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Wake Up People


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#21 PyckenZot

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Posted 23 June 2016 - 01:47 AM

View PostRedDragon, on 23 June 2016 - 01:31 AM, said:

That's like buying a new car and suddenly the salesman comes up to you and says "Oh, i wonder what will happen to your car if I hit it with a baseball bat!". He smashes in your window, and only after you scream at him for like an hour he agrees to fix it. And you go home and think "Oh, what a nice guy, he fixed my window - I'll sure buy another car from him!"


Try this comparison. The buyer asking the salesman to smash in the window and then realising he actually didn't want a smashed in window and asking for repairs.

I for one love this patch so far. The minimap didn't turn with me. That was about it in terms of my complaints.

#22 B L O O D W I T C H

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Posted 23 June 2016 - 01:49 AM

Patch is great, 10/10
Ií'll either buy a pack or some MC, not sure what, maybe both.

#23 L1f3H4ck

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Posted 23 June 2016 - 01:57 AM

View PostAlistair Winter, on 23 June 2016 - 01:00 AM, said:

The forum has an awful lot of people who think this game only got worse and worse for the last 4 years, who would rather amputate a limb than spend money on it, who feel lthe game isn't really worth playing at all... yet post here every day and typically respond within 10 minutes if someone quotes them on the forum.

What the hell are you guys doing? Go read some books, learn how to play the guitar, find new computer games. Life is short. If this is a sinking ship, isn't there something else you'd rather be doing?


Not me! I actually see a lot of progress. I'm totally stunned by what just happened. They initially wanted to keep everything as it was for a month, but nope! They fixed it basically right away. Thumbs up! Buying a Butterbee next month.

#24 Remover of Obstacles

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Posted 23 June 2016 - 02:09 AM

View PostRedDragon, on 23 June 2016 - 01:31 AM, said:

Wow .. I can understand (in a way) if people still like the game and pay money for it, but saying you will be spending money because they fixed something they broke without any reason, against every bit of common sense? And they fixed it only after a giant uproar of the players (which anyone with the least bit of a clue would have foreseen)?
Sorry, but if I have seen any case of stockholm syndrome, that must be it.
That's like buying a new car and suddenly the salesman comes up to you and says "Oh, i wonder what will happen to your car if I hit it with a baseball bat!". He smashes in your window, and only after you scream at him for like an hour he agrees to fix it. And you go home and think "Oh, what a nice guy, he fixed my window - I'll sure buy another car from him!"




He "fixed" your window but it only goes 80% of the way closed now. Nice when it's hot, not so great when it rains.

#25 Jaqir

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Posted 23 June 2016 - 02:16 AM

Eh. I spend money on things I like. I like MWO, regardless of its flaws. Why should you even care? If you don't like it, you're always free to just, you know, not bother with it.

#26 RedDragon

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Posted 23 June 2016 - 02:20 AM

View PostPyckenZot, on 23 June 2016 - 01:47 AM, said:


Try this comparison. The buyer asking the salesman to smash in the window and then realising he actually didn't want a smashed in window and asking for repairs.

Who exactly asked for the minimap to be broken?

#27 kesmai

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Posted 23 June 2016 - 02:29 AM

What's the fuzz?
Pgi is pgi.
Pgi never changes.
But at least they try. Which is an 100% improvement to the pgi 2 or 3 years ago.


#28 xengk

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Posted 23 June 2016 - 02:39 AM

>title: wake up people (rhymes with sheeple)
>name: bleat (sheep noise)
>post count: 3 digits (triangle have 3 sides)

Posted Image

#29 Lily from animove

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Posted 23 June 2016 - 03:04 AM

View PostbLeeat, on 23 June 2016 - 12:27 AM, said:

How many more disappointing patch's do we have to go through before people realize they are paying pgi to be beta testers?

wasn't this suppose to be the big patch? the game changer? and all it came down to was the mini map? the mini map was broken but.. cmaaawn how disoriented can you be on a map you already played a thousand times.

and the new frozen city map... couldnt they have just renamed it and kept the old frozen city? why is pgi being so stingy with maps? will any one be suprised if they start trying to sell us maps?


It was supposed to be a first step in balance, as well as the minimap was the first step of preparation for the new info warfare.
You exaggerate a lot.

Edited by Lily from animove, 23 June 2016 - 03:07 AM.


#30 PyckenZot

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Posted 23 June 2016 - 03:10 AM

View PostRedDragon, on 23 June 2016 - 02:20 AM, said:

Who exactly asked for the minimap to be broken?


