Jump to content

Enough Is Enough! I Have Had It With These Instakilling Long Toms In The Fw Matches!

Balance Mode

61 replies to this topic

#61 El Bandito

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Big Daddy
  • Big Daddy
  • 26,736 posts
  • LocationStill doing ungodly amount of damage, but with more accuracy.

Posted 05 July 2016 - 06:15 AM

View PostTLBFestus, on 04 July 2016 - 08:30 AM, said:

Don't you know that PGI is going to look at your excellent record of this match and say,

"Everything is working as planned. See? Because of the LT you had an extremely competitive match!".


Russ is going to review the Long Tom and is asking for our opinions on twitter. Or so he says.


Quote

Russ Bullock ‏@russ_bullock 19h19 hours ago
I am asking for the Long Tom to be reviewed - I personally prefer less dmg but just as frequent but I am open to opinions


#62 Oplix

    Member

  • PipPip
  • Elite Founder
  • Elite Founder
  • 30 posts
  • LocationBoston, MA

Posted 05 July 2016 - 07:08 AM

I think the way to balance long tom is to make it team controlled versus automatically activated and only give the controlling team 4 long tom volleys per match (which for smart teams would be 1 per wave). that way its still an advantage for the team that has it but its not nearly as bad and way more tactical.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users