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Why do people think mechwarrior is designed for joysticks?
#81
Posted 16 July 2012 - 12:44 PM
#82
Posted 16 July 2012 - 12:44 PM
Ownyu, on 16 July 2012 - 12:42 PM, said:
Turn speed is already limited on a mech. It won't be that hard to compensate. If Trackmania can work just fine with keyboard, so can MWO.
#83
Posted 16 July 2012 - 12:45 PM
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/laugh.png)
#84
Posted 16 July 2012 - 12:46 PM
![Posted Image](http://www.dvhardware.net/news/2011/razer_hydra.jpg)
#85
Posted 16 July 2012 - 12:47 PM
#86
Posted 16 July 2012 - 12:49 PM
I am sure that MWO will function with a mouse and keyboard or with joysticks and that some people will favor one over another. Hopefully the game will not give a torso movement advantage to either method.
I do not always play MechWarrior games, but when I do,.....I prefer a joystick for the extra firing buttons. Helps me utilize weapon grouping to maximum effect.
#87
Posted 16 July 2012 - 12:49 PM
Egomane, on 16 July 2012 - 12:43 PM, said:
I'm still not seeing an advantage. Unless there are as many hotkeys as a standard MMORPG, you can easily control everything without ever moving your hand.
Quote
In short: You don't wait, you act and control! It is much less frustrating (my opinion).
I don't see how that could be any less frustrating. The torso is still moving in the same way. If anything, having to constantly readjust my joystick would be more annoying, instead of just sticking the mouse where I want it to aim.
#88
Posted 16 July 2012 - 12:50 PM
Harabeck, on 16 July 2012 - 12:42 PM, said:
You cannot use the wasd and hot keys at the same time while with joystick you can move twist and use other contols at same time instead of having to take finger off of a or d while still needing to continue the turn
#89
Posted 16 July 2012 - 12:52 PM
Mouse/keyboard is great for FPS because of the amount of freedom you can get through moving.
However more than likely in MWO Your torso turn rate will be limited. If it's lightning fast watch out for me because I'll have some shenanigans to pull.
#90
Posted 16 July 2012 - 12:52 PM
something liek this woudl be even more uncomfortable
Edited by Tote, 16 July 2012 - 12:54 PM.
#91
Posted 16 July 2012 - 12:52 PM
#92
Posted 16 July 2012 - 12:53 PM
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/wink.png)
#93
Posted 16 July 2012 - 12:54 PM
Brien, on 16 July 2012 - 12:50 PM, said:
Err, I'm not sure how you play WASD games, but I can do it just fine. The thumb can always reach several keys no matter what your hand position is, and rarely do you need to use both W/S and A/D in the same instant (especially true for MWO since W/S will probably just be throttle). So you always have fingers open to go for hotkeys.
I'm curious, what sorts of hotkeys do you think will be required to play MWO that you're so concerned about them?
#94
Posted 16 July 2012 - 12:54 PM
#95
Posted 16 July 2012 - 12:55 PM
JessterC, on 16 July 2012 - 12:52 PM, said:
I'm expressing an opinion. Others are expressing theirs. We're all doing it civilly. Where is the problem??
#96
Posted 16 July 2012 - 12:55 PM
#97
Posted 16 July 2012 - 12:56 PM
however, this being a simulator game its just got to be played with a joystick surely!!!!
Terror Teddy, on 16 July 2012 - 11:38 AM, said:
![Posted Image](http://gadgets.softpedia.com/images/gadgets/gallery/large/Thrustmaster-T-Flight-Hotas-X-Joystick-1.jpg)
im winning on ebay for one of these beauties ATM!! wish me luck
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/tongue.png)
#98
Posted 16 July 2012 - 12:56 PM
#99
Posted 16 July 2012 - 12:56 PM
#100
Posted 16 July 2012 - 12:57 PM
Brien, on 16 July 2012 - 12:50 PM, said:
how about using a mouse with a lot of extra buttons
![:)](https://static.mwomercs.com/forums/public/style_emoticons/default/wink.png)
(i like my G700 very much)
JessterC, on 16 July 2012 - 12:52 PM, said:
actually, it seems some stick-users are trying to convince him of theirs ideas...
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