People asked for a wider FoV on the minimap.
People asked for rescaling
Come to think of it, I even remember people wanting Long Tom Posted Image

#31 NoiseCrypt

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Posted 23 June 2016 - 03:21 AM

View PostAlistair Winter, on 23 June 2016 - 01:00 AM, said:

The forum has an awful lot of people who think this game only got worse and worse for the last 4 years, who would rather amputate a limb than spend money on it, who feel lthe game isn't really worth playing at all... yet post here every day and typically respond within 10 minutes if someone quotes them on the forum.

What the hell are you guys doing? Go read some books, learn how to play the guitar, find new computer games. Life is short. If this is a sinking ship, isn't there something else you'd rather be doing?

They probably don't like their own company. Can't blame them ;)

#32 ArmandTulsen

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Posted 23 June 2016 - 03:26 AM

The Stockholm syndrome is strong ITT.

Blow money on the game, defend the weak product, blame others for not spending money on the game.

The trifecta is complete.

#33 Aresye

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Posted 23 June 2016 - 03:26 AM

Take it for what it's worth, but even with the slower but larger monthly patches, I believe PGI by itself still hasn't had as much time working on the game as they had under IGP.

In other words, the amount of fixes and new features PGI has implemented in the time period that they alone have been in charge of the game is MASSIVE compared to the amount in the time period they were working under IGP. Sure, they still make mistakes and bone headed decisions at times (ex: mapageddon), but this game is massively better now.

- Balance between Clan and IS is as close as it's ever been.
- Frame rates, stability, hitreg, etc. is better than it's ever been (improvement is still needed).
- Dozens of various chassis and loadouts are viable.
- Multiple play styles (ex: brawling, laser spam, etc) are viable.
- Search times, matchmaking quality, tonnage balance, etc. is much better now than it was before.

I still find the game to be rather stale at times, leading to burnout, frustration, etc, but I don't for a second ever wish to be back in the IGP days of this game, much less closed-beta days.

#34 Bud Crue

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Posted 23 June 2016 - 04:21 AM

I like this game. I am glad its here. I will continue to play it when I have a free hour or two. I will continue to buy mech packs for myself and others when I need a fix or want to share the mech joy. While I am thankful that someone picked up the Battletech IP (Happy now Russ?) and made it into a video game that I consider worth playing, this game is not what I want in "a BattleTech game" or even a Mechwarrior game and I wish a company with more PR savvy and development capabilities than PGI would have picked it up. So what. Them's the breaks. This is the only game in town which is in fact "a BattleTech game", so I am stuck with it and with PGI.

That's the thing though: It is the only thing there is that gives me a battletech fix and reminds me of what it was to be young and playing TT and the MW games of my childhood. For me this whole idea of "Stop buying mech packs! Stop funding PGI's stupidity!" is an exercise in futility because I do actually like the game -minimally viable product and all- and I will continue to play (and pay) largely because it is still fun and the enjoyment of the game (and even this community) outweighs the rage I get from PGI's incompetence and insults.

Yes, we can (and should) all b!tch and rage at PGI and their predilection for changing things occasionally in the most absurd ways possible. We can (and should) do the same thing for the way they insult us both directly via the words of their president, as well as indirectly in the way they normally refuse to even acknowledge our existence (unless we go nuts over something). But even with all of that, I am still going to keep playing and keep buying mechs when I feel like it, because I do like to play this game. So no, It doesn't matter that the depth of my disappointment with PGI is bottomless. It doesn't matter that I am so utterly frustrated with the squandered potential of this game, and the goodwill of this community that PGI seems to go out of its way to scorn.

No, my playing and purchasing is elusively about my enjoyment; and that enjoyment has nothing to do with any sense of appreciation for PGI, or hope that they will "fix" things. It is only because I have an itch, and this game -and the occasional mech- scratches it. Nothing more.

#35 mailin

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Posted 23 June 2016 - 04:23 AM

To those of you who say "PGI never listens to the community!" think about what just happened. PGI did something they obviously thought was going to work. It didn't and the community let PGI know. Within 48 hours they fixed what they had done.

No this game isn't perfect, but PGI is NOT EA or Blizzard. Also, look at the massive changes that they have done this last patch. The resized a LOT of mechs AND came out with a new map. Think about the amount of hours that this would require. I personally can't wait to see what the next big change that PGI implements is. If it turns out that we don't like the change, if the community lets PGI know and the recent past is any indicator, PGI will tweak it until it's right.

