mailin, on 23 June 2016 - 04:23 AM, said:
To those of you who say "PGI never listens to the community!" think about what just happened. PGI did something they obviously thought was going to work. It didn't and the community let PGI know. Within 48 hours they fixed what they had done.
Here is an interesting idea about it ...
mailin, on 23 June 2016 - 04:23 AM, said:
No this game isn't perfect, but PGI is NOT EA or Blizzard.
Is this supposed to be a good thing? EA, Blizzard and even Microsoft have adequate customizable UI's in all their games. MW4 came out 17 years ago, it is still a better game in pretty much all aspects compared to MWO. UI very much being one of them.
mailin, on 23 June 2016 - 04:23 AM, said:
Also, look at the massive changes that they have done this last patch.
LOL
mailin, on 23 June 2016 - 04:23 AM, said:
The resized a LOT of mechs
And completely fubared some of them that were bad to begin with, practically killed one weight class entirely etc.
mailin, on 23 June 2016 - 04:23 AM, said:
AND came out with a new map.
Which is worse than the map it replaced. The old one was voted pretty much every single time it's been avaliable.
mailin, on 23 June 2016 - 04:23 AM, said:
Think about the amount of hours that this would require.
Two days of work for 2-3 capable programmers.
mailin, on 23 June 2016 - 04:23 AM, said:
I personally can't wait to see what the next big change that PGI implements is.
We already know what it is. "You can have as many weapons as you want on your mech but you can't fire all dem weapons because reasons".
mailin, on 23 June 2016 - 04:23 AM, said:
If it turns out that we don't like the change, if the community lets PGI know and the recent past is any indicator, PGI will tweak it until it's right.
Community always let them know. Opinions do not Matter
TM. @Island
TM.