is lackluster, especially when so many mechs that could have received improvements akin to the Catapult (Awesome, Commando, Dragon, Victor, etc.) didn't. That makes me thoroughly disappointed. What a waste of an opportunity. Hopefully you go back and give the other old chassis the same kind of refit love that you gave the Catapult . . . but then again, the Catapult got a new Hero that you wanted to sell . . . so the reasons for this philosophy become quite obvious.

Fourth: The one positive out of the major features . . . the new Frozen City map is admittedly quite nice. The remainder of the map improvements and fixes are also pleasant.

Patches like this make me happy I've been diverting my gaming attention and funds elsewhere.

Edited by Sereglach, 21 June 2016 - 11:59 AM.


#277 Horgrawl

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Posted 21 June 2016 - 11:56 AM

New mini map is a joke? No laugh from me. Its horrible.

Edited by Horgrawl, 21 June 2016 - 11:57 AM.


#278 kapinga

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Posted 21 June 2016 - 11:58 AM

MINI MAP TOTALY USELESS, PGI AT ITS BEST. ALSO EVERYTHING FROM MY COCKPIT LOOKS LIKE ITS ON MAGNIFICATION LEVEL 1. I RUN A JENNER, WELL I DID.

#279 Puroman

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Posted 21 June 2016 - 12:01 PM

Seismic sensor is useless with new minimap...

#280 Sarilla Xeon

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Posted 21 June 2016 - 12:02 PM

Be nice if the devs actually played the game, instead of tallying credit card receipts. Are you really this f'n blind to see this won't ever work? Besides the fact it didn't need to be touched, and should be working on, oh, I don't know, actually fixes and content instead of this half *** attempt. You have a PTS, friggen use it instead of hotfixing your hot fix to your patch. Developers my ***. Learn to program and play test, something you have t done in quite some time.





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