Many experienced players are complaining that it is disorientating to no longer have a map that autorotates and tells you where everyone is facing, but that's because we learned to rely on it for too much info.
(Do you really expect radar, in an age where the entire battlefield is swimming in radio interference, to properly detect the direction that an enemy Mech's legs are facing when thier torso is flailing about, and know the difference between them moving in forward or reverse? Really?)
I know there are failings with the new map, but what we need are fewer "I can't play anymore" posts because you should be able to play without it, or you suck. Simply put, if you NEED the old style map for the game to be "playable" then you are not a good player. Get gud.
What we DO NEED are more posts from players who are able to review the current map for what it is. Just that; not a comparison to the old one, but objective reviews of the current map. That is the only path forward to improvement.
News flash - positive reviews have come in, and oddly enough they are largely from players that have not been around for years.
New players will carry the BattleTech/Mechwarrior franchise into the future. We need to cater to the current generation because the "since MW2" crowd will not be able to shoulder this franchise forever. And this very game's survival has to be based on new players coming in and liking the game for what it is, not what it used to be .
So, from now on, I want to encourage as many NEW USERS as possible to give comments on the new map. Old users, please give OBJECTIVE reviews for what we have and how to better it.
And, please, for the love of Kerensky, don't say that an auto rotating map that shows the direction everybody is facing is "needed" for the game to be playable. Autorotation is nice. Directional arrows are rich with information. Neither are "needed."
Thanks, and now feel free to accuse me of white knighting.
Edited by Prosperity Park, 21 June 2016 - 02:09 PM.

































