Jump to content

Operation: Frontline Faction Play Event


433 replies to this topic

#81 D V Devnull

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,331 posts

Posted 30 June 2016 - 10:07 PM

View PostPraetorGix, on 30 June 2016 - 07:53 PM, said:

No MC and of course no mechbays in the prize pool... If this was quick play i would play anyway so the prizes would be a great bonus, but in CW? too much work for too little in return, no thanks.

Oh, damn! You're right, there isn't any MC Rewards! I think if I were PGI, then I would have had the intelligence to attach them to the Match Score. Probably something like 4K Match Score gives 40 MC for Scouting, 5K Match Score gives 50 MC for Invasion. I guess I was a little distracted by PGI once again failing to provide enough time for people to actually have any chance at getting both Grand Prizes from this single event. Perhaps they're intentionally trying to make people mad by making it impossible to actually complete everything in the first place, just to make them ignore the finer details? :(

~Mr. D. V. "Feeling like this whole situation is about to get ugly..." Devnull




[Edit by author for a slight miswording...]

Edited by D V Devnull, 30 June 2016 - 10:09 PM.


#82 627

    Member

  • PipPipPipPipPipPipPipPipPip
  • Wrath
  • Wrath
  • 4,571 posts

Posted 30 June 2016 - 10:16 PM

View PostCarl Vickers, on 30 June 2016 - 03:30 PM, said:



Thats funny cause the only time I see long tom is when a match goes over ceasefire time and the planet owner gets insta long tom.


If you dont like long tom, try dropping on another planet or do scouting, if that doesnt do it for you, leave your unit and give your place to someone who actually wants to fight.




Situation from yesterday: from IS side you could defend 3 planets, one against wolf, bear and greenturkey. bear and falcons had 100% intel so the long tom blasts you out of the dropship - literally.

And wolf? had only 44% but the player ratio was 2 IS : 1 Clan so half of the matches were ghost drops.

And half an hour later there were no players for invasion on the falcon planet at all, not even attackers because no one wanted to "play" with long tom. And that was it for invasion game mode yesterday, at least if you wanted to play the event.

Attacking a planet wasn't an option, even Steiners didn't had an attack option on the falcons (or I didn't see it).

#83 GothicVash

    Member

  • PipPipPip
  • Heavy Lifter
  • Heavy Lifter
  • 55 posts

Posted 30 June 2016 - 10:50 PM

View PostCathy, on 30 June 2016 - 02:58 PM, said:

I own all the mechs currently in the game, so not really the incentive, what events like this need is things you can't get, like special camo even if its weird shite, like the ARP camo's you get to grinding several million damage in world of warships for example.

Or cockpit items like the Nvidia fairy. hell if Russ turned around and said to McDonlads, sponsor an event, you get free advertising, and players that qualify, get a Ronald clown bobble head..

Anything ..different... to grab at peoples enthusiasm.

Hell I bought an Atlanta Cruiser in World of warships just for the ARP Krishma event, and I don't even like the colour or design, but it was fun and different..

you have no idea how much i want that stupid fairy. this would work on me every time at least.

#84 Tigven

    Member

  • PipPip
  • Ace Of Spades
  • 24 posts

Posted 01 July 2016 - 12:33 AM

0. Thanks for lowering the required score.

1. Time for this event is VERY SHORT, as there is a lot of matches played required. Can you please EXTEND the event?

2. The victory count is exceedingly hard to achieve for pugs, esp. IS pugs in scouting. I understand this might be intended, but still disappointing for all the pug players.

Edited by Tigven, 01 July 2016 - 12:38 AM.


#85 n00biwan

    Member

  • PipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 147 posts
  • LocationSomerset, UK...

Posted 01 July 2016 - 12:55 AM

Love the event.

Why no champion rewards this time? Sad face...

Some of the requirements are VERY grindy. (25k damage could take a newer player like 50 games for example)

And yay, encouraging players new and old to play FP. I know FP isn't perfect, and new players often aren't as focussed on teamplay, but more PUGs everywhere means more balanced games. Also more newer or non CW Vet players means less meta builds.

