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Track IR support?
Started by Adso, Dec 09 2011 10:39 AM
42 replies to this topic
#41
Posted 25 June 2012 - 03:06 AM
+1 for Track IR from me as I have been using it for the past 4-5 years in IL2 and ROF.
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#42
Posted 30 June 2012 - 12:42 PM
TrackIR woul be so AWESOME. Its the best spent money for gaminggear i ever made and its immersionfactor is just so HUUUHUUUGE. I really hope it will be implemented. However i can see how using it will be making it much harder to control this mech.
I mean forward, backward turn chassis, at the same time aim weapons while looking around in the cockpit.
Os the other hand it would be a BLAST sor immersion freaks and simmers like i am.
Ahhh, i can imagine using my rudderpedals to rotate chassis, Throttle for forward backward, Joystick for aiming the upper torso while having really great situational awareness using track IR:)
I mean forward, backward turn chassis, at the same time aim weapons while looking around in the cockpit.
Os the other hand it would be a BLAST sor immersion freaks and simmers like i am.
Ahhh, i can imagine using my rudderpedals to rotate chassis, Throttle for forward backward, Joystick for aiming the upper torso while having really great situational awareness using track IR:)
#43
Posted 30 June 2012 - 12:56 PM
Get Track IR in here! Feels wrong playing iRacing or any flight sim without it.
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