Jump to content

Faction Play Promo Video And Concept Art



126 replies to this topic

#61 Rhialto

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • 2,084 posts
  • Twitter: Link
  • LocationQuébec, QC - CANADA

Posted 21 June 2016 - 03:27 PM

What is weird is that at 4:20 all the enemy should be firing at the dropship but it does not happen.

https://youtu.be/84ORXF5tpfo?t=4m20s

#62 north ranger

    Member

  • Pip
  • Veteran Founder
  • Veteran Founder
  • 19 posts
  • LocationNear Periphery

Posted 21 June 2016 - 03:31 PM

Official promotional video is terrible, but the concept artist is amazing!
1.Annoying garbled dropship chatter starts off your video when someone could be role-play narrating what is about to happen (for new players with no idea of faction warfare or its goals)
2. Clan voices are terrible and sound fuzzy.
3. OMG Take out that turret! Drawing heavy fire! (from a light mech)
4. Light mechs all stand still for enemy force to kill them.
5. Atlas turns his weak back armor to enemy and walks away.
6. Video cuts to another video without explanation.
7. Light mechs standing still again. Oh the drama...
8. Scouting mission has clanners outnumbering IS 3 to 1 with all weight classes.
9. Mechs standing still, in the open, and not shooting. (can we make this any more unrealistic?)
10. Doesn't show the clans still winning.

tl;dr More art less fictional faction play please.

#63 MechPorn

    Member

  • PipPipPipPipPipPipPip
  • The Money Maker
  • The Money Maker
  • 897 posts
  • LocationThe Banzai Institute of Advanced Armored Warfare

Posted 21 June 2016 - 03:33 PM



#64 Rhaythe

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 4,203 posts

Posted 21 June 2016 - 03:35 PM

Obviously false advertising. I mean, when was the last time you saw a Commando in the game?

#65 Rhialto

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • 2,084 posts
  • Twitter: Link
  • LocationQuébec, QC - CANADA

Posted 21 June 2016 - 03:38 PM

You should discuss that video HERE.

#66 AnTi90d

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,229 posts
  • Google+: Link
  • Facebook: Link
  • Twitter: Link
  • Twitch: Link
  • Locationhttps://voat.co/

Posted 21 June 2016 - 03:41 PM

View PostRhaythe, on 21 June 2016 - 03:35 PM, said:

Obviously false advertising. I mean, when was the last time you saw a Commando in the game?


Every night, when not dropping with a 12 man, some Freelancer will wander in in a trial Commando.. so.. almost nightly.

#67 Rhaythe

    Member

  • PipPipPipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 4,203 posts

Posted 21 June 2016 - 03:42 PM

View PostAnTi90d, on 21 June 2016 - 03:41 PM, said:


Every night, when not dropping with a 12 man, some Freelancer will wander in in a trial Commando.. so.. almost nightly.

You need to be telling that story in front of a camp fire, with lightning striking in the distance.

#68 Feral Goose

    Member

  • PipPipPipPipPip
  • 101 posts

Posted 21 June 2016 - 03:45 PM

Posted Image

#69 Johnny Z

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • 9,942 posts
  • LocationDueling on Solaris

Posted 21 June 2016 - 03:49 PM

Really awesome.

#70 SuomiWarder

    Member

  • PipPipPipPipPipPipPipPip
  • The Raider
  • The Raider
  • 1,661 posts
  • LocationSacramento area, California

Posted 21 June 2016 - 03:51 PM

Not sure which in which reality that promo bit represents an actual CW match. Other than that there are mechs and gates.

#71 Johnny Z

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Knight Errant
  • 9,942 posts
  • LocationDueling on Solaris

Posted 21 June 2016 - 03:51 PM




Posted Image

Posted Image

Looks awesome to me. Not sure what kind of glue the topic starter is sniffing. Posted Image

The video itself is extremely true to game play for a trailer.

Edited by Johnny Z, 21 June 2016 - 03:55 PM.


