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Seismic Sensor 100% Useless Now ?


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#101 Dino Might

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Posted 21 June 2016 - 07:40 AM

View PostKmieciu, on 21 June 2016 - 01:06 AM, said:

People are furious, because Russ is lowering the skill ceiling by nerfing the minimap....
Reading the map was a skill that had to be mastered: it was a vital source of information. In order to have the best battlefield awareness you had to track your screen and the map simultaneously.


I tend to think the opposite. Reading the minimap was not skillful at all. You see exactly where everyone is and where their feet are pointing. It made situational awareness absolutely trivial. You didn't have to keep track of people visually, especially when you had things like UAVs and team spotting doing all of that work for you.

Taking away the minimap completely would raise the skill ceiling. You'd have to keep track of all the targets you've seen, do some dead-reckoning estimation on where you think they'll be as well as anticipating changes in behavior, all while positioning yourself after deciding what the highest priority information is that you should go seek.

Situational Awareness in MWO, even without the minimap is painfully simple. The maps are tiny, and you can see mechs from clear across them with great contrast.

#102 MerryIguana

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Posted 21 June 2016 - 07:41 AM

View PostZordicron, on 20 June 2016 - 05:05 PM, said:

Players that had actual field awareness skills didn;t use the module anyway.


....



#103 adamts01

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Posted 21 June 2016 - 07:42 AM

View PostWarHippy, on 21 June 2016 - 07:31 AM, said:

Given how oblivious people seem to be to the mini-map I would have to say you are entirely wrong. It actually is a skill to be able to see the information it is providing, understand it, and react to it while performing the other tasks associated with playing.

I can't read text in chat during the match. It just flat out doesn't register. If it's so important, they can just say it. I think it comes from being a console player, and this being my first online PC game. But I always pay attention to the map. I just can't fathom how some people don't use it. How do they drive cars? Do they not check their speedometer or fuel gauge? It makes sense the way some people get ridiculously out of position, but it's one of the absolute basics.

#104 Mystere

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Posted 21 June 2016 - 10:02 AM

View PostDino Might, on 21 June 2016 - 07:40 AM, said:

I tend to think the opposite. Reading the minimap was not skillful at all. You see exactly where everyone is and where their feet are pointing. It made situational awareness absolutely trivial. You didn't have to keep track of people visually, especially when you had things like UAVs and team spotting doing all of that work for you.

Taking away the minimap completely would raise the skill ceiling. You'd have to keep track of all the targets you've seen, do some dead-reckoning estimation on where you think they'll be as well as anticipating changes in behavior, all while positioning yourself after deciding what the highest priority information is that you should go seek.

Situational Awareness in MWO, even without the minimap is painfully simple. The maps are tiny, and you can see mechs from clear across them with great contrast.


With that kind of logic why not get rid of radar and the big map as well?

Heck, is this actually the prevailing logic and also the reason why information warfare is non-existent?

Edited by Mystere, 21 June 2016 - 10:06 AM.


#105 Bishop Steiner

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Posted 21 June 2016 - 10:07 AM

View PostTitannium, on 20 June 2016 - 06:22 AM, said:

or how do you see now the red warnings in the new minimap ?

Well, since I don't touch myself (or play on a little 13 inch screen), my vision is fine. So, I'm going to guess those flashing red dots on the map, might tell the tale.

Mind you, Wallhack not working would hardly hurry my feelings. And if it's less effective, well that should help Light pilots, at least the ones smart enough not to just blindly charge assaults.

#106 Speedy Plysitkos

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Posted 21 June 2016 - 01:47 PM

MMMMMMMMMMMMM, the new minimap is SOOOOOOOOOOOOOOO BRILIANT.

awesome, brutal,. killer.

um not.

so U from mental institute, that created this bullcrap, U ARE FIRED.

muahahhaa

#107 wanderer

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Posted 21 June 2016 - 01:51 PM

Can't fire the Russ, bro.

#108 Speedy Plysitkos

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Posted 21 June 2016 - 01:52 PM

aha. damn..... but but..... Posted Image Posted ImagePosted Image

#109 Mystere

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Posted 21 June 2016 - 01:55 PM

View Postwanderer, on 21 June 2016 - 01:51 PM, said:

Can't fire the Russ, bro.


Of course you can. You just need to buy PGI first. Posted Image

#110 Speedy Plysitkos

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Posted 21 June 2016 - 01:57 PM

Posted Image

#111 L1f3H4ck

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Posted 21 June 2016 - 02:18 PM

View PostMeiSooHaityu, on 20 June 2016 - 06:25 AM, said:

I guess we will have to play and find out.


No, I wont play with this map. I'm getting sick, ok? This is not about liking or not liking it. It's causing my physical discomfort, like someone ripped one of my eyes out or something.

#112 Speedy Plysitkos

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Posted 21 June 2016 - 02:20 PM

btw, guys.....

i found one player that RLY LIKES the new minimap.....

here is he....

Posted Image





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