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Keyboard and mouse/or joystick/periphials. How will YOU play?


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Poll: What type of controller will you be using launch? (233 member(s) have cast votes)

Keyboard and mouse combo or joystick/other periphials?

  1. Standard keyboard/mouse combo. (127 votes [52.26%] - View)

    Percentage of vote: 52.26%

  2. Joystick with or without periphials. (116 votes [47.74%] - View)

    Percentage of vote: 47.74%

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#21 Fl3tcher

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Posted 16 July 2012 - 02:03 PM

Best to try them both and see which works best.

#22 Sidra

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Posted 16 July 2012 - 02:04 PM

View Postollo, on 16 July 2012 - 01:58 PM, said:


...yet you have the elite founder pack... :)



Just got it today, only thing I could afford right now XD I chose this over a joystick

#23 StarfyrGuns

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Posted 16 July 2012 - 02:09 PM

And wheres the vote for mouse&joystick+kb combo??

#24 Brewtle

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Posted 16 July 2012 - 02:12 PM

joystick + mouse = win

#25 Thaygood

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Posted 16 July 2012 - 02:14 PM

Stick all the way...Saitek x-52

#26 Bongo TauKat

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Posted 16 July 2012 - 02:24 PM

Posted Image

You needed a frakkin FAA license to drive these.

#27 Maxiom

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Posted 16 July 2012 - 02:27 PM

.... mouse in mechbay
.... keyboard for chat
Joys/kbd/mice for control (situation specific)
ultimately in battle my hands and feet do not leave the joysticks.
(This is typically because I am into space flightsims and MW)

#28 Xandralkus

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Posted 16 July 2012 - 02:45 PM

A lot of shooter games are much easier to operate with a mouse and keyboard as opposed to a joystick. The mouse does allow for much higher precision when aiming because of absolutely zero deadzone, and moving the mouse 1000% faster translates to a 1000% faster aiming movement.

However, some games (primarily games which call themselves simulators) have player controlled vehicles which have a maximum turning rate. One of the mouse's largest advantages - the near-instantaneous 180-degree turn - is rendered null and void. The player cannot turn 180 degrees instantaneously no matter what the size and speed of the mouse input is. In fact, with a mouse, the player may even need to pick up the mouse and reposition it, in order to make a prolonged, hard turn. Mechwarrior games fall into this category.

However, Mechwarrior games also reward precision, since individual parts of a mech can be targeted for eliminating weapons, slowing the opponet, or scoring rapid kills. In this case, the mouse's absolute zero deadzone and precision is quite useful.

With Mechwarrior games, it can go either way. Both the mouse and joystick are viable input apparatuses, and both have their strengths and weaknesses. Overwhelmingly, I would predict that fire support sniper-style mechwarriors will favor the mouse and its precision, where aiming just a few pixels will be crucial. Short-range brawler pilots will more than likely favor the joystick, since turning for several seconds on end at maximum speed will be paramount, and where proximity to hostile targets will not require extreme precision.

Different peripherals to suit different playstyles.

#29 Wolfclaw

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Posted 16 July 2012 - 02:47 PM

View PostRiffleman, on 16 July 2012 - 12:19 PM, said:

Personally I will be all joystick all the time, regardless if I would be better with the mouse.


You say that now...

#30 Divine Madcat

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Posted 16 July 2012 - 03:00 PM

I have played every MW game (short of Mech Commander of course) with a joystick.. no reason to stop now. Already broke out my Saitek Cyborg Graphite, and will be ready to replace it should it not work well enough for me.

#31 Jiyu Mononoke

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Posted 16 July 2012 - 03:02 PM

It would be nice if someone came out with some sort of laser-sensor mouse setup with adjustable tension/centering so it could be tailored to ones own needs.

#32 Divine Madcat

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Posted 16 July 2012 - 03:50 PM

View PostBongo TauKat Talasko, on 16 July 2012 - 02:24 PM, said:

Posted Image

You needed a frakkin FAA license to drive these.

You know, the local "Fun Center" still has 4-5 of these running.. can't help but waste some money playing them when we stop by. That really is the way to play MW... :)

#33 light487

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Posted 16 July 2012 - 03:54 PM

Both.

#34 light487

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Posted 16 July 2012 - 03:58 PM

View PostXandralkus, on 16 July 2012 - 02:45 PM, said:

A lot of shooter games are much easier to operate with a mouse and keyboard as opposed to a joystick. The mouse does allow for much higher precision when aiming because of absolutely zero deadzone, and moving the mouse 1000% faster translates to a 1000% faster aiming movement.

However, some games (primarily games which call themselves simulators) have player controlled vehicles which have a maximum turning rate. One of the mouse's largest advantages - the near-instantaneous 180-degree turn - is rendered null and void. The player cannot turn 180 degrees instantaneously no matter what the size and speed of the mouse input is. In fact, with a mouse, the player may even need to pick up the mouse and reposition it, in order to make a prolonged, hard turn. Mechwarrior games fall into this category.


True that.. but it's a compromise.. and depending on how the control scheme is implemented, you may not actually need to lift the mouse.

Quote

Different peripherals to suit different playstyles.


Indeed.

#35 Bongo TauKat

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Posted 16 July 2012 - 04:03 PM

View PostDivine Madcat, on 16 July 2012 - 03:50 PM, said:

You know, the local "Fun Center" still has 4-5 of these running.. can't help but waste some money playing them when we stop by. That really is the way to play MW... :)



I hate you. I lived in Austin for awhile. San Antonio had a set, then got rid of them after I got about 3 visits in, They used to have them here in Cleveland, OH, USA, but they were at a place called Dave and Busters. After a couple of times of having no lounge like the VW sites and having drunk office people stumbling into me at mission review I pouted and have been without Tesla ever since. :D

#36 Jigokusei

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Posted 16 July 2012 - 04:04 PM

View Postollo, on 16 July 2012 - 01:58 PM, said:


...yet you have the elite founder pack... :)

That's why he's poor

#37 Willpower

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Posted 16 July 2012 - 04:10 PM

I don't actually own a joystick, so ... yeah. Mouse it is.

If I did own one, I think I'd like to give it a try. Doubt I'd go out and buy one for just this game, though that remains to be seen. Check back in October or so.

#38 Sidra

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Posted 16 July 2012 - 04:14 PM

View PostJigokusei, on 16 July 2012 - 04:04 PM, said:

That's why he's poor



Says the legendary founder XD

#39 RudeDogX

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Posted 16 July 2012 - 04:25 PM

Thruster Warthog HOTAS and Saitek Combat pedals--my guess is these should be very acurate--we shall see

#40 Todd Lee

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Posted 16 July 2012 - 05:04 PM

Being able to aim accurately is nice. Definitely using keyboard/mouse.





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