Eh, both sides had valid points in this argument:
- Light mechs WERE objectively too small when you look at their tonnage and size vs. the next mechs up on the chain (Mediums.) This was particularly true of the 30 to 35 ton mechs, which were not much larger than the really tiny lights. This type of obvious and illogical scaling issue isn't good for the game.
- On the flip side, lights are already the hardest weight class to play well, so making them larger should make them even less popular, which also isn't really good for the game.
End result? I suspect most light players have simply switched over to the reduce number of viable lights. Jenners are junk now, but the Locust is rather good, etc.
It's too early to tell the long-term effects, but I think they will be somewhat negative for lights as a whole.
Quicksilver Kalasa, on 23 June 2016 - 01:58 PM, said:
They fade out of top tier decks once people remember why they avoided them in the first place, glass jaw really hampers that mech, it's relatively easy to boop the Cicada.
Yep, though now the Jenner, with a similar "nothing but center torso" build can rot with the Cicada. Ugh.
Edited by oldradagast, 23 June 2016 - 02:49 PM.