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No More Remastering Plz

Maps

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#21 Levi Porphyrogenitus

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Posted 19 June 2016 - 12:07 PM

Let's see...

New Caustic is worlds better.
New River City is better.
New Forest Colony is slightly better.

I think their track record is pretty good so far with the map reworks.

That said, I'd love to see Downtown, featuring a heavy urban setting with parking garages, skyscrapers, lots of verticality and tight quarters, and no open space except lanes where streets run relatively straight and maybe an urban park or a freeway cutting through the city (complete with under- and overpasses).

#22 DaZur

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Posted 19 June 2016 - 04:14 PM

Call me silly but I'd love to see a prairie field...

Hell, just take polar and change out the snow for amber waves of grain.

Something about that stark contrast of gold against piercing blue sky makes me warm inside.

#23 LordKnightFandragon

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Posted 19 June 2016 - 04:28 PM

View PostLevi Porphyrogenitus, on 19 June 2016 - 12:07 PM, said:

Let's see...

New Caustic is worlds better.
New River City is better.
New Forest Colony is slightly better.

I think their track record is pretty good so far with the map reworks.

That said, I'd love to see Downtown, featuring a heavy urban setting with parking garages, skyscrapers, lots of verticality and tight quarters, and no open space except lanes where streets run relatively straight and maybe an urban park or a freeway cutting through the city (complete with under- and overpasses).


So hopefully Crimson Strait when they rework it. It needs 100% less mountain....

#24 Moldur

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Posted 19 June 2016 - 04:50 PM

View PostLevi Porphyrogenitus, on 19 June 2016 - 12:07 PM, said:

Let's see...

New Caustic is worlds better.
New River City is better.
New Forest Colony is slightly better.

I think their track record is pretty good so far with the map reworks.

That said, I'd love to see Downtown, featuring a heavy urban setting with parking garages, skyscrapers, lots of verticality and tight quarters, and no open space except lanes where streets run relatively straight and maybe an urban park or a freeway cutting through the city (complete with under- and overpasses).


Somebody explain to me how new Caustic and new Forest Colony are better. New Caustic especially. There is day/night and new light filters. Every problem in the original is still present as far as I can tell. New River city is a little better since it allows more options than previously, but it still becomes citadel most of the time.

I agree with you on a heavy urban map though. River City isn't enough. The fighting rarely finds itself in the thick of the city, since there is so little of it relatively speaking. A map that is just blocks and blocks of buildings would be great.

View PostPhoenixFire55, on 19 June 2016 - 08:59 AM, said:

Considering every new map is worse than the original so far ... take your guess.
And they claim they can't add "reworked" versions as new maps because reasons. Dumb excuse is dumb.


*cough* oh what's that? You want old Alpine Peak? uhh.. uhh. Ok guys, you win. By the way, here is a Polar Highlands.

Edited by Moldur, 19 June 2016 - 04:52 PM.


#25 X T R E M E

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Posted 19 June 2016 - 05:11 PM

http://mwomercs.com/...ted-by-players/

Pls Read This!




Posted Image

Edited by XtremeAlex, 19 June 2016 - 05:29 PM.


#26 Malachy Karrde

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Posted 19 June 2016 - 05:57 PM

View PostDaZur, on 19 June 2016 - 09:04 AM, said:

I hear you and partially agree... That said, I'm also in the camp of players that like the remasters.

I'm also in the camp of players that would like the "original maps" returned to the rotation if anything to provide a wider variety of maps (rename them or something).

Different sized maps play differently. Variety is the spice of life!

... Wait, that's Dune. Posted Image
I miss the old maps. No idea why they can't leave them in the rotation. I'd rather have a short March then brutal combat rather than walking around like a hobbit in lord of the rings and fighting a 5 minute sniper battle.

#27 Mechwarrior1441491

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Posted 19 June 2016 - 08:30 PM

View PostLevi Porphyrogenitus, on 19 June 2016 - 12:07 PM, said:

Let's see...

New Caustic is worlds better.
New River City is better.
New Forest Colony is slightly better.

I think their track record is pretty good so far with the map reworks.

That said, I'd love to see Downtown, featuring a heavy urban setting with parking garages, skyscrapers, lots of verticality and tight quarters, and no open space except lanes where streets run relatively straight and maybe an urban park or a freeway cutting through the city (complete with under- and overpasses).


If they kept the old maps for the private lobby, I would agree, but they make odd decisions.

#28 MauttyKoray

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Posted 20 June 2016 - 04:34 PM

1. All new maps have been better, get off your high horse just cause your PUG cheese method for each map doesn't work anymore.

2. Older maps are usually too small and make for horrid quick matches with little skill/tactics.

3. They don't have many original maps left to rework anyways, just sit tight, and its not like they haven't added new ones you're just impatient. -rolls eyes-

The most vocal part of this community contains mostly idiots/those with bad opinions...for example, Alpine stayed because you all whined, and is literally the WORST map in this entire game.

#29 Taffer

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Posted 20 June 2016 - 04:52 PM

View PostLordKnightFandragon, on 19 June 2016 - 11:45 AM, said:


Old River City, the guys who spawned on the left side of the map got ***** more often then not from what I saw of it.


