Balance Clams
#1
Posted 22 June 2016 - 02:59 AM
how about we buff clan weapons across the board. so the people who want clams to be superior can have their cake and eat it. but the caveat is they are stuck with the minimap as it is right now. EXCEPT with the arrow and torso indicator. but no map rotation or zoom.
where as inner sphere can get the minimap as before. with doritos and all.
that would be balanced don't you think?
inner sphere would have a lot of situational awareness, but less firepower..
this is an idea i have thrown around in the past. it would make me want to drive both IS and clans even more if they play differently instead of the difference being only cosmetic.
it would force clanners to play more by instinct. but with superior guns. and they would be a little more disorganized. it would be a sort of synthetic self policing zellbrigen
#2
Posted 22 June 2016 - 03:01 AM
All your doritos are belong to us.
#3
Posted 22 June 2016 - 04:10 AM
#4
Posted 22 June 2016 - 04:17 AM
#5
Posted 22 June 2016 - 04:55 AM
#6
Posted 22 June 2016 - 05:12 AM
Edited by Lily from animove, 22 June 2016 - 05:12 AM.
#7
Posted 22 June 2016 - 05:33 AM
But not to the point where I can not have a decent win/loss ratio or pretty much winning everything based on loadout dmg output.
Edited by zaku2142, 22 June 2016 - 05:51 AM.
#8
Posted 22 June 2016 - 09:53 AM
Ill accept a 90% firepower reduction. The original map. And we get Terra.
#9
Posted 22 June 2016 - 11:18 AM
#10
Posted 22 June 2016 - 12:33 PM
#11
Posted 22 June 2016 - 12:39 PM
Much prefer the old mini-map or the one were about to get over the latest iteration but if I get better weapons I as compensation I think I'd take it.
PGI has already done the work so it wouldn't be much work to implement your idea, OP.
#12
Posted 22 June 2016 - 12:43 PM
#13
Posted 22 June 2016 - 12:48 PM
Too many might threaten to rage quit all over again if this were ever to be taken seriously so sadly enough it has little chance to ever manifest.
Edited by Belacose, 22 June 2016 - 12:50 PM.
#14
Posted 22 June 2016 - 12:49 PM
If PGI wishes to make the sides asymmetric but equal, while pretending that they aren't committing an affront to this philosophy at the same time, then they should just stop and release all tech to all chassis.
Follow lore, or don't. We haven't been. There is no reason to hurt balance to keep lore .00001% alive.
#15
Posted 22 June 2016 - 12:50 PM
jjm1, on 22 June 2016 - 09:53 AM, said:
Ill accept a 90% firepower reduction. The original map. And we get Terra.
You can have Terra...
...
And I think all players should have to declare for a house/clan when the join the game. Make every match worth something... Make the whole damn thing a CW.
#16
Posted 22 June 2016 - 12:58 PM
Moldur, on 22 June 2016 - 12:49 PM, said:
If PGI wishes to make the sides asymmetric but equal, while pretending that they aren't committing an affront to this philosophy at the same time, then they should just stop and release all tech to all chassis.
Follow lore, or don't. We haven't been. There is no reason to hurt balance to keep lore .00001% alive.
Lore can be Followed and the Game made Balanced,
IS to Clan Lasers are an Example of this,
Clan Lasers Do More Damage, but havve longer Burn times to Balance them out,
we have had the 12vs10 Talks for years its not ganna happen, because most players will go Clan,
Match times would then increase and then more people will complain and leave, no good,
Asymmetrical Balance is the Best Option,
#17
Posted 22 June 2016 - 01:21 PM
BaconTWOfourACTUAL, on 22 June 2016 - 12:50 PM, said:
You can have Terra...
...
And I think all players should have to declare for a house/clan when the join the game. Make every match worth something... Make the whole damn thing a CW.
planet side dose this, just give players a pilot to create and a faction for the pilot.. maybe 2 pilot slots per account so you can play both factions if you want but you chose witch pilot before the game boots up
#18
Posted 22 June 2016 - 01:27 PM
Novakaine, on 22 June 2016 - 12:33 PM, said:
Death Proof, on 22 June 2016 - 12:43 PM, said:
Oh no! You just mentioned lore. You should never ever mention "lore" and "balance" at the same time -- if some people are to be believed.
I hope you have your flame suits on.
Edited by Mystere, 22 June 2016 - 01:27 PM.
#19
Posted 22 June 2016 - 01:38 PM
#20
Posted 22 June 2016 - 01:42 PM
Andi Nagasia, on 22 June 2016 - 12:58 PM, said:
IS to Clan Lasers are an Example of this,
Clan Lasers Do More Damage, but havve longer Burn times to Balance them out,
we have had the 12vs10 Talks for years its not ganna happen, because most players will go Clan,
Match times would then increase and then more people will complain and leave, no good,
Asymmetrical Balance is the Best Option,
Most players will not go clans you play a particular faction because you have an affinity for it.
That argument is just a poor straw man for those who want to keep 12 v 12.
Nuff said.
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