Embrace and inform the new FP players, and become stronger by their assimilation.... I mean edification.

Shame about the waiting. Might have to swap to clan next contract to get quicker games, but feel I'd be less likely to be on the winning team unless I go JF.

#86 Black Ivan

    Member

  • PipPipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 1,698 posts

Posted 01 July 2016 - 01:24 AM

Seems they want to get people to play FW. Best they could have done is disable [Long Tom], one of the worst things in game and it won't help the event. FW isn't fun how it runs.

The grind won't help as well.

Edited by draiocht, 09 July 2016 - 10:20 AM.
edited out vulgarity


#87 whitelightshadow

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 230 posts

Posted 01 July 2016 - 01:24 AM

What a total and absolute waste of time you should have called it the Streak Crow Six Challange. Have not won a single scout game. Why try to stop 4x Streak Crow 6's, it is not happening....and neither am I will to continue with the challenge?

#88 TWIAFU

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Pest
  • The Pest
  • 4,011 posts
  • LocationBell's Brewery, MI

Posted 01 July 2016 - 02:10 AM

View PostCount Zero 74, on 30 June 2016 - 03:02 PM, said:

Yay, a CW event ! Bring your clubs guys the seals are comming !!!


It's going to be great!

GREAT!

#89 aGentleWarrior

    Member

  • PipPipPipPipPipPip
  • Little Helper
  • 254 posts

Posted 01 July 2016 - 03:12 AM

As a pug player my CW winrate is 1:20 so i will likely need 400 matches ... i guess i will take the 360 module and "solong"

#90 MovinTarget

    Member

  • PipPipPipPipPipPipPipPipPip
  • Field Marshal
  • Field Marshal
  • 3,831 posts
  • LocationGreen Acres

Posted 01 July 2016 - 03:19 AM

View Postwhitelightshadow, on 01 July 2016 - 01:24 AM, said:

What a total and absolute waste of time you should have called it the Streak Crow Six Challange. Have not won a single scout game. Why try to stop 4x Streak Crow 6's, it is not happening....and neither am I will to continue with the challenge?


Streak Crows are beatable, but no one wants to listen to how you beat them. Its been repeated on this thread and others several times.

Having said that, understand you may still lose *some*, but that's fair right? If IS was unbeatable, it wouldn't be fun for clams...

So one more time:

Don't run a light w/o high speed (145kph+) + ecm
Better, run fast, brawly, high damage, 50-55 tom mediums like a Griffin 3M with 4x srm4s and an XL355
Go for those Crow legs (no structure/armor quirks)
Stay in a mini deathball, collect intel when you can, but stay together

Skill Crow Weaknesses:
Damage Spread - Streaks can't focus on component, so if you are fresh, don't panic it will be hard to kill you fast.
Slow Cooldown - Even with CD module, it takes a long time to fire
Range - While better than normal SRMs, it will almost never be able to hit at 400m+ (hence the high speed lights)
No arc - If you use cover, they won't be able to hit you like w/ LRMs.
AMS - They can alpha once, maybe twice, but after that they will need to cool or chain fire. If they chain fire, AMS can further reduce their damage.

Bottom line is that Streak Crows have a low skill requirement, but they are a one trick pony. You can find ways to counter this...

The most important trick is using teamwork...

Edited by MovinTarget, 01 July 2016 - 03:21 AM.