#72 Jonny Taco

    Member

  • PipPipPipPipPipPipPip
  • Bridesmaid
  • 706 posts
  • Locationan island

Posted 21 June 2016 - 03:56 PM

10v12 confirmed? :P

#73 EntertainEnterprises

    Member

  • PipPipPipPipPip
  • Death Star
  • Death Star
  • 191 posts

Posted 21 June 2016 - 03:59 PM

i like the warhawks in scouting mode. Posted Image

#74 Battlemaster56

    Member

  • PipPipPipPipPipPipPipPipPip
  • Pack Leader
  • Pack Leader
  • 2,894 posts
  • LocationOn the not so distant moon on Endor

Posted 21 June 2016 - 04:00 PM

Not being rude but we could just make our own trailer about FW and send to Russ and ask him to uses this as a promo trailer I mean it seems logical...Posted Image

#75 Alistair Winter

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Storm
  • Storm
  • 10,823 posts
  • LocationBergen, Norway, FRR

Posted 21 June 2016 - 04:02 PM

- Nice video. Was this directed by Michael Bay though?
- I wish Scout mode was more like this. Defenders in big mechs chasing invaders in small scout mechs. Less Griffin vs Stormcrow legging contests that last two minutes.
- I love that PGI keeps using the Atlas with glowing eyes, but when players ask to have it back (with toggle, like Kodiak claws), they ignore us at every turn.
- I also like that the Invasion defenders tried to defend the gate, even though the game mode is specifically designed (by Russ' own admission) for defenders not to defend the gate. It's basically supposed to be impossible to defend gates and ill advised to move outside them. But I guess the actual FP gameplay wouldn't have looked very exciting in a promo video.

Sorry to be negative. Just sucks to see videos that show what the game could have been like, if they listened.

#76 Twilight Fenrir

    Member

  • PipPipPipPipPipPipPipPip
  • The God
  • The God
  • 1,441 posts

Posted 21 June 2016 - 04:04 PM

"Taking heavy fire".... 5 clan heavies, taking heavy fire... from a Spider and a Panther... XD

Poking fun at the video aside, the art is gorgeous n.n

#77 Twilight Fenrir

    Member

  • PipPipPipPipPipPipPipPip
  • The God
  • The God
  • 1,441 posts

Posted 21 June 2016 - 04:08 PM

Wait wait wait.... that atlas had glowing eyes! O_O Are we finally getting glowing atlas eyes back? Oh please god.... PLEASE let this be an accidental slip showing the next build or something XD I want my glowing Atlas eyes again!

#78 Tank

    Member

  • PipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 1,202 posts
  • LocationSelling baguettes in K-Town

Posted 21 June 2016 - 04:35 PM

I really like the Lore emphasis on the video, kinda sad we lack this in actual Faction Warfare...

#79 B L O O D W I T C H

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,426 posts

Posted 21 June 2016 - 04:50 PM

View PostExoForce, on 21 June 2016 - 02:27 PM, said:

@ LOADED

Yes, many times, Thought it was animation fleshing... Sorry man, I was breaking the concrete whole day with a sledge hammer (my house renovation). Dead tired and pinned because of the patch. Will shut up now.


Easy, i'm just kidding around, i've seen you shooting them down more then once, was under them more often then not too. Sarcasm and typing <.<

#80 xeromynd

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,022 posts
  • Facebook: Link
  • Twitter: Link
  • LocationNew York

Posted 21 June 2016 - 05:01 PM

The video is a gorgeous, beautiful looking, inaccurate, nonrepresentation of what playing in FW is actually like. Visually, the video is fantastic and the shots are great. Voice acting is mildly ok.

-Scouting Mode does not have more than 4 enemy mechs.
-Heavy and Assault mechs are not allowed in Scouting Mode
-We do not have "Stars," Clans have the same Lances that IS do.

Sound files weren't even pitch/timestretched like they are in FMOD within the game. They're the source sound files which sound like lasers a mouse would shoot.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users