Yea, it was the worst.


I wish they would stop with the fog

Edited by Taffer, 20 June 2016 - 04:53 PM.


#30 Zordicron

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Posted 20 June 2016 - 05:15 PM

View PostTaffer, on 20 June 2016 - 04:52 PM, said:


Yea, it was the worst.


I wish they would stop with the fog

Sometimes I think it is an engine limitation they struggle with, like some decision has to be made with the lighting effects they want and it's either "lighting we want and fog" or "lighting we hate and goes against all the themes we have in the game and no fog".

Or someone there just likes artificial range limitations induced by utter blindness vs actual terrain. Yeah, might just be this one.

#31 Mechwarrior1441491

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Posted 20 June 2016 - 09:00 PM

Would love to see a few maps of Terra. Fighting around the Pyramids. Stonehenge. Rolling hills in England. Moscow, Red Square. Paris. Eiffel Tower.

Some of the historical content with ComStar and the WOB fighting on Terra are great.

#32 adamts01

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Posted 21 June 2016 - 12:06 AM

View PostMalachy Karrde, on 19 June 2016 - 05:57 PM, said:

I miss the old maps. No idea why they can't leave them in the rotation. I'd rather have a short March then brutal combat rather than walking around like a hobbit in lord of the rings and fighting a 5 minute sniper battle.

And I'd rather have a longer match with more maneuvering than a quick march to the center feature every time. They clearly need to focus on giving the simulator guys a good CW and let the quickplay group get a quick brawl.

#33 Chrithu

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Posted 21 June 2016 - 12:22 AM

View PostSpheroid, on 19 June 2016 - 09:03 AM, said:

@Phoenix: How is River City not better?


It still exists in rotation and still is bugged as hell.

#34 Satan n stuff

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Posted 21 June 2016 - 01:05 AM

View PostSpheroid, on 19 June 2016 - 09:03 AM, said:

@Phoenix: How is River City not better?

It's bigger, but aside from that it's basically the same as the original. At least scouting mode actually requires you to use all the parts of the map you never see in QP.

#35 C E Dwyer

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Posted 21 June 2016 - 01:08 AM

I don't see the point in new maps, the voting makes sure its the same 4 or 5 except when someone makes the mistake of trying to secure a bigger multiple, and more than one person votes for terra therma.


New maps are pointless all the time players get the vote, they should be on rotation like they used to be

#36 ColdPsyker1

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Posted 21 June 2016 - 01:26 AM

View PostLevi Porphyrogenitus, on 19 June 2016 - 12:07 PM, said:

Let's see...

New Caustic is worlds better.
New River City is better.
New Forest Colony is slightly better.

I think their track record is pretty good so far with the map reworks.

That said, I'd love to see Downtown, featuring a heavy urban setting with parking garages, skyscrapers, lots of verticality and tight quarters, and no open space except lanes where streets run relatively straight and maybe an urban park or a freeway cutting through the city (complete with under- and overpasses).


New Caustic is better
-but you have all the bugs dealing with the rocks in the center (getting stuck mainly)

I am in absolute love with the New River City
-too bad 80% of the map is never used, 99% of the time it is a fight for the citadel
--even on Conquest, it is a fight for the Citadel and then cap as an afterthought

New Forest Colony... with the frame-rate killing mist right in the center of the map where 85% of the fights happen
-and again same problem of 80% of the map not being used

New Caustic is really the only where where I have seen more than 20% of the map being used; but most games still devolve into NAS-CAR around the caldera

And a "downtown" style map would be a godsend, but I would love for JJ's to get fixed before that happens
I mean, hell, half the reason for JJ's is to be better at cityfights

I would love to see this become a map


(I know "river city" is supposed to be the ultimate evolution of the map for this trailer, but I would love to have a cityfight in a proper city)

Edited by ColdPsyker1, 21 June 2016 - 01:29 AM.


#37 ColdPsyker1

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Posted 21 June 2016 - 01:30 AM

View PostMechwarrior1441491, on 20 June 2016 - 09:00 PM, said:

Would love to see a few maps of Terra. Fighting around the Pyramids. Stonehenge. Rolling hills in England. Moscow, Red Square. Paris. Eiffel Tower.

Some of the historical content with ComStar and the WOB fighting on Terra are great.


I might actually pay money for this game again if this were the case

#38 AssaultPig

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Posted 21 June 2016 - 01:57 AM

redoing maps is fine; what I don't understand is why they keep redoing the ones people actually like

do bog and therma, those maps actually need the help

like seriously for whatever you thought of the old forest colony, at least it had some variation to it. The new one is a gameflow disaster, so much so that they're going back to fix it up again

#39 Red Shrike

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Posted 21 June 2016 - 02:07 AM

View PostPsychorat, on 19 June 2016 - 11:23 AM, said:

what I would like to see:

Huge flat city maps... like 25x25km flat city filled with destructible buildings/houses would be great

Posted Image

#40 DivineEvil

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Posted 21 June 2016 - 02:24 AM

I disagree. Terra Therma, Alpine Peaks and Crimson Straits maps, that Russ has stated PGI are onto reworking atm are indeed in need of remastering. Having more is not always better. I prefer quality over quantity.





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