#91 GothicVash

    Member

  • PipPipPip
  • Heavy Lifter
  • Heavy Lifter
  • 55 posts

Posted 01 July 2016 - 03:35 AM

View Postwhitelightshadow, on 01 July 2016 - 01:24 AM, said:

What a total and absolute waste of time you should have called it the Streak Crow Six Challange. Have not won a single scout game. Why try to stop 4x Streak Crow 6's, it is not happening....and neither am I will to continue with the challenge?

just a suggestion to you guys complaining about streak crows .... griffin 2n's in pairs with ecm or more work really good to counter the crows with clap/tag (i finished the scouting with a streak crow myself but play both sides so figured id give a pointer)

#92 Brethren

    Member

  • PipPipPip
  • 94 posts

Posted 01 July 2016 - 03:36 AM

No waiting time for Scouting Queue at all. No sarcasm.
There are way too few clan loyalists to deal with all IS players. Well.... at least I won't get bored.

#93 TWLT S

    Member

  • PipPipPip
  • Bad Company
  • 61 posts

Posted 01 July 2016 - 03:57 AM

View PostMovinTarget, on 01 July 2016 - 03:19 AM, said:


Streak Crows are beatable, but no one wants to listen to how you beat them. Its been repeated on this thread and others several times.

Having said that, understand you may still lose *some*, but that's fair right? If IS was unbeatable, it wouldn't be fun for clams...

So one more time:

Don't run a light w/o high speed (145kph+) + ecm
Better, run fast, brawly, high damage, 50-55 tom mediums like a Griffin 3M with 4x srm4s and an XL355
Go for those Crow legs (no structure/armor quirks)
Stay in a mini deathball, collect intel when you can, but stay together

Skill Crow Weaknesses:
Damage Spread - Streaks can't focus on component, so if you are fresh, don't panic it will be hard to kill you fast.
Slow Cooldown - Even with CD module, it takes a long time to fire
Range - While better than normal SRMs, it will almost never be able to hit at 400m+ (hence the high speed lights)
No arc - If you use cover, they won't be able to hit you like w/ LRMs.
AMS - They can alpha once, maybe twice, but after that they will need to cool or chain fire. If they chain fire, AMS can further reduce their damage.

Bottom line is that Streak Crows have a low skill requirement, but they are a one trick pony. You can find ways to counter this...

The most important trick is using teamwork...


I think that is not the point. Everything is beatable somehow. But it makes no sense or it least is no fun, to optimize your gameplay to solve one certain problem. I mean, where is the fun of a scouting mode, if its only sucessfull to use 2 kinds of Mechs?

The underlying problem is, that clanmechs are better than IS and they should be, because thats the story of BT. Especially in a 4 against 4 scenario you became aware of this.
So you have to balance the game at another point. For example to restrict clanteam to 2 crows.

Or anohter solution would be to give IS a objective easier to achive.

#94 Racerxintegra2k

    Member

  • PipPipPipPipPipPipPip
  • The God
  • The God
  • 801 posts

Posted 01 July 2016 - 04:15 AM

I like many others was increasingly frustrated by the streak crow. However last night i dropped with an HBK SP (2 srm6+A and 5 medium lasers doing 90kph) I was put together with surprisingly 3 more HBK SP's with similar build. We went 4-0 against 4 streak crows ! its all about focusing on the legs they fell apart like a fist through a wet paperbag. In this game if what you are doing is not working ... simply try something else eventually you will find what works.

#95 tee5

    Member

  • PipPipPipPipPipPipPip
  • 538 posts

Posted 01 July 2016 - 04:30 AM

View PostTWLT S, on 01 July 2016 - 03:57 AM, said:

The underlying problem is, that clanmechs are better than IS and they should be, because thats the story of BT.


Or you make it like russ is trying to make it, and you make Clans as good as IS and try to balance it out.
Yeah I know in lore Clans are better, but this is a game, and in a game both sides should have same chance of winning.

And when you make Clan twice as good and play 1 clan vs 2 IS, then you have to make the rewards for Clans only 0.5 of the IS. Because they make twice the amount of kills.

But then you have the problem of population. 10 000 Clan Players vs 10 000 IS Players is not fair.
So you would need 10 000 Clan Player vs 20 000 IS Players.

Problems over Problems.

#96 Crushko

    Member

  • PipPipPip
  • Bad Company
  • Bad Company
  • 66 posts

Posted 01 July 2016 - 04:42 AM

So far this event runs ok-ish during prime time, outside of prime time its a "lame duck".