#36 Thorn Hallis

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Posted 23 June 2016 - 04:35 AM

I like the optimism of people who after 4 years still think that MWO will turn into something they expected or hoped for. Posted Image

#37 Aresye

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Posted 23 June 2016 - 04:37 AM

View Postmailin, on 23 June 2016 - 04:23 AM, said:

I personally can't wait to see what the next big change that PGI implements is. If it turns out that we don't like the change, if the community lets PGI know and the recent past is any indicator, PGI will tweak it until it's right.

The problem is that any kind of big change is always going to have a very vocal group of people that dislike it, regardless of how good or bad the change is.

Take for example: Power Draw

It's likely going to be the next big change, and I assure you, the reaction is NOT going to be pretty, even if it's a good change.

View PostThorn Hallis, on 23 June 2016 - 04:35 AM, said:

I like the optimism of people who after 4 years still think that MWO will turn into something they expected or hoped for. Posted Image

My expectations have honestly been exceeded in many areas. In some areas they have not been met, and in others there's plans to meet them.

I didn't base my expectations on the MW5 teaser trailer though. I knew from the day I put money down for a founders pack that the game I was getting was NOT going to be that.

Edited by Aresye, 23 June 2016 - 04:43 AM.


#38 PhoenixFire55

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Posted 23 June 2016 - 04:39 AM

View Postmailin, on 23 June 2016 - 04:23 AM, said:

To those of you who say "PGI never listens to the community!" think about what just happened. PGI did something they obviously thought was going to work. It didn't and the community let PGI know. Within 48 hours they fixed what they had done.


Here is an interesting idea about it ...

View Postmailin, on 23 June 2016 - 04:23 AM, said:

No this game isn't perfect, but PGI is NOT EA or Blizzard.


Is this supposed to be a good thing? EA, Blizzard and even Microsoft have adequate customizable UI's in all their games. MW4 came out 17 years ago, it is still a better game in pretty much all aspects compared to MWO. UI very much being one of them.

View Postmailin, on 23 June 2016 - 04:23 AM, said:

Also, look at the massive changes that they have done this last patch.


LOL

View Postmailin, on 23 June 2016 - 04:23 AM, said:

The resized a LOT of mechs


And completely fubared some of them that were bad to begin with, practically killed one weight class entirely etc.

View Postmailin, on 23 June 2016 - 04:23 AM, said:

AND came out with a new map.


Which is worse than the map it replaced. The old one was voted pretty much every single time it's been avaliable.

View Postmailin, on 23 June 2016 - 04:23 AM, said:

Think about the amount of hours that this would require.


Two days of work for 2-3 capable programmers.

View Postmailin, on 23 June 2016 - 04:23 AM, said:

I personally can't wait to see what the next big change that PGI implements is.


We already know what it is. "You can have as many weapons as you want on your mech but you can't fire all dem weapons because reasons".

View Postmailin, on 23 June 2016 - 04:23 AM, said:

If it turns out that we don't like the change, if the community lets PGI know and the recent past is any indicator, PGI will tweak it until it's right.


Community always let them know. Opinions do not MatterTM. @IslandTM.

#39 Novakaine

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Posted 23 June 2016 - 04:46 AM

BESTEST PATCH EVER!!!!'

#40 Bud Crue

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Posted 23 June 2016 - 04:50 AM

View Postmailin, on 23 June 2016 - 04:23 AM, said:

To those of you who say "PGI never listens to the community!" think about what just happened. PGI did something they obviously thought was going to work. It didn't and the community let PGI know. Within 48 hours they fixed what they had done.


Sorry to quibble but that is not quite what happened here.

I too agree that most of the patch was good. But, the minimap that we got with the patch was advertised and even shown by Russ during the town hall. For the next day the forums lit up with essentially "boy does that look like a stupid change". Once it dropped, the community for the most part said "yep that is terribad". Then Russ tweets that the thing he just showed us during the townhall was a mistake that slipped through and would be fixed.

What? If it was a mistake why were you just advertising it? No, it wasn't a mistake, and once again it was the community whose input was necessary to get it fixed, and imo Russ can't handle that reality...that we often do know what is better for his game.

Yes PGI it is your game. As such you can of course change that product however you want. Ignore customer feedback of those changes at your peril. That's your business. No problem. But here's a tip: whatever you do please just stop insulting us. That's bad business no matter what one thinks of the product.





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