

Yet Again
#1
Posted 01 July 2016 - 04:05 AM
Exactly like it happened last time.
So why havent you changed it pgi??
#2
Posted 01 July 2016 - 04:08 AM
Edited by VorpalAnvil, 01 July 2016 - 04:08 AM.
#3
Posted 01 July 2016 - 04:08 AM
#4
Posted 01 July 2016 - 04:31 AM
In the last event, it was 80 score for scout and 100 for invasion. Now it's 50 and 80, respectively.
Plus, the number of wins and other requirements are lower.
Edited by ArmandTulsen, 01 July 2016 - 04:31 AM.
#5
Posted 01 July 2016 - 04:33 AM
VorpalAnvil, on 01 July 2016 - 04:08 AM, said:
Well then maybe not make event requiring you to go to cw or add quick play variant at the very least??
Or maybe lower these goals for players who are not in units??
Malachy Karrde, on 01 July 2016 - 04:08 AM, said:
Exception doesnt disprove trend you know...
ArmandTulsen, on 01 July 2016 - 04:31 AM, said:
In the last event, it was 80 score for scout and 100 for invasion. Now it's 50 and 80, respectively.
Plus, the number of wins and other requirements are lower.
33% decrease in goals vs 50% of time, well see if thats enough tbh.
Though im kinda glad that intel this time is reasonable...
Edited by davoodoo, 01 July 2016 - 04:40 AM.
#6
Posted 01 July 2016 - 04:35 AM
#7
Posted 01 July 2016 - 04:40 AM
TheLuc, on 01 July 2016 - 04:35 AM, said:
Not true at all
30 QM games would net you 10 million, assuming you're an ACE and don't get less than 300k every single time
30 Scouting games would net you a 10 million worth mech AND several million cbills, + cosmetics and an advanced NARC module
Scouting one is sure worth it, the Invasion one ain't though, since queue time + match time is way too long to compete with QM in terms of how much stuff you gain
#8
Posted 01 July 2016 - 04:42 AM
The matches take too long and are too boring.
#9
Posted 01 July 2016 - 04:43 AM
DovisKhan, on 01 July 2016 - 04:40 AM, said:
Not true at all
30 QM games would net you 10 million, assuming you're an ACE and don't get less than 300k every single time
30 Scouting games would net you a 10 million worth mech AND several million cbills, + cosmetics and an advanced NARC module
Scouting one is sure worth it, the Invasion one ain't though, since queue time + match time is way too long to compete with QM in terms of how much stuff you gain
This is false. You can EASILY queue up for invasion. All the action is at JF borders. Go fight.
#10
Posted 01 July 2016 - 04:46 AM
TheLuc, on 01 July 2016 - 04:35 AM, said:
2 mechs bays + mechs if you dont sell them and cosmetics.
This time though mechs arent even champions.
Edited by davoodoo, 01 July 2016 - 04:49 AM.
#11
Posted 01 July 2016 - 04:50 AM
Also keeping QP and FW separated is good thing.
Remember the whine you got from FWers because there where no matches to be found when there where QP events ?
Also remember the whine when there where events catering to both because there was not enough time to do both because everyone was doing QP instead of FW because it was easier and more fun and rewarding (also faster)?
Doing FW and QP events in an alternating manner is a fine thing for me.
That way I don't have an event every weekend since perfomance on FW maps just sucks on my PC and normal rewards in FW suck so bad its not worth playing save when you simply want to get a planet with your unit just for the lulz. (and no the ... reward generated by owned planets is not worth the mentioning)
Edited by The Basilisk, 01 July 2016 - 04:51 AM.
#13
Posted 01 July 2016 - 05:58 AM
What the point of a challenge if/when there's no challenge?
#14
Posted 01 July 2016 - 06:12 AM
#15
Posted 01 July 2016 - 06:22 AM
davoodoo, on 01 July 2016 - 04:33 AM, said:
Or maybe lower these goals for players who are not in units??
Exception doesnt disprove trend you know...
Why were you not complaining last Event when it didn't have a CW side, at the very least?
Because it catered to you and this one is not, that's why.
Yep, exception does not prove a trend, maybe you should take your own words to task.
#16
Posted 01 July 2016 - 06:59 AM
TWIAFU, on 01 July 2016 - 06:22 AM, said:
Why were you not complaining last Event when it didn't have a CW side, at the very least?
Because it catered to you and this one is not, that's why.
Yep, exception does not prove a trend, maybe you should take your own words to task.
Ppl in units can easily solo join quick play and achieve successes, in fw however solo player will be farmed by units.
Qp caters to both groups, fw events put solo players at disadvantage.
I did, proof that goals were too steep is mere fact that event was extended.
#17
Posted 01 July 2016 - 07:59 AM
ArmandTulsen, on 01 July 2016 - 04:43 AM, said:
I doubt the average player is motivated enough to fight the Falcons when they have Long Tom all the time. Implementing Long Tom was one of the biggest FW mistake PGI had made.
#18
Posted 01 July 2016 - 08:02 AM
DovisKhan, on 01 July 2016 - 04:40 AM, said:
Not true at all
30 QM games would net you 10 million, assuming you're an ACE and don't get less than 300k every single time
30 Scouting games would net you a 10 million worth mech AND several million cbills, + cosmetics and an advanced NARC module
Scouting one is sure worth it, the Invasion one ain't though, since queue time + match time is way too long to compete with QM in terms of how much stuff you gain
QP matches take 5-7 minutes with MM. FW usually are a minimum of 20 minutes, with MM.
#19
Posted 01 July 2016 - 08:18 AM
#20
Posted 01 July 2016 - 08:19 AM
DaZur, on 01 July 2016 - 05:58 AM, said:
What the point of a challenge if/when there's no challenge?
Wait...you play MWO sober? Huh. I've always felt that strong libations are the best lubricant for MWO despite requiring additional coolant flushes.
(On topic - I dropped faction a week or so ago, not sure if I can pick one up now or not. *shrug* Not a big deal either way.)
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users