On the one hand you have the FW typical issues like Long Tom beeing OP + stealing Assists. On the other hand you have event specific issues on top. The rewards are kinda meh. No MC, no Mechbays (without Mechs) and Mechs that are more or less fail.

Edited by Crushko, 01 July 2016 - 04:43 AM.


#97 MovinTarget

    Member

  • PipPipPipPipPipPipPipPipPip
  • Field Marshal
  • Field Marshal
  • 3,831 posts
  • LocationGreen Acres

Posted 01 July 2016 - 05:30 AM

View PostCrushko, on 01 July 2016 - 04:42 AM, said:

So far this event runs ok-ish during prime time, outside of prime time its a "lame duck".

On the one hand you have the FW typical issues like Long Tom beeing OP + stealing Assists. On the other hand you have event specific issues on top. The rewards are kinda meh. No MC, no Mechbays (without Mechs) and Mechs that are more or less fail.


I think what the event lacks is offering something *new*. We have a lot of players that have all the mechs, cbills FOR YEARS, heck they may not even need MC/mechbays at this point.

Give 'em something new and shiny to look forward to...

#98 MovinTarget

    Member

  • PipPipPipPipPipPipPipPipPip
  • Field Marshal
  • Field Marshal
  • 3,831 posts
  • LocationGreen Acres

Posted 01 July 2016 - 05:34 AM

View PostTWLT S, on 01 July 2016 - 03:57 AM, said:


I think that is not the point. Everything is beatable somehow. But it makes no sense or it least is no fun, to optimize your gameplay to solve one certain problem. I mean, where is the fun of a scouting mode, if its only sucessfull to use 2 kinds of Mechs?

The underlying problem is, that clanmechs are better than IS and they should be, because thats the story of BT. Especially in a 4 against 4 scenario you became aware of this.
So you have to balance the game at another point. For example to restrict clanteam to 2 crows.

Or anohter solution would be to give IS a objective easier to achive.



Correct, you shouldn't play for one type of opponent, however it sure seems by the amount of complaining about streak crows that this is what people hate the most. I don't see anyone complaining about srm54 jenners or arctic cheetahs...

Besides... Since *most* clams have no leg armor/struct quirks, is going for legs, always, such a bad idea? It is also easy to communicate this among pugs "shoot legs! Always legs!"

#99 Flitzomat

    Member

  • PipPipPipPipPipPipPipPip
  • WC 2018 Top 12 Qualifier
  • WC 2018 Top 12 Qualifier
  • 1,108 posts
  • Location@ the bowling alley

Posted 01 July 2016 - 05:52 AM

People still complaining about streak crows...Posted Image

It would be realy funny if it wouldn´t be so sad Posted Image

#100 Kael Posavatz

    Member

  • PipPipPipPipPipPipPip
  • Philanthropist
  • 971 posts
  • LocationOn a quest to find the Star League

Posted 01 July 2016 - 06:34 AM

View PostMovinTarget, on 01 July 2016 - 03:19 AM, said:

The most important trick is using teamwork...


Teamwork OP.

PUGs won't listen to voip, much less speak themselves, or if they do, it is to either spew vitriol or 3/4 through the match to let us know that we lost.

the Command Wheel is not versatile enough for FW. Enemy sighted in particular does not work as you need to actually get close enough to lock onto the enemy (through multiple overlapping ECM fields) to use rather than, you know, just sighting the enemy.

The good teams are practicing, constantly.

Those that don't think they should be good teams anyway and hop onto the forums to say IS/Clans/Mercenaries/Loyalists/Players/Founders/Etc. are OP and should be nerfed. Or that Newbs/Cadets/Trial Mechs/PUGs suck and should be banned from FW.

Mostly it comes down to teamwork OP and should be banned.Posted Image





22 user(s) are reading this topic

0 members, 22 guests, 0 anonymous users